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Showing content from https://github.com/googlevr/gvr-unity-sdk/issues/778 below:

In-editor Head rotation using alt+mouse stopped working on 1.110.0 · Issue #778 · googlevr/gvr-unity-sdk · GitHub

Found using:

Steps to reproduce the issue:

  1. Make an empty new scene
  2. Switch to android
  3. Set min API to 19
  4. Enable VR support (Cardboard)
  5. Add a reticle and a GVREditorEmulator
  6. Enter play mode (alt + mouse does not work)

Workarounds:
Adding the GvrControllerMain solve this issue. But hey, I am building for cardboard, why do I need the GvrControllerMain?

Maddieman, jagorisamajdar, ilmarioranen, jonathan-noble, yosefmarr and 4 more


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