Daniel Berlin wrote: > The largest problem on architectures like x86 is the number of > registers. You end up with about 4 usable registers. (hardware > register renaming only helps eliminate instruction dependencies, > before someone mentions it). Performance quickly drops when you start > spilling registers to the stack. I'm not going to be using hardware registers. Bytecode will be generated to run on a virtual machine. I can use a many registers as I want. However, I suspect it would be better to reuse registers rather than have one for every intermediate result. Neil
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