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Showing content from https://github.com/justcoding121/Advanced-Algorithms below:

justcoding121/advanced-algorithms: 100+ algorithms & data structures generically implemented in C#

Please don't take effort to create pull requests for new algorithms or data structures. This is just a curiosity-driven personal hobby and was originally not intended to be a library. Feel free fork and modify to fit your need if that's what you are looking for. You can however open issues or fix bugs with pull requests, I would be happy to take a look when I get time

Various important computer science algorithms generically implemented in C#.

Install by nuget

For beta releases on beta branch

Install-Package Advanced.Algorithms -Pre

For stable releases on stable branch

Install-Package Advanced.Algorithms

Supports

Note: It is observed that among the implementations here, in practice, with the exclusion of UpdateKey (decrement/increment) operation, regular Binary Heap & d-ary Heap outperforms other in theory superiors. Likely because it doesn't have pointer juggling overhead and hey arrays are faster!

TODO: Support multi-dimentional segment tree & binary indexed tree.

TODO: implement trie compression.

Note: On a decent desktop, in given implementations here for +ive random input integers, the clear winner is counting sort (~0.1 seconds to sort 1 million integers) followed by Radix Sort (~0.4 seconds). Merge Sort, Heap Sort, Quick Sort & Bucket Sort are all winners for +ive & -ive random integer inputs. Tree sort has pointer juggling overhead on backing Red-Black Tree, so performs 8 times slower than Merge Sort in practice. Bubble Sort, Insertion Sort, Selection Sort & Shell Sort are among the worst for random input as observed from results.


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