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public interface class IBindableObservableVector : IBindableVector
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.Guid(4263425334, 32383, 20368, 172, 154, 71, 73, 132, 170, 229, 18)]
struct IBindableObservableVector : IBindableVector
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
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public interface IBindableObservableVector : IList
Public Interface IBindableObservableVector
Implements IList
Windows 10 (introduced in 10.0.10240.0)
Windows.Foundation.UniversalApiContract (introduced in v1.0)
This interface supports the creation of data bindable collections in C++. When programming with .NET, you should use ObservableCollection(Of T) or implement IList and INotifyCollectionChanged. For more info, see Binding to collections.
Interface inheritanceIBindableObservableVector inherits IBindableVector and IBindableIterable. Types that implement IBindableObservableVector also implement the interface members of IBindableVector and IBindableIterable for C++ usage, or IList and IEnumerable for Microsoft .NET usage.
Events VectorChangedOccurs when the vector collection changes (add, delete, item change).
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