An incredibly fast and robust Rust library for Delaunay triangulation of 2D points. A port of Delaunator.
use delaunator::{Point, triangulate}; let points = vec![ Point { x: 0., y: 0. }, Point { x: 1., y: 0. }, Point { x: 1., y: 1. }, Point { x: 0., y: 1. }, ]; let result = triangulate(&points); println!("{:?}", result.triangles); // [0, 2, 1, 0, 3, 2]
Results for 3.1 GHz Intel Core i7 on a Macbook Pro 15'' (2017):
points time 100 16.478µs 1,000 277.64µs 10,000 3.753ms 100,000 63.627ms 1,000,000 898.78ms 10,000,000 11.857sRetroSearch is an open source project built by @garambo | Open a GitHub Issue
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