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Showing content from https://learn.microsoft.com/en-us/dotnet/api/system.net.sockets below:

System.Net.Sockets Namespace | Microsoft Learn

System.Net.Sockets Namespace

Provides a managed implementation of the Windows Sockets (Winsock) interface for developers who need to tightly control access to the network.

Classes Structs IPPacketInformation

Presents the packet information from a call to ReceiveMessageFrom(Byte[], Int32, Int32, SocketFlags, EndPoint, IPPacketInformation) or EndReceiveMessageFrom(IAsyncResult, SocketFlags, EndPoint, IPPacketInformation).

SocketInformation

Encapsulates the information that is necessary to duplicate a Socket.

SocketReceiveFromResult

The result of a ReceiveFromAsync(Socket, ArraySegment<Byte>, SocketFlags, EndPoint) operation.

SocketReceiveMessageFromResult

The result of a ReceiveMessageFromAsync(Socket, ArraySegment<Byte>, SocketFlags, EndPoint) operation.

UdpReceiveResult

Presents UDP receive result information from a call to the ReceiveAsync() method.

Enums Delegates

The TcpClient, TcpListener, and UdpClient classes encapsulate the details of creating TCP and UDP connections to the Internet.

See also

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