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Showing content from https://github.com/microsoft/DirectXShaderCompiler/releases/tag/v1.8.2505 below:

Release DX Compiler release for May 2025 · microsoft/DirectXShaderCompiler · GitHub

DX Compiler release for May 2025

This release contains bug fixes, some new SPIR-V features, and a preview of shader model 6.9.

This release includes binaries:

compiler: dxc.exe and dxcompiler.dll on Windows, dxc and libdxcompiler.so on Linux.
validator: dxv.exe and dxil.dll on Windows, dxv and libdxil.so on Linux.
Windows symbols (.pdb files)

Here are some highlights:

You can now compile shaders to SM 6.9, but this is a preview, so shader hashes will be set to the PREVIEW_BYPASS pattern.
SM 6.9 shaders will only work with AgilitySDK 1.717.0-preview, a supported preview driver, and use of experimental shader models in developer mode.
Preview shaders will not be compatible with the SM 6.9 release, or likely even later versions of the SM 6.9 preview.

SM 6.9 Preview Additions:

This DX compiler release is also available as a NuGet package here


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