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Showing content from https://github.com/pygfx/wgpu-py below:

GitHub - pygfx/wgpu-py: WebGPU for Python

A Python implementation of WebGPU - the next generation GPU API. 🚀

The purpose of wgpu-py is to provide Python with a powerful and reliable GPU API.

It serves as a basis to build a broad range of applications and libraries related to visualization and GPU compute. We use it in pygfx to create a modern Pythonic render engine.

To get an idea of what this API looks like have a look at triangle.py and the other examples.

WGPU is the future for GPU graphics; the successor to OpenGL.

WebGPU is a JavaScript API with a well-defined spec, the successor to WebGL. The somewhat broader term "wgpu" is used to refer to "desktop" implementations of WebGPU in various languages.

OpenGL is old and showing its cracks. New API's like Vulkan, Metal and DX12 provide a modern way to control the GPU, but these are too low-level for general use. WebGPU follows the same concepts, but with a simpler (higher level) API. With wgpu-py we bring WebGPU to Python.

Technically speaking, wgpu-py is a wrapper for wgpu-native, exposing its functionality with a Pythonic API closely resembling the WebGPU spec.

Linux users should make sure that pip >= 20.3. That should do the trick on most systems. See getting started for details.

Also see the online documentation and the examples.

The full API is accessible via the main namespace:

To render to the screen you can use a variety of GUI toolkits:

# The auto backend selects either the glfw, qt or jupyter backend
from wgpu.gui.auto import WgpuCanvas, run, call_later

# Visualizations can be embedded as a widget in a Qt application.
# Import PySide6, PyQt6, PySide2 or PyQt5 before running the line below.
# The code will detect and use the library that is imported.
from wgpu.gui.qt import WgpuCanvas

# Visualizations can be embedded as a widget in a wx application.
from wgpu.gui.wx import WgpuCanvas

Some functions in the original wgpu-native API are async. In the Python API, the default functions are all sync (blocking), making things easy for general use. Async versions of these functions are available, so wgpu can also work well with Asyncio or Trio.

This code is distributed under the 2-clause BSD license.

Updating to a later version of WebGPU or wgpu-native

To update to upstream changes, we use a combination of automatic code generation and manual updating. See the codegen utility for more information.

The test suite is divided into multiple parts:

There are two types of tests for examples included:

Type 1: Checking if examples can run

When running the test suite, pytest will run every example in a subprocess, to see if it can run and exit cleanly. You can opt out of this mechanism by including the comment # run_example = false in the module.

Type 2: Checking if examples output an image

You can also (independently) opt-in to output testing for examples, by including the comment # test_example = true in the module. Output testing means the test suite will attempt to import the canvas instance global from your example, and call it to see if an image is produced.

To support this type of testing, ensure the following requirements are met:

Reference screenshots are stored in the examples/screenshots folder, the test suite will compare the rendered image with the reference.

Note: this step will be skipped when not running on CI. Since images will have subtle differences depending on the system on which they are rendered, that would make the tests unreliable.

For every test that fails on screenshot verification, diffs will be generated for the rgb and alpha channels and made available in the examples/screenshots/diffs folder. On CI, the examples/screenshots folder will be published as a build artifact so you can download and inspect the differences.

If you want to update the reference screenshot for a given example, you can grab those from the build artifacts as well and commit them to your branch.

Testing locally is possible, however pixel perfect results will differ from those on the CIs due to discrepencies in hardware, and driver (we use llvmpipe) versions.

On linux, it is possible to force the usage of LLVMPIPE in the test suite and compare the generated results of screenshots. Beware, the results on your machine may differ to those on the CI. We always include the CI screenshots in the test suite to improve the repeatability of the tests.

If you have access to a linux machine with llvmpipe installed, you may run the example pixel comparison testing by setting the WGPUPY_WGPU_ADAPTER_NAME environment variable appropriately. For example

WGPUPY_WGPU_ADAPTER_NAME=llvmpipe pytest -v examples/

The WGPUPY_WGPU_ADAPTER_NAME variable is modeled after the https://github.com/gfx-rs/wgpu?tab=readme-ov-file#environment-variables and should only be used for testing the wgpu-py library itself. It is not part of the supported wgpu-py interface.


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