[Fredrik Lundh] > just a few questions before I prepare the patch... > > - first, a stupid question: is the popen2 and popen3 > versions replacements for the corresponding functions > in the popen2 module. > > (or to put it another way: should the popen2 module > be modified to use these functions on Windows?) > > - should this go into the "nt" (posix) module, or should > I create a new module? It's hard to answer because I've forgotten how I *expected* things to work when I first moved to Windows. So, in an ass-backwards sense, that's the answer <wink>: if I "import os" and do os.popen, I expect it to work. Or, IOW, I expect the same popen-related code to work in the same ways via the same spelling regardless of OS. As is, I hardly ever use anything popen-related under Windows today because it usually craps out or hangs. There's no point to keeping Windows code around that doesn't work! > - "win32popenWin9x.exe" is a rather unwieldy name for a > file. does anyone have a better suggestion? > > python_popen.exe > py_popen9x.exe > popenStub.exe > > ...? Assuming this lives in Python's directories, no need to mention pyxxx. How about w9xpopen.exe Then it's an 8.3 name and will save mounds of directory space too <wink>. > - I'm using VC5 on this box, so I should probably avoid > checking in my modified project files. any VC6-wielding > volunteers out there? Tell me exactly what it is I'm volunteering for, and probably "yes". Certainly yes if you want me to "updgade" your VC5 .dsp/.dsw files to VC6 and mail 'em back to you, or to make the same changes in my VC6 files and check them in.
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