This is a header-only single-file std::filesystem
compatible helper library, based on the C++17 and C++20 specs, but implemented for C++11, C++14, C++17 or C++20 (tightly following the C++17 standard with very few documented exceptions). It is currently tested on macOS 10.12/10.14/10.15/11.6, Windows 10, Ubuntu 18.04, Ubuntu 20.04, CentOS 7, CentOS 8, FreeBSD 12, Alpine ARM/ARM64 Linux and Solaris 10 but should work on other systems too, as long as you have at least a C++11 compatible compiler. It should work with Android NDK, Emscripten and I even had reports of it being used on iOS (within sandboxing constraints) and with v1.5.6 there is experimental support for QNX. The support of Android NDK, Emscripten, QNX, and since 1.5.14 GNU/Hurd and Haiku is not backed up by automated testing but PRs and bug reports are welcome for those too and they are reported to work. It is of course in its own namespace ghc::filesystem
to not interfere with a regular std::filesystem
should you use it in a mixed C++17 environment (which is possible).
Test coverage is well above 90%, and starting with v1.3.6 and in v1.5.0 more time was invested in benchmarking and optimizing parts of the library. I'll try to continue to optimize some parts and refactor others, striving to improve it as long as it doesn't introduce additional C++17/C++20 compatibility issues. Feedback is always welcome. Simply open an issue if you see something missing or wrong or not behaving as expected and I'll comment.
I'm often in need of filesystem functionality, mostly fs::path
, but directory access too, and when beginning to use C++11, I used that language update to try to reduce my third-party dependencies. I could drop most of what I used, but still missed some stuff that I started implementing for the fun of it. Originally I based these helpers on my own coding- and naming conventions. When C++17 was finalized, I wanted to use that interface, but it took a while, to push myself to convert my classes.
The implementation is closely based on chapter 30.10 from the C++17 standard and a draft close to that version is Working Draft N4687. It is from after the standardization of C++17 but it contains the latest filesystem interface changes compared to the Working Draft N4659. Staring with v1.4.0, when compiled using C++20, it adapts to the changes according to path sorting order and std::u8string
handling from Working Draft N4860.
I want to thank the people working on improving C++, I really liked how the language evolved with C++11 and the following standards. Keep on the good work!
If you ask yourself, what ghc
is standing for, it is simply gulraks helper classes
, yeah, I know, not very imaginative, but I wanted a short namespace and I use it in some of my private classes (so it has nothing to do with Haskell, sorry for the name clash).
ghc::filesystem
is developed on macOS but CI tested on macOS, Windows, various Linux Distributions, FreeBSD and starting with v1.5.12 on Solaris. It should work on any of these with a C++11-capable compiler. Also there are some checks to hopefully better work on Android, but as I currently don't test with the Android NDK, I wouldn't call it a supported platform yet, same is valid for using it with Emscripten. It is now part of the detected platforms, I fixed the obvious issues and ran some tests with it, so it should be fine. All in all, I don't see it replacing std::filesystem
where full C++17 or C++20 is available, it doesn't try to be a "better" std::filesystem
, just an almost drop-in if you can't use it (with the exception of the UTF-8 preference).
ℹ️ Important: This implementation is following the "UTF-8 Everywhere" philosophy in that all std::string
instances will be interpreted the same as std::u8string
encoding wise and as being in UTF-8. The std::u16string
will be seen as UTF-16. See Differences in API for more information.
Unit tests are currently run with:
The header comes with a set of unit-tests and uses CMake as a build tool and Catch2 as test framework. All tests are registered with in CMake, so the ctest commando can be used to run the tests.
All tests against this implementation should succeed, depending on your environment it might be that there are some warnings, e.g. if you have no rights to create Symlinks on Windows or at least the test thinks so, but these are just informative.
To build the tests from inside the project directory under macOS or Linux just:
mkdir build cd build cmake -DCMAKE_BUILD_TYPE=Debug .. make ctest
This generates the test binaries that run the tests and the last command executes them.
If the default compiler is a GCC 8 or newer, or Clang 7 or newer, it additionally tries to build a version of the test binary compiled against GCCs/Clangs std::filesystem
implementation, named std_filesystem_test
as an additional test of conformance. Ideally all tests should compile and succeed with all filesystem implementations, but in reality, there are some differences in behavior, sometimes due to room for interpretation in in the standard, and there might be issues in these implementations too.
The latest release version is v1.5.14 and source archives can be found here.
The latest pre-native-backend version is v1.4.0 and source archives can be found here.
The latest pre-C++20-support release version is v1.3.10 and source archives can be found here.
Currently only the latest minor release version receives bugfixes, so if possible, you should use the latest release.
Using it as Single-File-HeaderAs ghc::filesystem
is at first a header-only library, it should be enough to copy the header or the include/ghc
directory into your project folder or point your include path to this place and simply include the filesystem.hpp
header (or ghc/filesystem.hpp
if you use the subdirectory).
Everything is in the namespace ghc::filesystem
, so one way to use it only as a fallback could be:
#if _MSVC_LANG >= 201703L || __cplusplus >= 201703L && defined(__has_include) // ^ Supports MSVC prior to 15.7 without setting /Zc:__cplusplus to fix __cplusplus // _MSVC_LANG works regardless. But without the switch, the compiler always reported 199711L: https://blogs.msdn.microsoft.com/vcblog/2018/04/09/msvc-now-correctly-reports-__cplusplus/ #if __has_include(<filesystem>) // Two stage __has_include needed for MSVC 2015 and per https://gcc.gnu.org/onlinedocs/cpp/_005f_005fhas_005finclude.html #define GHC_USE_STD_FS // Old Apple OSs don't support std::filesystem, though the header is available at compile // time. In particular, std::filesystem is unavailable before macOS 10.15, iOS/tvOS 13.0, // and watchOS 6.0. #ifdef __APPLE__ #include <Availability.h> // Note: This intentionally uses std::filesystem on any new Apple OS, like visionOS // released after std::filesystem, where std::filesystem is always available. // (All other __<platform>_VERSION_MIN_REQUIREDs will be undefined and thus 0.) #if __MAC_OS_X_VERSION_MIN_REQUIRED && __MAC_OS_X_VERSION_MIN_REQUIRED < 101500 \ || __IPHONE_OS_VERSION_MIN_REQUIRED && __IPHONE_OS_VERSION_MIN_REQUIRED < 130000 \ || __TV_OS_VERSION_MIN_REQUIRED && __TV_OS_VERSION_MIN_REQUIRED < 130000 \ || __WATCH_OS_VERSION_MAX_ALLOWED && __WATCH_OS_VERSION_MAX_ALLOWED < 60000 #undef GHC_USE_STD_FS #endif #endif #endif #endif #ifdef GHC_USE_STD_FS #include <filesystem> namespace fs = std::filesystem; #else #include "filesystem.hpp" namespace fs = ghc::filesystem; #endif
If you want to also use the fstream
wrapper with path
support as fallback, you might use:
#if _MSVC_LANG >= 201703L || __cplusplus >= 201703L && defined(__has_include) // ^ Supports MSVC prior to 15.7 without setting /Zc:__cplusplus to fix __cplusplus // _MSVC_LANG works regardless. But without the switch, the compiler always reported 199711L: https://blogs.msdn.microsoft.com/vcblog/2018/04/09/msvc-now-correctly-reports-__cplusplus/ #if __has_include(<filesystem>) // Two stage __has_include needed for MSVC 2015 and per https://gcc.gnu.org/onlinedocs/cpp/_005f_005fhas_005finclude.html #define GHC_USE_STD_FS // Old Apple OSs don't support std::filesystem, though the header is available at compile // time. In particular, std::filesystem is unavailable before macOS 10.15, iOS/tvOS 13.0, // and watchOS 6.0. #ifdef __APPLE__ #include <Availability.h> // Note: This intentionally uses std::filesystem on any new Apple OS, like visionOS // released after std::filesystem, where std::filesystem is always available. // (All other __<platform>_VERSION_MIN_REQUIREDs will be undefined and thus 0.) #if __MAC_OS_X_VERSION_MIN_REQUIRED && __MAC_OS_X_VERSION_MIN_REQUIRED < 101500 \ || __IPHONE_OS_VERSION_MIN_REQUIRED && __IPHONE_OS_VERSION_MIN_REQUIRED < 130000 \ || __TV_OS_VERSION_MIN_REQUIRED && __TV_OS_VERSION_MIN_REQUIRED < 130000 \ || __WATCH_OS_VERSION_MAX_ALLOWED && __WATCH_OS_VERSION_MAX_ALLOWED < 60000 #undef GHC_USE_STD_FS #endif #endif #endif #endif #ifdef GHC_USE_STD_FS #include <filesystem> namespace fs { using namespace std::filesystem; using ifstream = std::ifstream; using ofstream = std::ofstream; using fstream = std::fstream; } #else #include "filesystem.hpp" namespace fs { using namespace ghc::filesystem; using ifstream = ghc::filesystem::ifstream; using ofstream = ghc::filesystem::ofstream; using fstream = ghc::filesystem::fstream; } #endif
Now you have e.g. fs::ofstream out(somePath);
and it is either the wrapper or the C++17 std::ofstream
.
ℹ️ Be aware, as a header-only library, it is not hiding the fact, that it uses system includes, so they "pollute" your global namespace. Use the forwarding-/implementation-header based approach (see below) to avoid this. For Windows it needs Windows.h
and it might be a good idea to define WIN32_LEAN_AND_MEAN
or NOMINMAX
prior to including filesystem.hpp
or fs_std.hpp
headers to reduce pollution of your global namespace and compile time. They are not defined by ghc::filesystem
to allow combination with contexts where the full Windows.h
is needed, e.g. for UI elements.
ℹ️ Hint: There is an additional header named ghc/fs_std.hpp
that implements this dynamic selection of a filesystem implementation, that you can include instead of ghc/filesystem.hpp
when you want std::filesystem
where available and ghc::filesystem
where not.
Alternatively, starting from v1.1.0 ghc::filesystem
can also be used by including one of two additional wrapper headers. These allow to include a forwarded version in most places (ghc/fs_fwd.hpp
) while hiding the implementation details in a single cpp file that includes ghc/fs_impl.hpp
to implement the needed code. Using ghc::filesystem
this way makes sure system includes are only visible from inside the cpp file, all other places are clean.
Be aware, that it is currently not supported to hide the implementation into a Windows-DLL, as a DLL interface with C++ standard templates in interfaces is a different beast. If someone is willing to give it a try, I might integrate a PR but currently working on that myself is not a priority.
If you use the forwarding/implementation approach, you can still use the dynamic switching like this:
#if _MSVC_LANG >= 201703L || __cplusplus >= 201703L && defined(__has_include) // ^ Supports MSVC prior to 15.7 without setting /Zc:__cplusplus to fix __cplusplus // _MSVC_LANG works regardless. But without the switch, the compiler always reported 199711L: https://blogs.msdn.microsoft.com/vcblog/2018/04/09/msvc-now-correctly-reports-__cplusplus/ #if __has_include(<filesystem>) // Two stage __has_include needed for MSVC 2015 and per https://gcc.gnu.org/onlinedocs/cpp/_005f_005fhas_005finclude.html #define GHC_USE_STD_FS // Old Apple OSs don't support std::filesystem, though the header is available at compile // time. In particular, std::filesystem is unavailable before macOS 10.15, iOS/tvOS 13.0, // and watchOS 6.0. #ifdef __APPLE__ #include <Availability.h> // Note: This intentionally uses std::filesystem on any new Apple OS, like visionOS // released after std::filesystem, where std::filesystem is always available. // (All other __<platform>_VERSION_MIN_REQUIREDs will be undefined and thus 0.) #if __MAC_OS_X_VERSION_MIN_REQUIRED && __MAC_OS_X_VERSION_MIN_REQUIRED < 101500 \ || __IPHONE_OS_VERSION_MIN_REQUIRED && __IPHONE_OS_VERSION_MIN_REQUIRED < 130000 \ || __TV_OS_VERSION_MIN_REQUIRED && __TV_OS_VERSION_MIN_REQUIRED < 130000 \ || __WATCH_OS_VERSION_MAX_ALLOWED && __WATCH_OS_VERSION_MAX_ALLOWED < 60000 #undef GHC_USE_STD_FS #endif #endif #endif #endif #ifdef GHC_USE_STD_FS #include <filesystem> namespace fs { using namespace std::filesystem; using ifstream = std::ifstream; using ofstream = std::ofstream; using fstream = std::fstream; } #else #include "fs_fwd.hpp" namespace fs { using namespace ghc::filesystem; using ifstream = ghc::filesystem::ifstream; using ofstream = ghc::filesystem::ofstream; using fstream = ghc::filesystem::fstream; } #endif
and in the implementation hiding cpp, you might use (before any include that includes ghc/fs_fwd.hpp
to take precedence:
#if _MSVC_LANG >= 201703L || __cplusplus >= 201703L && defined(__has_include) // ^ Supports MSVC prior to 15.7 without setting /Zc:__cplusplus to fix __cplusplus // _MSVC_LANG works regardless. But without the switch, the compiler always reported 199711L: https://blogs.msdn.microsoft.com/vcblog/2018/04/09/msvc-now-correctly-reports-__cplusplus/ #if __has_include(<filesystem>) // Two stage __has_include needed for MSVC 2015 and per https://gcc.gnu.org/onlinedocs/cpp/_005f_005fhas_005finclude.html #define GHC_USE_STD_FS // Old Apple OSs don't support std::filesystem, though the header is available at compile // time. In particular, std::filesystem is unavailable before macOS 10.15, iOS/tvOS 13.0, // and watchOS 6.0. #ifdef __APPLE__ #include <Availability.h> // Note: This intentionally uses std::filesystem on any new Apple OS, like visionOS // released after std::filesystem, where std::filesystem is always available. // (All other __<platform>_VERSION_MIN_REQUIREDs will be undefined and thus 0.) #if __MAC_OS_X_VERSION_MIN_REQUIRED && __MAC_OS_X_VERSION_MIN_REQUIRED < 101500 \ || __IPHONE_OS_VERSION_MIN_REQUIRED && __IPHONE_OS_VERSION_MIN_REQUIRED < 130000 \ || __TV_OS_VERSION_MIN_REQUIRED && __TV_OS_VERSION_MIN_REQUIRED < 130000 \ || __WATCH_OS_VERSION_MAX_ALLOWED && __WATCH_OS_VERSION_MAX_ALLOWED < 60000 #undef GHC_USE_STD_FS #endif #endif #endif #endif #ifndef GHC_USE_STD_FS #include "fs_impl.hpp" #endif
ℹ️ Hint: There are additional helper headers, named ghc/fs_std_fwd.hpp
and ghc/fs_std_impl.hpp
that use this technique, so you can simply include them if you want to dynamically select the filesystem implementation.
Starting from v1.1.0, it is possible to add ghc::filesystem
as a git submodule, add the directory to your CMakeLists.txt
with add_subdirectory()
and then simply use target_link_libraries(your-target ghc_filesystem)
to ensure correct include path that allow #include <ghc/filesystem.hpp>
to work.
The CMakeLists.txt
offers a few options to customize its behavior:
GHC_FILESYSTEM_BUILD_TESTING
- Compile tests, default is OFF
when used as a submodule, else ON
.GHC_FILESYSTEM_BUILD_EXAMPLES
- Compile the examples, default is OFF
when used as a submodule, else ON
.GHC_FILESYSTEM_WITH_INSTALL
- Add install target to build, default is OFF
when used as a submodule, else ON
.GHC_FILESYSTEM_BUILD_STD_TESTING
- Compile std_filesystem_test
, the variant of the test suite running against std::filesystem
, defaulting to GHC_FILESYSTEM_BUILD_TESTING
. This is only done if the compiler is detected as being able to do it.GHC_FILESYSTEM_TEST_COMPILE_FEATURES
can be set to a list of features to override CMAKE_CXX_COMPILE_FEATURES
when the detection of C++17 or C++20 for additional tests is not working (e.g. cxx_std_20
to enforce building a filesystem_test_cpp20
with C++20).Please use hedronvision/bazel-cc-filesystem-backport, which will automatically set everything up for you.
There is a version macro GHC_FILESYSTEM_VERSION
defined in case future changes might make it needed to react on the version, but I don't plan to break anything. It's the version as decimal number (major * 10000 + minor * 100 + patch)
.
ℹ️ Note: Only even patch versions will be used for releases and odd patch version will only be used for in between commits while working on the next version.
There is almost no documentation in this release, as any std::filesystem
documentation would work, besides the few differences explained in the next section. So you might head over to https://en.cppreference.com/w/cpp/filesystem for a description of the components of this library.
When compiling with C++11, C++14 or C++17, the API is following the C++17 standard, where possible, with the exception that std::string_view
parameters are only supported on C++17. When Compiling with C++20, ghc::filesysytem
defaults to the C++20 API, with the char8_t
and std::u8string
interfaces and the deprecated fs::u8path
factory method.
ℹ️ Note: If the C++17 API should be enforced even in C++20 mode, use the define GHC_FILESYSTEM_ENFORCE_CPP17_API
. Even then it is possible to create fws::path
from std::u8string
but fs::path::u8string()
and fs::path::generic_u8string()
return normal UTF-8 encoded std::string
instances, so code written for C++17 could still work with ghc::filesystem
when compiled with C++20.
The only additions to the standard are documented here:
ghc::filesystem::ifstream
, ghc::filesystem::ofstream
, ghc::filesystem::fstream
These are simple wrappers around std::ifstream
, std::ofstream
and std::fstream
. They simply add an open()
method and a constructor with an ghc::filesystem::path
argument as the fstream
variants in C++17 have them.
ghc::filesystem::u8arguments
This is a helper class that currently checks for UTF-8 encoding on non-Windows platforms but on Windows it fetches the command line arguments as Unicode strings from the OS with
::CommandLineToArgvW(::GetCommandLineW(), &argc)
and then converts them to UTF-8, and replaces argc
and argv
. It is a guard-like class that reverts its changes when going out of scope.
So basic usage is:
namespace fs = ghc::filesystem; int main(int argc, char* argv[]) { fs::u8arguments u8guard(argc, argv); if(!u8guard.valid()) { std::cerr << "Bad encoding, needs UTF-8." << std::endl; exit(EXIT_FAILURE); } // now use argc/argv as usual, they have utf-8 encoding on windows // ... return 0; }
That way argv
is UTF-8 encoded as long as the scope from main
is valid.
Note: On macOS, while debugging under Xcode the code currently will return false
as Xcode starts the application with US-ASCII
as encoding, no matter what encoding is actually used and even setting LC_ALL
in the product scheme doesn't change anything. I still need to investigate this.
As this implementation is based on existing code from my private helper classes, it derived some constraints of it. Starting from v1.5.0 most of the differences between this and the standard C++17/C++20 API where removed.
This implementation has switchable behavior for the LWG defects #2682, #2935, #2936 and #2937. The currently selected behavior (starting from v1.4.0) is following #2682, #2936, #2937 but not following #2935, as I feel it is a bug to report no error on a create_directory()
or create_directories()
where a regular file of the same name prohibits the creation of a directory and forces the user of those functions to double-check via fs::is_directory
if it really worked. The more intuitive approach to directory creation of treating a file with that name as an error is also advocated by the newer paper WG21 P1164R0, the revision P1161R1 was agreed upon on Kona 2019 meeting see merge and GCC by now switched to following its proposal (GCC #86910).
// methods in ghc::filesystem::path: path& operator+=(basic_string_view<value_type> x); int compare(basic_string_view<value_type> s) const;
These are not implemented under C++11 and C++14, as there is no std::basic_string_view
available and I did want to keep this implementation self-contained and not write a full C++17-upgrade for C++11/14. Starting with v1.1.0 these are supported when compiling ghc::filesystem
under C++17 of C++20.
Starting with v1.5.2 ghc::filesystem
will try to allow the use of std::experimental::basic_string_view
where it detects is availability. Additionally if you have a basic_string_view
compatible c++11 implementation it can be used instead of std::basic_string_view
by defining GHC_HAS_CUSTOM_STRING_VIEW
and importing the implementation into the ghc::filesystem
namespace with:
namespace ghc { namespace filesystem { using my::basic_string_view; } }
before including the filesystem header.
To not depend on any external third party libraries and still stay portable and compact, this implementation is following the "UTF-8 Everywhere" philosophy in that all std::string
instances will be interpreted the same as std::u8string
encoding wise and as being in UTF-8. The std::u16string
will be seen as UTF-16 and std::u32string
will be seen as Unicode codepoints. Depending on the size of std::wstring
characters, it will handle std::wstring
as being UTF-16 (e.g. Windows) or char32_t
Unicode codepoints (currently all other platforms).
Starting with v1.5.0 ghc::filesystem
is following the C++17 standard in using wchar_t
and std::wstring
on Windows as the types internally used for path representation. It is still possible to get the old behavior by defining GHC_WIN_DISABLE_WSTRING_STORAGE_TYPE
and get filesystem::path::string_type
as std::string
and filesystem::path::value_type
as wchar_t
.
If you need to call some Windows API, with v1.5.0 and above, simply use the W-variant of the Windows-API call (e.g. GetFileAttributesW(p.c_str())
).
ℹ️ Note: When using the old behavior by defining GHC_WIN_DISABLE_WSTRING_STORAGE_TYPE
, use the path::wstring()
member (e.g. GetFileAttributesW(p.wstring().c_str())
). This gives you the Unicode variant independent of the UNICODE
macro and makes sharing code between Windows, Linux and macOS easier and works with std::filesystem
and ghc::filesystem
.
std::string path::u8string() const; std::string path::generic_u8string() const; vs. std::u8string path::u8string() const; std::u8string path::generic_u8string() const;
The return type of these two methods is depending on the used C++ standard and if GHC_FILESYSTEM_ENFORCE_CPP17_API
is defined. On C++11, C++14 and C++17 or when GHC_FILESYSTEM_ENFORCE_CPP17_API
is defined, the return type is std::string
, and on C++20 without the define it is std::u8string
.
I created a wiki entry about quite a lot of behavioral differences between different std::filesystem
implementations that could result in a mention here, but this readme only tries to address the design choice differences between ghc::filesystem
and those. I try to update the wiki page from time to time.
Any additional observations are welcome!
Since v1.5.0 the complete inner mechanics of this implementations fs::path
where changed to the native format as the internal representation. Creating any mixed slash fs::path
object under Windows (e.g. with "C:\foo/bar"
) will lead clean path with "C:\foo\bar"
via native()
and "C:/foo/bar"
via generic_string()
API. On all platforms redundant additional separators are removed, even if this is not enforced by the standard and other implementations mostly not do this.
Additionally this implementation follows the standards suggestion to handle posix paths of the form "//host/path"
and USC path on windows also as having a root-name (e.g. "//host"
). The GCC implementation didn't choose to do that while testing on Ubuntu 18.04 and macOS with GCC 8.1.0 or Clang 7.0.0. This difference will show as warnings under std::filesystem
. This leads to a change in the algorithm described in the standard for operator/=(path& p)
where any path p
with p.is_absolute()
will degrade to an assignment, while this implementation has the exception where *this == *this.root_name()
and p == preferred_separator
a normal append will be done, to allow:
fs::path p1 = "//host/foo/bar/file.txt"; fs::path p2; for (auto p : p1) p2 /= p; ASSERT(p1 == p2);
For all non-host-leading paths the behavior will match the one described by the standard.
Symbolic Links on WindowsAs symbolic links on Windows, while being supported more or less since Windows Vista (with some strict security constraints) and fully since some earlier build of Windows 10, when "Developer Mode" is activated, are at time of writing (2018) rarely used, still they are supported wiit th this implementation.
The Windows ACL permission feature translates badly to the POSIX permission bit mask used in the interface of C++17 filesystem. The permissions returned in the file_status
are therefore currently synthesized for the user
-level and copied to the group
- and other
-level. There is still some potential for more interaction with the Windows permission system, but currently setting or reading permissions with this implementation will most certainly not lead to the expected behavior.
extension()
did return non empty result for the directory name ".."
ghcFilesystem::ghc_filesystem
is now set unconditionallystem()
, filename()
and extension()
of fs::path
would return wrong result if a colon was in the filenamefs::last_write_time(path, time, ec)
setter on iOS, tvOS and watchOSfs::directory_entry::refresh()
now, consistently with status()
will not throw on symlinks to non-existing targets, but make the entry have file_type::not_found
as the typeEINTR
on POSIX directory iteration and file copy to avoid errors on network filesystemsfs::copy_file()
now also copies the permissionsfs::copy_file()
ignoring the skip_existing
option.GHC_NO_DIRENT_D_TYPE
on systems that don't support dirent::d_type
and fixed build configuration and tests to support Solaris as new platform.PATH_MAX
, one is defined.fs::remove_all
now just deletes symbolic links instead of following them.fs::space
where a numerical overflow could happen in a multiplication.fs::create_directories
on Windows no longer breaks on long filenames.ghc::filesystem
treated mounted folder/volumes erroneously as symlinks, leading fs::canonical
to fail on paths containing those.recursive_directory_iterator
will not try to enter dead symlinks.fs::remove
failed when the path pointed to a read-only entry, see also (microsoft/STL#1511) for the corresponding issue in std::fs
on windows.GHC_NO_DIRENT_D_TYPE
allows os detection to support systems without the dirent.d_type
member, experimental first QNX compile support as initial use case, fixed issue with filesystems returning DT_UNKNOWN (e.g. reiserfs).string_view
support when clang with libstdc++ is detected.<Availability.h>
was included before <ghc/fs_std.hpp>
or <ghc/fs_std_fwd.hpp>
/<ghc/fs_std_impl.hpp>
.std::filesystem
features are supported, and was replaced by the tag-like chapter names that stay (mostly) consistent over the versions.recursive_directory_iterator
over large trees now somewhere between libc++ and libstdc++.ghc::filesystem
now has preliminary support for Cygwin. Changes where made to allow the tests to compile and run successfully (tested with GCC 10.2.0), feedback and additional PRs welcome as it is currently not part of the CI configuration.GHC_FILESYSTEM_BUILD_STD_TESTING
to override additional build of std::filesystem
versions of the tests for comparison and the possibility to use GHC_FILESYSTEM_TEST_COMPILE_FEATURES
to prefill the used compile features defaulting to CMAKE_CXX_COMPILE_FEATURES
when not given.directory_entry
creation leads to about 20%-25% in tests with recursive_directory_iterator
over a larger directory tree.wchar_t
was not in the list of supported char types on non-Windows backends.string_view
support makes use of <string_view>
or <experimental/string_view>
when available, and allows use of custom basic_string_view
implementation when defining GHC_HAS_CUSTOM_STRING_VIEW
and importing the string view into the ghc::filesystem
namespace before including filesystem header.std::filesystem
tests now link with -lrt
to avoid issues.fs::hard_link_count
failed due to the filesystems behavior, the test case was adapted to take that into account.GHC_FS_API
and GHC_FS_API_CLASS
are now honored when when set from outside to allow override of behavior.make install
files.GHC_FILESYSTEM_BUILD_TESTING
, GHC_FILESYSTEM_BUILD_EXAMPLES
and GHC_FILESYSTEM_WITH_INSTALL
where implemented, prohibited setting them from a parent project when using this via add_subdirectory
, this fix allows to set them again.fs::path
was originally created from the POSIX based implementation was, by adaption of the incoming and outgoing strings. This resulted in a mutable cache inside fs::path
on Windows, that was inherently not thread-safe, even for const
methods. To not add additional patches to a suboptimal solution, this time I reworked the path
code to now store native path-representation. This changed a lot of code, but when combined with wchar_t
as value_type
helped to avoid lots of conversion for calls to Win-API.fs::path::native()
and fs::path::c_str()
can now be noexcept
as the standard mandateswchar_t
is now the default for fs::path::value_type
and std::wstring
is the default for fs::path::string_type
.const
methods of fs::path
is no longer an issueGHC_WIN_DISABLE_AUTO_PREFIXES
, for all other types of prefixes or namespaces the behavior follows that of MSVC std::filesystem::path
char
/std::string
based approach for Windows is still needed, it can be activated with GHC_WIN_DISABLE_WSTRING_STORAGE_TYPE
fs::file_status
now supports operator==
introduced in std::filesystem
with C++20.fs::path::parent_path()
had a performance issue, as it was still using a loop based approach to recreate the parent from elements. This created lots of temporaries and was too slow especially on long paths.char8_t
and std::u8string
are supported where Source
is the parameter typefs::path::u8string()
and fs::path::generic_u8string()
now return a std::u8string
<=>
is now supported for fs::path
GHC_FILESYSTEM_ENFORCE_CPP17_API
ghc::filesystem
will fall back to the old fs::path::u8string()
and fs::path::generic_u8string()
API if preferredfs::proximate(p, ec)
where the internal call to fs::current_path()
was not using the error_code
variant, throwing possible exceptions instead of setting ec
.LWG_2936_BEHAVIOUR
is now on by default.Source
parameters that are string views.constexpr
.__MAC_OS_X_VERSION_MIN_REQUIRED
to ensure that std::filesystem
is only selected on macOS if the deployment target is at least Catalina.directory_iterator
and the recursive_directory_iterator
had an issue with the skip_permission_denied
option, that leads to the inability to skip SIP protected folders on macOS._MSVC_LANG
is now used when available, additionally to __cplusplus
, in the helping headers to allow them to work even when /Zc:__cplusplus
is not used.false
on fs::exists
or not-found-errors on fs::status
. Namespaced paths are not filtered anymore.TestAllocator
in filesystem_test.cpp
was completed to fulfill the requirements to build on CentOS 7 with devtoolset-9
. CentOS 7 and CentOS 8 are now part of the CI builds.LWG_2936_BEHAVIOUR
that allows to enable post C++17 fs::path::compare
behavior, where the comparison is as if it was an element wise path comparison as described in LWG 2936 and C++20 [fs.path.compare]
. It is default off in v1.3.6 and will be default starting from v1.4.0 as it changes ordering.wchar_t
versions of std::fstream
from ghc::filesystem::fstream
wrappers on Windows if using GCC with libc++.fs::directory_options::skip_permission_denied
and initial support for compilation with emscripten.ghc::filesystem
now supports use in projects with disabled exceptions. API signatures using exceptions for error handling are not available in this mode, thanks for the PR (this resolves #60 and #43)ERROR_FILE_TOO_LARGE
constant.fs::lexically_relative
didn't ignore trailing slash on the base parameter, thanks for PR #57.fs::create_directories
returned true
when nothing needed to be created, because the directory already existed.error_code
was not reset, if cached result was returned.fs::path
from a stream.timespec
fields to avoid warnings.ghc::filesystem
is re-licensed from BSD-3-Clause to MIT license. (see #47)fs::rename
on Windows didn't replace an existing regular file as required by the standard, but gave an error. New tests and a fix as provided in the issue was implemented.fs_fwd.hpp
or fs_std_fwd.hpp
there was a use of DWORD
in the forwarding part leading to an error if Windows.h
was not included before the header. The tests were changed to give an error in that case too and the useage of DWORD
was removed.GetProcAddress
gave a warning with -Wcast-function-type
on MSYS2 and MinGW GCC 9 builds.CMakeLists.txt
will automatically exclude building examples and tests when used as submodule, the configuration options now use a prefixed name to reduce risk of conflicts.ghcFilesystemConfig.cmake
in ${CMAKE_INSTALL_LIBDIR}/cmake/ghcFilesystem
for find_package
that exports a target as ghcFilesystem::ghc_filesystem
.error: redundant redeclaration of 'constexpr' static data member
deprecation warning in C++17 mode.fs::create_directories
, thanks for the PR!GHC_FILESYSTEM_WITH_INSTALL
that is defaulted to OFF if ghc::filesystem
is used via add_subdirectory
.fs::path::lexically_normal()
that leaves a trailing separator in case of a resulting path ending with ..
as last element.BUILD_TESTING
and BUILD_EXAMPLES
to NO
, OFF
or FALSE
.std::string_view
when available was added.std::string_view
is available.fs::path::preferred_separator
declaration was not compiling on pre C++17 compilers and no test accessed it, to show the problem. Fixed it to an construction C++11 compiler should accept and added a test that is successful on all combinations tested.fs::copy_options
where not forwarded from fs::copy
to fs::copy_file
in one of the cases.strerror_r
signature was expected. The complex preprocessor define mix was dropped in favor of the usual dispatch by overloading a unifying wrapper.ghc::filesystem
missed a <vector>
include in the windows case.wchar_t/std::wstring
interface when compiling on Windows with defined GHC_WIN_WSTRING_STRING_TYPE
, this is default when using the ghc/fs_std*.hpp
header, to enhance compatibility.GHC_RAISE_UNICODE_ERRORS
(instead of replacing invalid code points or UTF-8 encoding errors with the replacement character U+FFFD
).fs::copy_file
.readdir/readdir_r
code of fs::directory_iterator
; as readdir_r
is now deprecated, I decided to drop it and the resulting code is much easier, shorter and due to more refactoring fasterstd::filesystem
fs::path::lexically_normal()
had some issues with ".."
-sequences.fs::recursive_directory_iterator
could run into endless loops, the methods depth() and pop() had issues and the copy behavior and input_iterator_tag
conformance was broken, added testsstd::filesystem
builds of tests and examples for interoperability checks.fs::weakly_canonical()
tests against std::fs
du
example showing the recursive_directory_iterator
used to add the sizes of files in a directory tree.fs::file_time_type
test helpersfs::copy()
now conforms LWG #2682, disallowing the use of `copy_option::create_symlinks' to be used on directorieshpp
as extension to be marked as c++ and they where moved to include/ghc/
to be able to include by <ghc/filesystem.hpp>
as the former include name might have been to generic and conflict with other files.ghc::filesystem
now can be used as a submodul and added with add_subdirectory
and will export itself as ghc_filesystem
target. To use it, only target_link_libraries(your-target ghc_filesystem)
is needed and the include directories will be set so #include <ghc/filesystem.hpp>
will be a valid directive. Still you can simply only add the header file to you project and include it from there.ghc::filesystem
declarations (fs_fwd.hpp
) and to wrap the implementation into a single cpp (fs_impl.hpp
)std::basic_string_view
variants of the fs::path
api are now supported when compiling with C++17.ghc::filesystem::path::generic_string()
filesystem.h
was renamed filesystem.hpp
to better reflect that it is a c++ language header.ghc::filesystem::remove()
and ghc::filesystem::remove_all()
both are now able to remove a single file and both will not raise an error if the path doesn't exist.ghc::filesystem::remove()
under Windows.ghc::filesystem::directory_iterator
now releases resources when reaching end()
like the POSIX one does.ghc::filesystem::copy()
and ghc::filesystem::remove_all
fixed.ghc::filesystem::recursive_directory_iterator::difference_type
.-Wall -Wextra -Werror
and fixed resulting issues.fs.op.permissions
test to work with all tested std::filesystem
implementations (gcc, clang, msvc++).ghc::filesystem::u8arguments
as argv
converter, to help follow the UTF-8 path on windows. Simply instantiate it with argc
and argv
and it will fetch the Unicode version of the command line and convert it to UTF-8. The destructor reverts the change.examples
folder with hopefully some usefull example usage. Examples are tested (and build) with ghc::filesystem
and C++17 std::filesystem
when available.std::filesystem
for comparison.fstream
include.timespec
/timeval
usage.chrono
conversion issues in test and example on clang 7.0.0.ghc::filesystem::canonical
now sees empty path as non-existant and reports an error. Due to this ghc::filesystem::weakly_canonical
now returns relative paths for non-existant argument paths. (#1)ghc::filesystem::remove_all
now also counts directories removed (#2)recursive_directory_iterator
tests didn't respect equality domain issues and dereferencapable constraints, leading to fails on std::filesystem
tests.noexcept
tagged methods and functions could indirectly throw exceptions due to UFT-8 decoding issues.std_filesystem_test
is now also generated if LLVM/clang 7.0.0 is found.This was the first public release version. It implements the full range of C++17 std::filesystem
, as far as possible without other C++17 dependencies.
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