A cross-platform build utility based on Lua
Modern C/C++ build tool: Simple, Fast, Powerful dependency package integration
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What is Xmake?
xmake.lua
file to maintain project builds with a simple and readable syntax.Xmake can be used to directly build source code (like with Make or Ninja), or it can generate project source files like CMake or Meson. It also has a built-in package management system to help users integrate C/C++ dependencies.
Xmake = Build backend + Project Generator + Package Manager + [Remote|Distributed] Build + Cache
Although less precise, one can still understand Xmake in the following way:
Xmake ≈ Make/Ninja + CMake/Meson + Vcpkg/Conan + distcc + ccache/sccache
If you want to know more, please refer to the Documentation, GitHub or Gitee. You are also welcome to join our community.
The official Xmake repository can be found at xmake-io/xmake-repo.
curl -fsSL https://xmake.io/shget.text | bash
wget https://xmake.io/shget.text -O - | bash
irm https://xmake.io/psget.text | iexOther installation methods
If you don't want to use the above scripts to install Xmake, visit the Installation Guide for other installation methods (building from source, package managers, etc.).
Simple Project Descriptiontarget("console") set_kind("binary") add_files("src/*.c")
Creates a new target console
of kind binary
, and adds all the files ending in .c
in the src
directory.
add_requires("tbox 1.6.*", "zlib", "libpng ~1.6")
Adds a requirement of tbox v1.6, zlib (any version), and libpng v1.6.
The official xmake package repository exists at: xmake-repo
Command line interface referenceThe below assumes you are currently in the project's root directory.
$ xmake f -p [windows|linux|macosx|android|iphoneos ..] -a [x86|arm64 ..] -m [debug|release] $ xmake
$ xmake show -l toolchains xcode Xcode IDE msvc Microsoft Visual C/C++ Compiler clang-cl LLVM Clang C/C++ Compiler compatible with msvc yasm The Yasm Modular Assembler clang A C language family frontend for LLVM go Go Programming Language Compiler dlang D Programming Language Compiler (Auto) dmd D Programming Language Compiler ldc The LLVM-based D Compiler gdc The GNU D Compiler (GDC) gfortran GNU Fortran Programming Language Compiler zig Zig Programming Language Compiler sdcc Small Device C Compiler cuda CUDA Toolkit (nvcc, nvc, nvc++, nvfortran) ndk Android NDK rust Rust Programming Language Compiler swift Swift Programming Language Compiler llvm A collection of modular and reusable compiler and toolchain technologies cross Common cross compilation toolchain nasm NASM Assembler gcc GNU Compiler Collection mingw Minimalist GNU for Windows gnu-rm GNU Arm Embedded Toolchain envs Environment variables toolchain fasm Flat Assembler tinycc Tiny C Compiler emcc A toolchain for compiling to asm.js and WebAssembly icc Intel C/C++ Compiler ifort Intel Fortran Compiler ifx Intel LLVM Fortran Compiler muslcc The musl-based cross-compilation toolchain fpc Free Pascal Programming Language Compiler wasi WASI-enabled WebAssembly C/C++ toolchain nim Nim Programming Language Compiler circle A new C++20 compiler armcc ARM Compiler Version 5 of Keil MDK armclang ARM Compiler Version 6 of Keil MDK c51 Keil development tools for the 8051 Microcontroller Architecture icx Intel LLVM C/C++ Compiler dpcpp Intel LLVM C++ Compiler for data parallel programming model based on Khronos SYCL masm32 The MASM32 SDK iverilog Icarus Verilog verilator Verilator open-source SystemVerilog simulator and lint system cosmocc build-once run-anywhere hdk Harmony SDK ti-c2000 TI-CGT C2000 compiler ti-c6000 TI-CGT C6000 compiler iararm IAR ARM C/C++ Compiler kotlin-native Kotlin Native Programming Language Compiler
Xmake exhibits:
compile_commands.json
)Xmake supports the below types of projects:
Xmake can automatically fetch and install dependencies!
Supported package repositoriesxrepo env shell
Below is a diagram showing roughly the architecture of Xmake, and thus how it functions.
For more details see: Distributed Compilation
For more details see: Remote Compilation
For more details see: Build Cache Acceleration
Xmake's speed on is par with Ninja! The test project: xmake-core
Multi-task parallel compilation buildsystem Termux (8core/-j12) buildsystem MacOS (8core/-j12) xmake 24.890s xmake 12.264s ninja 25.682s ninja 11.327s cmake(gen+make) 5.416s+28.473s cmake(gen+make) 1.203s+14.030s cmake(gen+ninja) 4.458s+24.842s cmake(gen+ninja) 0.988s+11.644s buildsystem Termux (-j1) buildsystem MacOS (-j1) xmake 1m57.707s xmake 39.937s ninja 1m52.845s ninja 38.995s cmake(gen+make) 5.416s+2m10.539s cmake(gen+make) 1.203s+41.737s cmake(gen+ninja) 4.458s+1m54.868s cmake(gen+ninja) 0.988s+38.022s Debug and release profilesadd_rules("mode.debug", "mode.release") target("console") set_kind("binary") add_files("src/*.c") if is_mode("debug") then add_defines("DEBUG") end
target("test") set_kind("binary") add_files("src/*.c") after_build(function (target) print("hello: %s", target:name()) os.exec("echo %s", target:targetfile()) end)Automatic integration of dependent packages
Download and use packages in xmake-repo or third-party repositories:
add_requires("tbox >1.6.1", "libuv master", "vcpkg::ffmpeg", "brew::pcre2/libpcre2-8") add_requires("conan::openssl/1.1.1g", {alias = "openssl", optional = true, debug = true}) target("test") set_kind("binary") add_files("src/*.c") add_packages("tbox", "libuv", "vcpkg::ffmpeg", "brew::pcre2/libpcre2-8", "openssl")
In addition, we can also use the xrepo command to quickly install dependencies.
target("test") add_rules("qt.quickapp") add_files("src/*.cpp") add_files("src/qml.qrc")
target("test") set_kind("binary") add_files("src/*.cu") add_cugencodes("native") add_cugencodes("compute_35")
target("echo") add_rules("wdk.driver", "wdk.env.umdf") add_files("driver/*.c") add_files("driver/*.inx") add_includedirs("exe") target("app") add_rules("wdk.binary", "wdk.env.umdf") add_files("exe/*.cpp")
For more WDK driver examples (UMDF/KMDF/WDM), please visit WDK Program Examples
target("test") add_rules("xcode.application") add_files("src/*.m", "src/**.storyboard", "src/*.xcassets") add_files("src/Info.plist")Framework and Bundle Program (Darwin)
target("test") add_rules("xcode.framework") -- or xcode.bundle add_files("src/*.m") add_files("src/Info.plist")
add_requires("libomp", {optional = true}) target("loop") set_kind("binary") add_files("src/*.cpp") add_rules("c++.openmp") add_packages("libomp")
target("test") set_kind("binary") add_files("src/main.zig")Automatically fetch remote toolchain fetch a special version of LLVM
Require the Clang version packaged with LLM-10 to compile a project.
add_requires("llvm 10.x", {alias = "llvm-10"}) target("test") set_kind("binary") add_files("src/*.c") set_toolchains("llvm@llvm-10")Fetch a cross-compilation toolchain
We can also pull a specified cross-compilation toolchain in to compile the project.
add_requires("muslcc") target("test") set_kind("binary") add_files("src/*.c") set_toolchains("@muslcc")Fetch toolchain and packages
We can also use the specified muslcc
cross-compilation toolchain to compile and integrate all dependent packages.
add_requires("muslcc") add_requires("zlib", "libogg", {system = false}) set_toolchains("@muslcc") target("test") set_kind("binary") add_files("src/*.c") add_packages("zlib", "libogg")Generate IDE project file plugin(makefile, vs2002 - vs2022 .. )
$ xmake project -k vsxmake -m "debug,release" # New vsproj generator (Recommended) $ xmake project -k vs -m "debug,release" $ xmake project -k cmake $ xmake project -k ninja $ xmake project -k compile_commandsRun a custom lua script plugin
$ xmake l ./test.lua $ xmake l -c "print('hello xmake!')" $ xmake l lib.detect.find_tool gcc $ xmake l > print("hello xmake!") > {1, 2, 3} < { 1, 2, 3 }
To see a list of builtin plugins, please visit Builtin plugins.
Please download and install other plugins from the plugins repository xmake-plugins.
We can use the xmake-gradle plugin to compile JNI libraries via gradle.
plugins {
id 'org.tboox.gradle-xmake-plugin' version '1.1.5'
}
android {
externalNativeBuild {
xmake {
path "jni/xmake.lua"
}
}
}
The xmakeBuild
task will be injected into the assemble
task automatically if the gradle-xmake-plugin
has been applied.
$ ./gradlew app:assembleDebug > Task :nativelib:xmakeConfigureForArm64 > Task :nativelib:xmakeBuildForArm64 >> xmake build [ 50%]: cache compiling.debug nativelib.cc [ 75%]: linking.debug libnativelib.so [100%]: build ok! >> install artifacts to /Users/ruki/projects/personal/xmake-gradle/nativelib/libs/arm64-v8a > Task :nativelib:xmakeConfigureForArmv7 > Task :nativelib:xmakeBuildForArmv7 >> xmake build [ 50%]: cache compiling.debug nativelib.cc [ 75%]: linking.debug libnativelib.so [100%]: build ok! >> install artifacts to /Users/ruki/projects/personal/xmake-gradle/nativelib/libs/armeabi-v7a > Task :nativelib:preBuild > Task :nativelib:assemble > Task :app:assembleDebug
The github-action-setup-xmake plugin for GitHub Actions can allow you to use Xmake with minimal efforts if you use GitHub Actions for your CI pipeline.
uses: xmake-io/github-action-setup-xmake@v1 with: xmake-version: latest
The list of people and projects who are using Xmake is available here.
If you are using Xmake, you are welcome to submit your information to the above list through a PR, so that other users and the developers can gauge interest. This also lets users use xmake more confidently and gives us motivation to continue to maintain it.
This will help the Xmake project and it's community grow stronger and expand!
This project exists thanks to all the people who have contributed:
xrepo env shell
, and contribute a lot of packages to the xmake-repo repository.enderger
: Helped smooth out the edges on the English translation of the READMERetroSearch is an open source project built by @garambo | Open a GitHub Issue
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