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Showing content from https://github.com/microsoft/STL/issues/4711 below:

Should `std::error_code::message` respect the locale set by the user? · Issue #4711 · microsoft/STL · GitHub

In our program, we use std::setlocale(LC_ALL, ".UTF8"); to support UTF-8 encoding, as noted in the Microsoft documentation. However, when certain C++ STL functions fail, their message() outputs are not in UTF-8.

After investigating the source code, I found that the error messages are always formatted according to the system's default locale, as shown in this STL implementation:

[[nodiscard]] size_t __CLRCALL_PURE_OR_STDCALL __std_system_error_allocate_message( const unsigned long _Message_id, char** const _Ptr_str) noexcept { // convert to name of Windows error, return 0 for failure, otherwise return number of chars in buffer // __std_system_error_deallocate_message should be called even if 0 is returned // pre: *_Ptr_str == nullptr DWORD _Lang_id; const int _Ret = GetLocaleInfoEx(LOCALE_NAME_SYSTEM_DEFAULT, LOCALE_ILANGUAGE | LOCALE_RETURN_NUMBER, reinterpret_cast<LPWSTR>(&_Lang_id), sizeof(_Lang_id) / sizeof(wchar_t)); if (_Ret == 0) { _Lang_id = 0; } const unsigned long _Chars = FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, nullptr, _Message_id, _Lang_id, reinterpret_cast<char*>(_Ptr_str), 0, nullptr); return _CSTD __std_get_string_size_without_trailing_whitespace(*_Ptr_str, _Chars); }

While it would be acceptable if the system locale used UTF-8 as the codepage, allowing the messages to be correctly printed to log files, this is not the case. There is a "Beta: Use Unicode UTF-8 for worldwide language support" setting in the Region settings, which does the job correctly, but toggling that setting requires a reboot, which is not acceptable for our requirements.

Question

Should the std::error_code::message function respect the locale set by the user (e.g., via std::setlocale), or should it continue to use the system's default locale? If the former, is there a plan to implement this behavior in the Microsoft STL implementation?

Related Information

Please let me know if you need any additional information or clarification.


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