Copyright (C) 2016-2021 David Capello
Library to use the observer pattern in C++11 programs with observable/observer classes or signals/slots.
An observable Widget
:
#include "obs.h" class WidgetObserver { public: virtual ~WidgetObserver() = 0; virtual void onClick() { } }; class Widget : public obs::observable<WidgetObserver> { public: void processClick() { notify_observers(&WidgetObserver::onClick); } };
An example
#include "obs.h" class ObserveClick : public WidgetObserver { public: void onClick() override { // Do something... } }; ... ObserveClick observer; Widget button; button.add_observer(&observer);
#include "obs.h" int main() { obs::signal<void (int, int)> sig; sig.connect([](int x, int y){ ... }); sig(1, 2); // Generate signal }
-std=c++11
)-std=c++11
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