Your personally assistance for creating your next immutable state
Immer (German for: always) is a tiny package that allows you work with immutable state in a more convenient way. It is based on copy-on-write mechanism.
The basic idea is that you will apply all your changes to a draftState. Which is a proxy of the currentState, and once all your mutations are completed, immer will produce the nextState based on the mutations to the draft state. This means that you can interact with your data by simply modifying it, while keeping all the benefits of immutable data.
Using immer is like having a personal assistant; he takes a letter (the current state), and gives you a copy (draft) to jod changes onto. Once you are done the assistant will take your draft and produce the real immutable, final letter for you (the next state).
The immer package exposes a single function:
immer(currentState, fn: (draftState) => void): nextState
const baseState = [ { todo: "Learn typescript", done: true }, { todo: "Try immer", done: false } ] const nextState = immer(baseState, draftState => { draftState.push({ todo: "Tweet about it" }) draftState[1].done = true })
The interesting thing about immer
is that baseState
will be untouched, but that nextState
will reflect all changes made to draftState
.
// the new item is only added to the next state, // base state is unmodified expect(baseState.length).toBe(2) expect(nextState.length).toBe(3) // same for the changed 'done' prop expect(baseState[1].done).toBe(false) expect(nextState[1].done).toBe(true) // unchanged data is structurally shared expect(nextState[0]).toBe(baseState[0]) // changed data not (dûh) expect(nextState[1]).not.toBe(baseState[1])
A lot of words; here is a simple example of what difference that could make in practice. The todo reducers from the official Redux todos-with-undo example
Note, this is just a sample application of the immer
package. Immer is design to just simply Redux reducers. It can be used in any context where you have an immutable data tree that you want to clone and modify (with structural sharing)
const todo = (state, action) => { switch (action.type) { case 'ADD_TODO': return { id: action.id, text: action.text, completed: false } case 'TOGGLE_TODO': if (state.id !== action.id) { return state } return { ...state, completed: !state.completed } default: return state } } const todos = (state = [], action) => { switch (action.type) { case 'ADD_TODO': return [ ...state, todo(undefined, action) ] case 'TOGGLE_TODO': return state.map(t => todo(t, action) ) default: return state } }
After using immer, that simply becomes:
import immer from 'immer' const todos = (state = [], action) => // immer produces nextState from draftState and returns it immer(state, draftState => { switch (action.type) { case 'ADD_TODO': draftState.push({ id: action.id, text: action.text, completed: false }) return case 'TOGGLE_TODO': const todo = draftState.find(todo => todo.id === action.id) todo.completed = !todo.completed return } })
Creating middleware or reducer wrapper that applies immer
automatically is left as exercise to the reader :-).
Map
, Set
) not (yet). (PR's welcome)immer
!immer
block or read form the currentState
rather than the draftState
undefined
. Fixes #12 through #13 by @benbraouRetroSearch is an open source project built by @garambo | Open a GitHub Issue
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