Summary:
Exactly as the title says.
Found using:
Steps to reproduce the issue:
Workarounds:
--- a/Assets/GoogleVR/Scripts/Keyboard/GvrKeyboard.cs +++ b/Assets/GoogleVR/Scripts/Keyboard/GvrKeyboard.cs @@ -131,6 +131,8 @@ public class GvrKeyboard : MonoBehaviour { void OnDestroy() { instance = null; + + threadSafeCallbacks.Clear(); } // Use this for initialization.
The above will make everything work again.
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