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uowuo/abaddon: An alternative Discord client with voice support made with C++ and GTK 3

Alternative Discord client made in C++ with GTK

Current features:

1 - Abaddon tries its best (though is not perfect) to make Discord think it's a legitimate web client. Some of the things done to do this include: using a browser user agent, sending the same IDENTIFY message that the official web client does, using API v9 endpoints in all cases, and not using endpoints the web client does not normally use. There are still a few smaller inconsistencies, however. For example the web client sends lots of telemetry via the /science endpoint (uBlock origin stops this) as well as in the headers of all requests.

See here for things you might want to avoid if you are worried about being caught in the spam filter.

2 - Unicode emojis are substituted manually as opposed to rendered by GTK on non-Windows platforms. This can be changed with the stock_emojis setting as shown at the bottom of this README. A CBDT-based font using Twemoji is provided to allow GTK to render emojis natively on Windows.

3 - There are some inconsistencies with thread state that might be encountered in some more uncommon cases, but they are the result of fundamental issues with Discord's thread implementation.

Building manually (recommended if not on Windows):
  1. Install following packages:
  2. git clone --recurse-submodules="subprojects" https://github.com/uowuo/abaddon && cd abaddon
  3. mkdir build && cd build
  4. cmake -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo ..
  5. ninja
  6. Copy resources
  1. git clone https://github.com/uowuo/abaddon --recurse-submodules="subprojects" && cd abaddon
  2. brew install gtkmm3 nlohmann-json libhandy opus libsodium spdlog adwaita-icon-theme
  3. mkdir build && cd build
  4. cmake ..
  5. make
  6. Copy resources
  1. Install dependencies
  2. git clone https://github.com/uowuo/abaddon --recurse-submodules="subprojects" && cd abaddon
  3. mkdir build && cd build
  4. cmake ..
  5. make
  6. Copy resources
  1. pkg install git cmake nlohmann-json spdlog gtkmm30 libhandy libsodium
  2. git clone https://github.com/uowuo/abaddon --recurse-submodules="subprojects" && cd abaddon
  3. mkdir build && cd build
  4. cmake ..
  5. make
  6. Copy resources

Latest release version: https://github.com/uowuo/abaddon/releases/latest

CI:

Warning: If you use Windows, make sure to start from the bin directory

The two folders within the res folder (res/res and res/css) are necessary. Windows also uses the fonts folder. You can put them directly next to the executable. On Linux, css and res can also be loaded from ~/.local/share/abaddon or /usr/share/abaddon

abaddon.ini will also be automatically used if located at ~/.config/abaddon/abaddon.ini and there is no abaddon.ini in the working directory

Follow these instructions.

Discord likes disabling accounts/forcing them to reset their passwords if they think the user is a spam bot or potentially had their account compromised. While the official client still often gets users caught in the spam filter, third party clients tend to upset the spam filter more often. If you get caught by it, you can usually appeal it and get it restored. Here are some things you might want to do with the official client instead if you are particularly afraid of evoking the spam filter's wrath:

Show all styles Selector Description .app-window Applied to all windows. This means the main window and all popups .app-popup Additional class for .app-windows when the window is not the main window .channel-list Container of the channel list .messages Container of user messages .message-container The container which holds a user's messages .message-container-author The author label for a message container .message-container-timestamp The timestamp label for a message container .message-container-avatar Avatar for a user in a message .message-container-extra Label containing BOT/Webhook .message-text The text of a user message .pending Extra class of .message-text for messages pending to be sent .failed Extra class of .message-text for messages that failed to be sent .message-attachment-box Contains attachment info .message-reply Container for the replied-to message in a reply (these elements will also have .message-text set) .message-input Applied to the chat input container .replying Extra class for chat input container when a reply is currently being created .reaction-box Contains a reaction image and the count .reacted Additional class for reaction-box when the user has reacted with a particular reaction .reaction-count Contains the count for reaction .completer Container for the message completer .completer-entry Container for a single entry in the completer .completer-entry-label Contains the label for an entry in the completer .completer-entry-image Contains the image for an entry in the completer .embed Container for a message embed .embed-author The author of an embed .embed-title The title of an embed .embed-description The description of an embed .embed-field-title The title of an embed field .embed-field-value The value of an embed field .embed-footer The footer of an embed .member-list Container of the member list .typing-indicator The typing indicator (also used for replies)

Used in reorderable list implementation:

Selector .drag-icon .drag-hover-top .drag-hover-bottom

Used in guild settings popup:

Selector Description .guild-settings-window Container for list of members in the members pane .guild-members-pane-list .guild-members-pane-info Container for member info .guild-roles-pane-list Container for list of roles in the roles pane

Used in profile popup:

Selector Description .mutual-friend-item Applied to every item in the mutual friends list .mutual-friend-item-name Name in mutual friend item .mutual-friend-item-avatar Avatar in mutual friend item .mutual-guild-item Applied to every item in the mutual guilds list .mutual-guild-item-name Name in mutual guild item .mutual-guild-item-icon Icon in mutual guild item .mutual-guild-item-nick User nickname in mutual guild item .profile-connection Applied to every item in the user connections list .profile-connection-label Label in profile connection item .profile-connection-check Checkmark in verified profile connection items .profile-connections Container for profile connections .profile-notes Container for notes in profile window .profile-notes-label Label that says "NOTE" .profile-notes-text Actual note text .profile-info-pane Applied to container for info section of profile popup .profile-info-created Label for creation date of profile .user-profile-window .profile-main-container Inner container for profile .profile-avatar .profile-username User's display name (username for backwards compatibility) .profile-username-nondisplay User's actual username .profile-switcher Buttons used to switch viewed section of profile .profile-stack Container for profile info that can be switched between .profile-badges Container for badges .profile-badge

Settings are configured (for now) by editing abaddon.ini. The format is similar to the standard Windows ini format except:

Warning: You should edit these while the client is closed, even though there's an option to reload while running.

This listing is organized by section. For example, memory_db would be set by adding memory_db = true under the line [discord]

Show all settings Setting Type Default Description gateway string override url for Discord gateway. must be json format and use zlib stream compression api_base string override base url for Discord API memory_db boolean false if true, Discord data will be kept in memory as opposed to on disk token string Discord token used to login, this can be set from the menu prefetch boolean false if true, new messages will cause the avatar and image attachments to be automatically downloaded autoconnect boolean false autoconnect to discord keychain boolean true store token in system keychain (if compiled with support) Setting Type Default Description user_agent string sets the user-agent to use in HTTP requests to the Discord API (not including media/images) concurrent int 20 how many images can be concurrently retrieved Setting Type Default Description member_list_discriminator boolean true show user discriminators in the member list stock_emojis boolean true allow abaddon to substitute unicode emojis with images from emojis.bin, must be false to allow GTK to render emojis itself custom_emojis boolean true download and use custom Discord emojis css string path to the main CSS file animations boolean true use animated images where available (e.g. server icons, emojis, avatars). false means static images will be used animated_guild_hover_only boolean true only animate guild icons when the guild is being hovered over owner_crown boolean true show a crown next to the owner unreads boolean true show unread indicators and mention badges save_state boolean true save the state of the gui (active channels, tabs, expanded channels) alt_menu boolean false keep the menu hidden unless revealed with alt key hide_to_tray boolean false hide abaddon to the system tray on window close show_deleted_indicator boolean true show [deleted] indicator next to deleted messages instead of actually deleting the message font_scale double scale font rendering. 1 is unchanged image_embed_clamp_width int 400 maximum width of image embeds image_embed_clamp_height int 300 maximum height of image embeds classic_channels boolean false use classic Discord-style interface for server/channel listing classic_change_guild_on_open boolean true change displayed guild when selecting a channel (classic channel list) Setting Type Description expandercolor string color to use for the expander in the channel list nsfwchannelcolor string color to use for NSFW channels in the channel list mentionbadgecolor string background color for mention badges mentionbadgetextcolor string color to use for number displayed on mention badges unreadcolor string color to use for the unread indicator Setting Type Default Description enabled boolean true (if not on Windows) Enable desktop notifications playsound boolean true Enable notification sounds. Requires ENABLE_NOTIFICATION_SOUNDS=TRUE in CMake Setting Type Default Description vad string rnnoise if enabled, gate otherwise Method used for voice activity detection. Changeable in UI backends string empty Change backend priority when initializing miniaudio: wasapi;dsound;winmm;coreaudio;sndio;audio4;oss;pulseaudio;alsa;jack Setting Type Default Description hideconsole boolean false Hide console on startup variable Description ABADDON_NO_FC (Windows only) don't use custom font config ABADDON_CONFIG change path of configuration file to use. relative to cwd or can be absolute

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