deck.gl is designed to simplify high-performance, WebGL2/WebGPU based visualization of large data sets. Users can quickly get impressive visual results with minimal effort by composing existing layers, or leverage deck.gl's extensible architecture to address custom needs.
deck.gl maps data (usually an array of JSON objects) into a stack of visual layers - e.g. icons, polygons, texts; and look at them with views: e.g. map, first-person, orthographic.
deck.gl handles a number of challenges out of the box:
Deck.gl is designed to be highly customizable. All layers come with flexible APIs to allow programmatic control of each aspect of the rendering. All core classes such are easily extendable by the users to address custom use cases.
<script src="https://unpkg.com/deck.gl@latest/dist.min.js"></script>
deck.gl is part of vis.gl, an OpenJS Foundation project. Read the contribution guidelines if you are interested in contributing.
Data sources are listed in each example.
The deck.gl project is supported byRetroSearch is an open source project built by @garambo | Open a GitHub Issue
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