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Ionic Textarea Component and CSS Properties for Multi-Line Input

ion-textarea scoped

The textarea component is used for multi-line text input. A native textarea element is rendered inside of the component. The user experience and interactivity of the textarea component is improved by having control over the native textarea.

Unlike the native textarea element, the Ionic textarea does not support loading its value from the inner content. The textarea value should be set in the value attribute.

The textarea component accepts the native textarea attributes in addition to the Ionic properties.

Labels should be used to describe the textarea. They can be used visually, and they will also be read out by screen readers when the user is focused on the textarea. This makes it easy for the user to understand the intent of the textarea. Textarea has several ways to assign a label:

Label Placement

Labels will take up the width of their content by default. Developers can use the labelPlacement property to control how the label is placed relative to the control.

Label Slot (experimental)

While plaintext labels should be passed in via the label property, if custom HTML is needed, it can be passed through the label slot instead.

Note that this feature is considered experimental because it relies on a simulated version of Web Component slots. As a result, the simulated behavior may not exactly match the native slot behavior.

No Visible Label

If no visible label is needed, developers should still supply an aria-label so the textarea is accessible to screen readers.

Filled Textareas

Material Design offers filled styles for a textarea. The fill property on the item can be set to either "solid" or "outline".

Filled textareas can be used on iOS by setting the textarea's mode to md.

warning

Textareas that use fill should not be used in an ion-item due to styling conflicts between the components.

Helper & Error Text

Helper and error text can be used inside of a textarea with the helperText and errorText property. The error text will not be displayed unless the ion-invalid and ion-touched classes are added to the ion-textarea. This ensures errors are not shown before the user has a chance to enter data.

In Angular, this is done automatically through form validation. In JavaScript, React and Vue, the class needs to be manually added based on your own validation.

Textarea Counter

The textarea counter is text that displays under a textarea to notify the user of how many characters have been entered out of the total that the textarea will accept. When adding counter, the default behavior is to format the value that gets displayed as inputLength / maxLength. This behavior can be customized by passing in a formatter function to the counterFormatter property.

When the autoGrow property is set to true, the textarea will grow and shrink based on its contents.

Setting the clearOnEdit property to true will clear the textarea after it has been blurred and then typed in again.

The start and end slots can be used to place icons, buttons, or prefix/suffix text on either side of the textarea.

Note that this feature is considered experimental because it relies on a simulated version of Web Component slots. As a result, the simulated behavior may not exactly match the native slot behavior.

note

In most cases, Icon components placed in these slots should have aria-hidden="true". See the Icon accessibility docs for more information.

If slot content is meant to be interacted with, it should be wrapped in an interactive element such as a Button. This ensures that the content can be tabbed to.

TextareaChangeEventDetail
interface TextareaChangeEventDetail {
value?: string | null;
}
TextareaCustomEvent

While not required, this interface can be used in place of the CustomEvent interface for stronger typing with Ionic events emitted from this component.

interface TextareaCustomEvent extends CustomEvent {
detail: TextareaChangeEventDetail;
target: HTMLIonTextareaElement;
}
autoGrow Description If true, the textarea container will grow and shrink based on the contents of the textarea. Attribute auto-grow Type boolean Default false autocapitalize Description Indicates whether and how the text value should be automatically capitalized as it is entered/edited by the user. Available options: "off", "none", "on", "sentences", "words", "characters". Attribute autocapitalize Type string Default 'none' autofocus Description Sets the autofocus attribute on the native input element.

This may not be sufficient for the element to be focused on page load. See managing focus for more information.

Attribute autofocus Type boolean Default false clearOnEdit Description If true, the value will be cleared after focus upon edit. Attribute clear-on-edit Type boolean Default false color Description The color to use from your application's color palette. Default options are: "primary", "secondary", "tertiary", "success", "warning", "danger", "light", "medium", and "dark". For more information on colors, see theming. Attribute color Type "danger" | "dark" | "light" | "medium" | "primary" | "secondary" | "success" | "tertiary" | "warning" | string | undefined Default undefined cols Description The visible width of the text control, in average character widths. If it is specified, it must be a positive integer. Attribute cols Type number | undefined Default undefined counter Description If true, a character counter will display the ratio of characters used and the total character limit. Developers must also set the maxlength property for the counter to be calculated correctly. Attribute counter Type boolean Default false counterFormatter Description A callback used to format the counter text. By default the counter text is set to "itemLength / maxLength".

See https://ionicframework.com/docs/troubleshooting/runtime#accessing-this if you need to access this from within the callback.

Attribute counter-formatter Type ((inputLength: number, maxLength: number) => string) | undefined Default undefined debounce Description Set the amount of time, in milliseconds, to wait to trigger the ionInput event after each keystroke. Attribute debounce Type number | undefined Default undefined disabled Description If true, the user cannot interact with the textarea. Attribute disabled Type boolean Default false enterkeyhint Description A hint to the browser for which enter key to display. Possible values: "enter", "done", "go", "next", "previous", "search", and "send". Attribute enterkeyhint Type "done" | "enter" | "go" | "next" | "previous" | "search" | "send" | undefined Default undefined errorText Description Text that is placed under the textarea and displayed when an error is detected. Attribute error-text Type string | undefined Default undefined fill Description The fill for the item. If "solid" the item will have a background. If "outline" the item will be transparent with a border. Only available in md mode. Attribute fill Type "outline" | "solid" | undefined Default undefined helperText Description Text that is placed under the textarea and displayed when no error is detected. Attribute helper-text Type string | undefined Default undefined inputmode Description A hint to the browser for which keyboard to display. Possible values: "none", "text", "tel", "url", "email", "numeric", "decimal", and "search". Attribute inputmode Type "decimal" | "email" | "none" | "numeric" | "search" | "tel" | "text" | "url" | undefined Default undefined label Description The visible label associated with the textarea.

Use this if you need to render a plaintext label.

The label property will take priority over the label slot if both are used.

Attribute label Type string | undefined Default undefined labelPlacement Description Where to place the label relative to the textarea. "start": The label will appear to the left of the textarea in LTR and to the right in RTL. "end": The label will appear to the right of the textarea in LTR and to the left in RTL. "floating": The label will appear smaller and above the textarea when the textarea is focused or it has a value. Otherwise it will appear on top of the textarea. "stacked": The label will appear smaller and above the textarea regardless even when the textarea is blurred or has no value. "fixed": The label has the same behavior as "start" except it also has a fixed width. Long text will be truncated with ellipses ("..."). Attribute label-placement Type "end" | "fixed" | "floating" | "stacked" | "start" Default 'start' maxlength Description This attribute specifies the maximum number of characters that the user can enter. Attribute maxlength Type number | undefined Default undefined minlength Description This attribute specifies the minimum number of characters that the user can enter. Attribute minlength Type number | undefined Default undefined mode Description The mode determines which platform styles to use. Attribute mode Type "ios" | "md" Default undefined name Description The name of the control, which is submitted with the form data. Attribute name Type string Default this.inputId placeholder Description Instructional text that shows before the input has a value. Attribute placeholder Type string | undefined Default undefined readonly Description If true, the user cannot modify the value. Attribute readonly Type boolean Default false required Description If true, the user must fill in a value before submitting a form. Attribute required Type boolean Default false rows Description The number of visible text lines for the control. Attribute rows Type number | undefined Default undefined shape Description The shape of the textarea. If "round" it will have an increased border radius. Attribute shape Type "round" | undefined Default undefined spellcheck Description If true, the element will have its spelling and grammar checked. Attribute spellcheck Type boolean Default false value Description The value of the textarea. Attribute value Type null | string | undefined Default '' wrap Description Indicates how the control wraps text. Attribute wrap Type "hard" | "off" | "soft" | undefined Default undefined Name Description Bubbles ionBlur Emitted when the input loses focus. true ionChange The ionChange event is fired when the user modifies the textarea's value. Unlike the ionInput event, the ionChange event is fired when the element loses focus after its value has been modified.

This event will not emit when programmatically setting the value property.

true ionFocus Emitted when the input has focus. true ionInput The ionInput event is fired each time the user modifies the textarea's value. Unlike the ionChange event, the ionInput event is fired for each alteration to the textarea's value. This typically happens for each keystroke as the user types.

When clearOnEdit is enabled, the ionInput event will be fired when the user clears the textarea by performing a keydown event.

true getInputElement Description Returns the native <textarea> element used under the hood. Signature getInputElement() => Promise<HTMLTextAreaElement> setFocus Description Sets focus on the native textarea in ion-textarea. Use this method instead of the global textarea.focus().

See managing focus for more information.

Signature setFocus() => Promise<void>

No CSS shadow parts available for this component.

Name Description --background Background of the textarea --border-color Color of the border below the textarea when using helper text, error text, or counter --border-radius Border radius of the textarea --border-style Style of the border below the textarea when using helper text, error text, or counter --border-width Width of the border below the textarea when using helper text, error text, or counter --color Color of the text --highlight-color-focused The color of the highlight on the textarea when focused --highlight-color-invalid The color of the highlight on the textarea when invalid --highlight-color-valid The color of the highlight on the textarea when valid --highlight-height The height of the highlight on the textarea. Only applies to md mode. --padding-bottom Bottom padding of the textarea --padding-end Right padding if direction is left-to-right, and left padding if direction is right-to-left of the textarea --padding-start Left padding if direction is left-to-right, and right padding if direction is right-to-left of the textarea --padding-top Top padding of the textarea --placeholder-color Color of the placeholder text --placeholder-font-style Style of the placeholder text --placeholder-font-weight Weight of the placeholder text --placeholder-opacity Opacity of the placeholder text Name Description --background Background of the textarea --border-color Color of the border below the textarea when using helper text, error text, or counter --border-radius Border radius of the textarea --border-style Style of the border below the textarea when using helper text, error text, or counter --border-width Width of the border below the textarea when using helper text, error text, or counter --color Color of the text --highlight-color-focused The color of the highlight on the textarea when focused --highlight-color-invalid The color of the highlight on the textarea when invalid --highlight-color-valid The color of the highlight on the textarea when valid --highlight-height The height of the highlight on the textarea. Only applies to md mode. --padding-bottom Bottom padding of the textarea --padding-end Right padding if direction is left-to-right, and left padding if direction is right-to-left of the textarea --padding-start Left padding if direction is left-to-right, and right padding if direction is right-to-left of the textarea --padding-top Top padding of the textarea --placeholder-color Color of the placeholder text --placeholder-font-style Style of the placeholder text --placeholder-font-weight Weight of the placeholder text --placeholder-opacity Opacity of the placeholder text Name Description end Content to display at the trailing edge of the textarea. (EXPERIMENTAL) label The label text to associate with the textarea. Use the labelPlacement property to control where the label is placed relative to the textarea. Use this if you need to render a label with custom HTML. (EXPERIMENTAL) start Content to display at the leading edge of the textarea. (EXPERIMENTAL)

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