An updated wrapper of Syncthing for Android. Forked for the purpose of continuous updates to the wrapper and its underlying SDK.
The project is translated on Hosted Weblate.
Language codes are usually mapped correctly by Weblate itself. The supported set is different between Google Play and Android apps. The latter can be deduced by what the Android core framework itself supports. New languages need to be added in the repository first, then appear automatically in Weblate.
These dependencies and instructions are necessary for building from the command line. If you build using Docker or Android Studio, you don't need to set up and follow them separately.
Download SDK command line tools from https://developer.android.com/studio#command-line-tools-only.
Unpack the downloaded archive to an empty folder. This path is going to become your ANDROID_HOME
folder.
Inside the unpacked cmdline-tools
folder, create yet another folder called latest
, then move everything else inside it, so that the final folder hierarchy looks as follows.
cmdline-tools/latest/bin
cmdline-tools/latest/lib
cmdline-tools/latest/source.properties
cmdline-tools/latest/NOTICE.txt
Navigate inside cmdline-tools/latest/bin
, then execute
./sdkmanager "platform-tools" "build-tools;<version>" "platforms;android-<version>" "extras;android;m2repository" "ndk;<version>"
The required tools and NDK will be downloaded automatically.
NOTE: You should check Dockerfile for the specific version numbers to insert in the command above.
$PATH
, you might need to set $JAVA_HOME
accordingly)git clone https://github.com/syncthing/syncthing-android.git --recursive
Alternatively, if already present on the disk, run
git submodule init && git submodule update
in the project folder.ANDROID_HOME
environment variable is set to the path containing the Android SDK (see Dependecies).syncthing-android
, then build the APK file with
./gradlew buildNative
./gradlew assembleDebug
app-debug.apk
will be present inside app/build/outputs/apk/debug
.NOTE: On Windows, you must use the Command Prompt (and not PowerShell) to compile. When doing so, in the commands replace all forward slashes /
with backslashes \
.
The project is licensed under the MPLv2.
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