AMD FidelityFX Blur is an AMD RDNA™ architecture optimized collection of blur kernels from 3×3 up to 21×21.
AMD FidelityFX™ Breadcrumbs libraryAMD FidelityFX Breadcrumbs library uses the breadcrumbs marker technique to track down where your submitted commands cause a GPU crash.
AMD FidelityFX™ Brixelizer/GIAMD FidelityFX™ Brixelizer GI is compute-based real-time dynamic global illumination solution built upon sparse distance fields.
AMD FidelityFX™ Cauldron FrameworkAMD FidelityFX Cauldron Framework is our open-source experimentation framework for DirectX®12 and Vulkan®, provided in the AMD FidelityFX SDK.
AMD FidelityFX™ Combined Adaptive Compute Ambient Occlusion (CACAO)AMD FidelityFX Combined Adaptive Compute Ambient Occlusion (CACAO) is an AMD RDNA™ architecture optimized implementation of ambient occlusion.
AMD FidelityFX™ Contrast Adaptive Sharpening (CAS)AMD FidelityFX Contrast Adaptive Sharpening (CAS) provides a mixed ability to sharpen and optionally scale an image.
AMD FidelityFX™ DenoiserAMD FidelityFX Denoiser is a set of denoising compute shaders which remove artefacts from reflection and shadow rendering.
AMD FidelityFX™ Depth of Field (DoF)AMD FidelityFX Depth of Field is an AMD RDNA™-architecture optimized implementation of physically correct camera-based depth of field.
AMD FidelityFX™ Hybrid Shadows sampleThis sample demonstrates how to combine ray traced shadows and rasterized shadow maps together to achieve high quality and performance.
AMD FidelityFX™ Hybrid Stochastic Reflections sampleThis sample shows how to combine AMD FidelityFX Stochastic Screen Space Reflections (SSSR) with ray tracing in order to create high quality reflections.
AMD FidelityFX™ LensAMD FidelityFX Lens is an AMD RDNA™ architecture optimized implementation of some of gaming’s most used post-processing effects.
AMD FidelityFX™ Luminance Preserving Mapper (HDR Mapper)AMD FidelityFX LPM provides an open-source library to easily integrate HDR and wide gamut tone and gamut mapping into your game.
AMD FidelityFX™ Parallel SortAMD FidelityFX Parallel Sort makes sorting data on the GPU quicker, and easier. Use our SM6.0 compute shaders to get your data in order.
AMD FidelityFX™ Single Pass Downsampler (SPD)AMD FidelityFX Single Pass Downsampler (SPD) provides an AMD RDNA™ architecture optimized solution for generating up to 12 MIP levels of a texture.
AMD FidelityFX™ Stochastic Screen Space Reflections (SSSR)The AMD FidelityFX SSSR effect provides an open-source library to easily integrate stochastic screen space reflections into your game.
AMD FidelityFX™ Super Resolution 1 (FSR 1)AMD FidelityFX Super Resolution (FSR) is our open-source, high-quality, high-performance upscaling solution.
AMD FidelityFX™ Super Resolution 2 (FSR 2)Learn even more about our new open-source temporal upscaling solution FSR 2, and get the source code and documentation!
AMD FidelityFX™ Super Resolution 3 (FSR 3)Discover frame generation with AMD FidelityFX™ Super Resolution 3, and get the source code and documentation!
TressFXThe TressFX library is AMD’s hair/fur rendering and simulation technology. TressFX is designed to use the GPU to simulate and render high-quality, realistic hair and fur.
RetroSearch is an open source project built by @garambo | Open a GitHub Issue
Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo
HTML:
3.2
| Encoding:
UTF-8
| Version:
0.7.3