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Showing content from https://github.com/supercollider/supercollider below:

supercollider/supercollider: An audio server, programming language, and IDE for sound synthesis and algorithmic composition.

SuperCollider is a platform for audio synthesis and algorithmic composition, used by musicians, artists, and researchers working with sound. It consists of:

sclang comes with its own package manager, called Quarks. scsynth and supernova both support third-party plugins via C and C++ APIs.

SuperCollider is written in C++17 using several third-party libraries, including Qt and Boost. It can be used on Windows, macOS, a variety of Linux and BSD distributions, Raspberry Pi, and the Bela platform.

The online documentation of the development version is available via dev.docs.supercollider.online.

macOS and Windows builds for stable releases are provided at our downloads page. See the macOS README and Windows README for instructions on usage, and how to build SC yourself.

To get the latest stable version, Linux users will need to build SuperCollider themselves. See the Linux README for instructions.

See the Raspberry Pi and Bela READMEs for instructions on building on those platforms.

SuperCollider is tested with:

SuperCollider is known to support these platforms:

SuperCollider has guaranteed support for:

There is still limited support for Qt 5.15. Further details are described in README_MACOS.md.

For more information on platform support guarantees, see the project Wiki.

The official docs can be viewed in the SuperCollider IDE's built-in documentation browser. You can also view them online at doc.sccode.org.

We recommend the following resources for learning SC:

You can join our forum at scsynth.org or our Slack channel.

You can also view the archives for the old mailing lists at sc-users and sc-dev.

Please read our adopted code of conduct, which applies to all the above communities.

Development of SuperCollider happens here on GitHub, and we are grateful to the community for contributing bugfixes and improvements. Read below to learn how you can take part in improving SuperCollider.

Please read our adopted code of conduct before contributing, so that you can understand what actions will and will not be tolerated.

Read our contributing guide to learn about our development process, how to propose bugfixes and improvements, and how to build and test your changes.

To help you get your feet wet and get you familiar with our contribution process, we have a list of good first issues that contain bugs which have a relatively limited scope. This is a great place to get started. You can also ask on our developer's mailing list, on Slack, or on the forum.

SuperCollider is free software available under Version 3 the GNU General Public License. See COPYING for details.


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