Releases ยท wagerfield/parallax
v3.1v3.1 is here, featuring a vastly improved Readme and finally working npm releases again! That's right, you can now just do npm install parallax-js
and be up-to-date again ๐
Additionally, I have those features for you:
Proudly presenting the first release after nearly 3 years!
Let's get the breaking changes out of the way first:
new Parallax($('#scene').get(0))
if you need toThose were necessary to bring you these improvements and new features:
require
and/or import
parallax-js ๐ฎLet us know what you think! And a big shoutout to all contributors, thank you for making this possible ๐
Choose compiled.zip from below if you want a drag-and-drop JS file.
v2.1.3 v2.1.2 v2.1.1origin
method to the API.origin
control to the behaviours.px
rather than %
, allowing for layers to have a zero width and height footprint, which in turn allows for interactive elements to be positioned on multiple layers without blocking one another.css
method so that prefixed properties are cached.event.client[X|Y]
rather than event.page[X|Y]
.relativeInput
behaviour to switch the mouse input coordinate system to the element
passed to the Parallax constructor. See README for details.clipRelativeInput
behaviour to limit the mouse input influence to the bounds of the element
passed to the Parallax constructor. See README for details.You canโt perform that action at this time.
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