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Showing content from https://learn.microsoft.com/en-us/windows/win32/debug/debugging-functions below:

Debugging Functions - Win32 apps

CheckRemoteDebuggerPresent Determines whether the specified process is being debugged. ContinueDebugEvent Enables a debugger to continue a thread that previously reported a debugging event. DebugActiveProcess Enables a debugger to attach to an active process and debug it. DebugActiveProcessStop Stops the debugger from debugging the specified process. DebugBreak Causes a breakpoint exception to occur in the current process. DebugBreakProcess Causes a breakpoint exception to occur in the specified process. DebugSetProcessKillOnExit Sets the action to be performed when the calling thread exits. FatalExit Transfers execution control to the debugger. FlushInstructionCache Flushes the instruction cache for the specified process. GetThreadContext Retrieves the context of the specified thread. GetThreadSelectorEntry Retrieves a descriptor table entry for the specified selector and thread. IsDebuggerPresent Determines whether the calling process is being debugged by a user-mode debugger. OutputDebugString Sends a string to the debugger for display. ReadProcessMemory Reads data from an area of memory in a specified process. SetThreadContext Sets the context for the specified thread. WaitForDebugEvent Waits for a debugging event to occur in a process being debugged. WaitForDebugEventEx Waits for a debugging event to occur in a process being debugged, and enables support for Unicode strings from OutputDebugStringW. Wow64GetThreadContext Retrieves the context of the specified WOW64 thread. Wow64GetThreadSelectorEntry Retrieves a descriptor table entry for the specified selector and WOW64 thread. Wow64SetThreadContext Sets the context of the specified WOW64 thread. WriteProcessMemory Writes data to an area of memory in a specified process.

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