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Showing content from https://greggman.github.io/virtual-webgl/example/example1and2.html below:

Look Ma, Just one WebGL Context

generic webgl

generic webgl no size

red

blue

purple with alpha .5 but alpha:false

green .5 with alpha .5 alpha true (default)

green 1 with alpha .5 premultipliedAlpha: false

preserveDrawingBuffer: true

three.js

WEBGL_draw_buffers

ANGLE_instanced_arrays & OES_vertex_array_object

generic webgl2

generic webgl2 no size

red

blue

purple with alpha .5 but alpha:false

green .5 with alpha .5 alpha true (default)

green 1 with alpha .5 premultipliedAlpha: false

preserveDrawingBuffer: true

three.js

multiple render targets

Instanced Drawing & VertexArray

GPGPU


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