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VoidStarKat/half-rs: Half-precision floating point types f16 and bf16 for Rust.

f16 and bf16 floating point types for Rust

This crate implements a half-precision floating point f16 type for Rust implementing the IEEE 754-2008 standard binary16 a.k.a "half" format, as well as a bf16 type implementing the bfloat16 format.

The f16 and bf16 types attempt to match existing Rust floating point type functionality where possible, and provides both conversion operations (such as to/from f32 and f64) and basic arithmetic operations. Hardware support for these operations will be used whenever hardware support is available—either through instrinsics or targeted assembly—although a nightly Rust toolchain may be required for some hardware.

This crate provides no_std support so can easily be used in embedded code where a smaller float format is most useful.

Requires Rust 1.81 or greater. If you need support for older versions of Rust, use previous versions of this crate.

See the crate documentation for more details.

The following list details hardware support for floating point types in this crate. When using std library, runtime CPU target detection will be used. To get the most performance benefits, compile for specific CPU features which avoids the runtime overhead and works in a no_std environment.

Architecture CPU Target Feature Notes x86/x86_64 f16c This supports conversion to/from f16 only (including vector SIMD) and does not support any bf16 or arithmetic operations. aarch64 fp16 This supports all operations on f16 only.

All files in this library are dual-licensed and distributed under the terms of either of:

at your option.

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.


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