On Sun, Jul 23, 2000 at 03:43:33PM -0400, Tim Peters wrote: > Note: this kind of thing is much easier to do in C++, because of > inline functions and being able to templatize those on the types > involved (i.e., the compiler can figure out which specific checker to > expand at compile-time, rather than making you redundantly-- and hence > possibly incorrectly --name the types "by hand" again). Is that a veiled suggestion to compile Python as C++ ? ;) I actually tried to do that, and it almost worked. Some of the current code uses a few C++ reserved words ('new', 'class') that need to be renamed, and a couple of expressions need some additional parentheses. (The Py_INCREF/DECREF macros, for instance, produced some incomprehensible g++ error.) (I tried compiling with g++ to find any lingering K&R C prototypes. And it worked, it found a few for me I hadn't realized were wrong.) -- Thomas Wouters <thomas@xs4all.net> Hi! I'm a .signature virus! copy me into your .signature file to help me spread!
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