This work introduces a concrete way to expose Nintendo DS hardware to Python; it uses the Pyrex extension language to produce valid libdns wrappers in form of Python modules. It has been built upon the original port of Stackless Python 2.5 port to Nintendo DS, by Richard Tew. It has been updated by Liu Zhenhai to build with the latest version of the toolchain.
Some sections of libnds have been wrapped, including framebuffer access, touchscreen reading, console emulation, irq handling and 3D functions.
Also see Project History for a summary of the changes before the project went under git.
dspyenv.zip
, and copy the contents of the resulting dspyenv
directory to the root of your homebrew storage; ensure that both NDSPython.nds
and the python/
directory are at the root of your homebrew storage;NDSPython.nds
: the file main.py
located in the python/
directory will be automatically launched.While you wait for a tutorial, please check out these example scripts. To execute them, just save one of them as /python/main.py
on your homebrew storage device, and execute /NDSPython.nds
.
Lorenzo Mancini lmancini@develer.com
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