A suite of React components and hook for selecting sibling components through the keyboard.
yarn add react-keyboard-navigator (or npm/pnpm)
import { KeyboardNavigatorBoard, KeyboardNavigatorElement, useKeyboardNavigator } from 'react-keyboard-navigator'
This suite contains two polymorphic higher-order component: KeyboardNavigatorBoard
and KeyboardNavigatorElement
, the former scopes the control zone, and the latter wraps your selectable component. They both receive a special prop as
, which indicates what's the component ultimately rendered as.
There is another necessary React hook in this suite -- useKeyboardNavigator
. It returns a marker
which adheres to the KeyboardNavigatorBoard
and KeyboardNavigatorElement
for connecting them.
const { markRef } = useKeyboardNavigator()
<KeyboardNavigatorBoard as="div" markRef={markRef} active={boardActive}> {children} <KeyboardNavigatorBoard />
<KeyboardNavigatorElement as="span" markRef={markRef} active={elementActive} onActiveChange={handleElementActiveChange}> {children} </KeyboardNavigatorElement>
KeyboardNavigatorBoard
's active
state can be driven by an external prop or internal automatic detecting. An explicitly passed active
prop forces this detection disabled. If you let this active
prop be omitted, the autoActive
detecting mechanism will be enabled with an initial active state initialActive
. It is also a polymorphic higher-order component, so you can pass any props which the as
one takes and the base type definition.
type KeyboardNavigatorBoardProps = { markRef: RegistrySymbol, as: React.ElementType, active?: boolean, // if we explicitly passed the `active` prop, it means the `active` state of KeyboardNavigatorBoard is controlled by external, the `autoActive` prop is forced to `false`. // Otherwise, the `autoActive` fallbacks to enabled. autoActive?: boolean, onAutoActiveChange?: (active: boolean) => void, // if the `autoActive` feature is enabled, the initial is used to determine the initial active state, it has the default value of `false` initialActive?: boolean, }
KeyboardNavigatorElement
is a active-state-controlled component (see the controlled component explanation), and it is polymorphic higher-order-component, also receives any props which the as
one takes. Therefore it mixes the base type definition with the as
one's props:
type KeyboardNavigatorElementProps = { markRef: RegistrySymbol, active?: boolean, onActiveChange?: (active: boolean) => void, as: React.ElementType, }
useKeyboardNavigator
receives:
directionMap
for customize keyboard mapping. See the Customization section for details.eventCallback
for catching the active state transition, if the caller explicitly returns a false
value means manually to prevent this pass-by happening. See the Signature section for more about built-in event callback presets.didChange
for catching the next tick of active state pass-by, it is convenient to manipulate the relevant elements, e.g. trigger focus, blur, etc.rootContainer
for set a always existed and active KeyboardNavigatorBoard
, e.g. document.body
. If this option is provided, you don't have to always mark a selectable element through wrapped itself by KeyboardNavigatorBoard
.type UseKeyboardNavigatorOption = { directionMap?: DirectionKeyMap | DirectionMap eventCallback?: (e: KeyboardEvent, eventInfo: { fromElement: HTMLElement, toElement?: HTMLElement }) => void | false didChange?: (fromElement: HTMLElement, toElement: HTMLElement) => void rootContainer?: HTMLElement }
import { KeyboardNavigatorBoard, KeyboardNavigatorElement, useKeyboardNavigator } from 'react-keyboard-navigator' const Demo = ({ blocks }: Props) => { const { markRef } = useKeyboardNavigator({ // prevent the default page scrolling behavior when we are using the keyboard to switch the active state between components eventCallback: evt => evt.preventDefault() }) const [highlightBlockIndex, setHighlightBockIndex] = useState(0) const [boardActive, setBoardActive] = useState(true) return ( <div> <div onClick={() => setBoardActive(!boardActive)} style={{ cursor: 'pointer' }}>Active controlled: {boardActive ? '✅' : '❌'}</div> <hr /> <KeyboardNavigatorBoard as="main" markRef={markRef} active={boardActive} > {blocks.map((word, index) => ( <KeyboardNavigatorElement key={word.key} as="span" className="block" style={{ top: word.y, left: word.x, borderColor: index === highlightBlockIndex ? 'orange' : 'lightblue' }} onClick={() => setHighlightBockIndex(index)} markRef={markRef} active={index === highlightBlockIndex} onActiveChange={() => setHighlightBockIndex(index)} > {word.text}{' '} </KeyboardNavigatorElement> ))} </KeyboardNavigatorBoard> </div> ) }
You can see the live preview here: Random Placement, and other examples: Interest Gallery, MacOS Finder
There are two customizable stuff in keyboard navigation: distance calculation strategy
and direction mapping
.
distance calculation strategy
determines how to calculate the distance between the start point and the specified direction. It support Distance
、Secant
、Cosine
、Sine
、Tangent
、custom calculation method (distance: number, angleDegree: number) => number
.
direction mapping
binds the keyboard key to the direction. There are total 8 directions and some built-in direction-keyboard mapping has been defined:
By default we use the ArrowDirectionMap
.
An valid custom direction could be mapping from direction to key:
const ArrowDirectionKeyMap: DirectionKeyMap = { UP: 'ArrowUp', DOWN: 'ArrowDown', LEFT: 'ArrowLeft', RIGHT: 'ArrowRight', }
or mapping from direction to key and strategy:
const ArrowDirectionMap: DirectionMap = { UP: { key: 'ArrowUp', strategy: 'Cosine', }, DOWN: { key: 'ArrowDown', strategy: 'Cosine', }, LEFT: { key: 'ArrowLeft', strategy: 'Distance', }, RIGHT: { key: 'ArrowRight', strategy: 'Distance', } }
We exported all the built-in direction-keyboard mapping presets. They are grouped by preferences, and there all have subgroups with different strategies.
import { useKeyboardNavigator, DirectionMapPresets } from 'react-keyboard-navigator' // execute in A Functional React Component useKeyboardNavigator({ directionMap: DirectionMapPresets.WASDDirectionMap.secant })Create your own direction mapping
You can create your own mapping with fallback strategy Cosine
. e.g.
const MyDirectionMapping: DirectionKeyMap = { UP: 'U', DOWN: 'D', LEFT: 'L', RIGHT: 'R', }
Or use the StrategiesHelper
to create a DirectionMap
which defined with specific strategy:
import { StrategiesHelper } from 'react-keyboard-navigator const MyDirectionMapping: DirectionMap = StrategiesHelper.secant({ UP: 'U', DOWN: 'D', LEFT: 'L', RIGHT: 'R', })
If this StrategiesHelper
doesn't satisfy your needs, feel free to use your own calculation.
const YourOwnDirection: DirectionMap = { UP: { key: 'U', strategy: 'Cosine', }, DOWN: { key: 'D', strategy: 'Cosine', }, LEFT: { key: 'L', strategy: (distance: number, angleDegree: number) => angleDegree < 10 ? 0 : distance * Math.log(angleDegree) / Math.log(10), }, RIGHT: { key: 'R', strategy: (distance: number, angleDegree: number) => angleDegree < 10 ? 0 : distance * Math.log(angleDegree) / Math.log(10), } }Signature of Customization stuff
This presets includes some common event callbacks.
import { EventCallbackPresets } from 'react-keyboard-navigator'
DirectionMapPresets.preventDefault
: prevent the default behavior of the event, usually is used for prevent from page scrolling when navigating.DirectionMapPresets.stopPropagation
: stop propagation of the event, usually is used for prevent conflicts with topper DOM's listeners.DirectionMapPresets.stopImmediatePropagation
: same to stopPropagation
, but stop the event propagation immediately.DirectionMapPresets.stopOnActiveInputElement
: stop navigating when the current active element is an input element.DirectionMapPresets.stopOnActiveInputElementAndPreventDefault
: same to stopOnActiveInputElement
, but also prevent the default behavior of the event.import { DirectionMapPresets } from 'react-keyboard-navigator'See its structure
Object { "ArrowDirectionMap": Object { "cosine": Object { "DOWN": Object { "key": "ArrowDown", "strategy": "Cosine", }, "LEFT": Object { "key": "ArrowLeft", "strategy": "Cosine", }, "RIGHT": Object { "key": "ArrowRight", "strategy": "Cosine", }, "UP": Object { "key": "ArrowUp", "strategy": "Cosine", }, }, "distance": Object { "DOWN": Object { "key": "ArrowDown", "strategy": "Distance", }, "LEFT": Object { "key": "ArrowLeft", "strategy": "Distance", }, "RIGHT": Object { "key": "ArrowRight", "strategy": "Distance", }, "UP": Object { "key": "ArrowUp", "strategy": "Distance", }, }, "secant": Object { "DOWN": Object { "key": "ArrowDown", "strategy": "Secant", }, "LEFT": Object { "key": "ArrowLeft", "strategy": "Secant", }, "RIGHT": Object { "key": "ArrowRight", "strategy": "Secant", }, "UP": Object { "key": "ArrowUp", "strategy": "Secant", }, }, "sine": Object { "DOWN": Object { "key": "ArrowDown", "strategy": "Sine", }, "LEFT": Object { "key": "ArrowLeft", "strategy": "Sine", }, "RIGHT": Object { "key": "ArrowRight", "strategy": "Sine", }, "UP": Object { "key": "ArrowUp", "strategy": "Sine", }, }, "tangent": Object { "DOWN": Object { "key": "ArrowDown", "strategy": "Tangent", }, "LEFT": Object { "key": "ArrowLeft", "strategy": "Tangent", }, "RIGHT": Object { "key": "ArrowRight", "strategy": "Tangent", }, "UP": Object { "key": "ArrowUp", "strategy": "Tangent", }, }, }, "HJKLDirectionMap": Object { "cosine": Object { "DOWN": Object { "key": "J", "strategy": "Cosine", }, "LEFT": Object { "key": "H", "strategy": "Cosine", }, "RIGHT": Object { "key": "L", "strategy": "Cosine", }, "UP": Object { "key": "K", "strategy": "Cosine", }, }, "distance": Object { "DOWN": Object { "key": "J", "strategy": "Distance", }, "LEFT": Object { "key": "H", "strategy": "Distance", }, "RIGHT": Object { "key": "L", "strategy": "Distance", }, "UP": Object { "key": "K", "strategy": "Distance", }, }, "secant": Object { "DOWN": Object { "key": "J", "strategy": "Secant", }, "LEFT": Object { "key": "H", "strategy": "Secant", }, "RIGHT": Object { "key": "L", "strategy": "Secant", }, "UP": Object { "key": "K", "strategy": "Secant", }, }, "sine": Object { "DOWN": Object { "key": "J", "strategy": "Sine", }, "LEFT": Object { "key": "H", "strategy": "Sine", }, "RIGHT": Object { "key": "L", "strategy": "Sine", }, "UP": Object { "key": "K", "strategy": "Sine", }, }, "tangent": Object { "DOWN": Object { "key": "J", "strategy": "Tangent", }, "LEFT": Object { "key": "H", "strategy": "Tangent", }, "RIGHT": Object { "key": "L", "strategy": "Tangent", }, "UP": Object { "key": "K", "strategy": "Tangent", }, }, }, "IJKLDirectionMap": Object { "cosine": Object { "DOWN": Object { "key": "k", "strategy": "Cosine", }, "LEFT": Object { "key": "J", "strategy": "Cosine", }, "RIGHT": Object { "key": "L", "strategy": "Cosine", }, "UP": Object { "key": "I", "strategy": "Cosine", }, }, "distance": Object { "DOWN": Object { "key": "k", "strategy": "Distance", }, "LEFT": Object { "key": "J", "strategy": "Distance", }, "RIGHT": Object { "key": "L", "strategy": "Distance", }, "UP": Object { "key": "I", "strategy": "Distance", }, }, "secant": Object { "DOWN": Object { "key": "k", "strategy": "Secant", }, "LEFT": Object { "key": "J", "strategy": "Secant", }, "RIGHT": Object { "key": "L", "strategy": "Secant", }, "UP": Object { "key": "I", "strategy": "Secant", }, }, "sine": Object { "DOWN": Object { "key": "k", "strategy": "Sine", }, "LEFT": Object { "key": "J", "strategy": "Sine", }, "RIGHT": Object { "key": "L", "strategy": "Sine", }, "UP": Object { "key": "I", "strategy": "Sine", }, }, "tangent": Object { "DOWN": Object { "key": "k", "strategy": "Tangent", }, "LEFT": Object { "key": "J", "strategy": "Tangent", }, "RIGHT": Object { "key": "L", "strategy": "Tangent", }, "UP": Object { "key": "I", "strategy": "Tangent", }, }, }, "NumPadDirectionMap": Object { "cosine": Object { "DOWN": Object { "key": "2", "strategy": "Cosine", }, "DOWN_LEFT": Object { "key": "1", "strategy": "Cosine", }, "DOWN_RIGHT": Object { "key": "3", "strategy": "Cosine", }, "LEFT": Object { "key": "4", "strategy": "Cosine", }, "RIGHT": Object { "key": "6", "strategy": "Cosine", }, "UP": Object { "key": "8", "strategy": "Cosine", }, "UP_LEFT": Object { "key": "7", "strategy": "Cosine", }, "UP_RIGHT": Object { "key": "9", "strategy": "Cosine", }, }, "distance": Object { "DOWN": Object { "key": "2", "strategy": "Distance", }, "DOWN_LEFT": Object { "key": "1", "strategy": "Distance", }, "DOWN_RIGHT": Object { "key": "3", "strategy": "Distance", }, "LEFT": Object { "key": "4", "strategy": "Distance", }, "RIGHT": Object { "key": "6", "strategy": "Distance", }, "UP": Object { "key": "8", "strategy": "Distance", }, "UP_LEFT": Object { "key": "7", "strategy": "Distance", }, "UP_RIGHT": Object { "key": "9", "strategy": "Distance", }, }, "secant": Object { "DOWN": Object { "key": "2", "strategy": "Secant", }, "DOWN_LEFT": Object { "key": "1", "strategy": "Secant", }, "DOWN_RIGHT": Object { "key": "3", "strategy": "Secant", }, "LEFT": Object { "key": "4", "strategy": "Secant", }, "RIGHT": Object { "key": "6", "strategy": "Secant", }, "UP": Object { "key": "8", "strategy": "Secant", }, "UP_LEFT": Object { "key": "7", "strategy": "Secant", }, "UP_RIGHT": Object { "key": "9", "strategy": "Secant", }, }, "sine": Object { "DOWN": Object { "key": "2", "strategy": "Sine", }, "DOWN_LEFT": Object { "key": "1", "strategy": "Sine", }, "DOWN_RIGHT": Object { "key": "3", "strategy": "Sine", }, "LEFT": Object { "key": "4", "strategy": "Sine", }, "RIGHT": Object { "key": "6", "strategy": "Sine", }, "UP": Object { "key": "8", "strategy": "Sine", }, "UP_LEFT": Object { "key": "7", "strategy": "Sine", }, "UP_RIGHT": Object { "key": "9", "strategy": "Sine", }, }, "tangent": Object { "DOWN": Object { "key": "2", "strategy": "Tangent", }, "DOWN_LEFT": Object { "key": "1", "strategy": "Tangent", }, "DOWN_RIGHT": Object { "key": "3", "strategy": "Tangent", }, "LEFT": Object { "key": "4", "strategy": "Tangent", }, "RIGHT": Object { "key": "6", "strategy": "Tangent", }, "UP": Object { "key": "8", "strategy": "Tangent", }, "UP_LEFT": Object { "key": "7", "strategy": "Tangent", }, "UP_RIGHT": Object { "key": "9", "strategy": "Tangent", }, }, }, "WASDDirectionMap": Object { "cosine": Object { "DOWN": Object { "key": "S", "strategy": "Cosine", }, "LEFT": Object { "key": "A", "strategy": "Cosine", }, "RIGHT": Object { "key": "D", "strategy": "Cosine", }, "UP": Object { "key": "W", "strategy": "Cosine", }, }, "distance": Object { "DOWN": Object { "key": "S", "strategy": "Distance", }, "LEFT": Object { "key": "A", "strategy": "Distance", }, "RIGHT": Object { "key": "D", "strategy": "Distance", }, "UP": Object { "key": "W", "strategy": "Distance", }, }, "secant": Object { "DOWN": Object { "key": "S", "strategy": "Secant", }, "LEFT": Object { "key": "A", "strategy": "Secant", }, "RIGHT": Object { "key": "D", "strategy": "Secant", }, "UP": Object { "key": "W", "strategy": "Secant", }, }, "sine": Object { "DOWN": Object { "key": "S", "strategy": "Sine", }, "LEFT": Object { "key": "A", "strategy": "Sine", }, "RIGHT": Object { "key": "D", "strategy": "Sine", }, "UP": Object { "key": "W", "strategy": "Sine", }, }, "tangent": Object { "DOWN": Object { "key": "S", "strategy": "Tangent", }, "LEFT": Object { "key": "A", "strategy": "Tangent", }, "RIGHT": Object { "key": "D", "strategy": "Tangent", }, "UP": Object { "key": "W", "strategy": "Tangent", }, }, }, }
import { StrategiesHelper } from 'react-keyboard-navigator'See its structure
{ distance: (directionMap: DirectionKeyMap | DirectionMap, keepOrigin?: boolean) => DirectionMap, secant: (directionMap: DirectionKeyMap | DirectionMap, keepOrigin?: boolean) => DirectionMap, cosine: (directionMap: DirectionKeyMap | DirectionMap, keepOrigin?: boolean) => DirectionMap, sine: (directionMap: DirectionKeyMap | DirectionMap, keepOrigin?: boolean) => DirectionMap, tangent: (directionMap: DirectionKeyMap | DirectionMap, keepOrigin?: boolean) => DirectionMap, }
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