[Guido] > The locking prevents concurrent threads accessing the stream. > > But mixing reads and writes (without intervening fseek etc.) is > illegal use of the stream, and the C standard allows them to be lax > here, even if the program was single-threaded. > > In other words: the locking is so good that it serializes the > sequence of reads and writes; but if the sequence of reads and > writes is illegal, they don't guarantee anything. We're never going to agree on this one, you know. My definition of "bug" here has nothing to do with the std: something's "a bug" if it's not functioning as designed. That's all. So if the implementers would say "oops! that should not have happened!", then to me it's "a bug". It so happens I believe the MS implementers would consider this to be a bug under that defn. Multi-threaded libraries have to be written to a much higher level than the C std guarantees (been there, done that, and so have you), and this is specifically corruption in a crucial area vulnerable to races. They have a timing hole! That's clear. If the MS implementers don't believe that's "a bug", then I'd say they're too unprofessional to be allowed in the same country as a multithreaded library <0.1 wink>. Your definition of "bug" seems to be more "I don't want it in Python's open bug list, so I'll do what Tim usually does and appeal to the std in a transparent effort to convince someone that it's not really 'a bug' -- then maybe I'll get it off of Python's bug list". I'm sure you'll agree that's a fair summary of both sides <wink>. it's-a-bug-and-it's-no-longer-on-python's-open-bug-list-ly y'rs - tim
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