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Showing content from https://github.com/andyarvanitis/purescript-native below:

andyarvanitis/purescript-native: A native compiler backend for PureScript (via C++ or Golang)

This is a platform-native compiler backend for PureScript. It attempts to generate "sane", debuggable, and portable C++11 (or later) or Go code as an intermediate language, which is then compiled to a native executable binary. This also enables easy interoperability with existing C/C++ or Go frameworks and libraries on a number of platforms.

There are two utilities in the purescript-native "suite": pscpp and psgo. The source code in this branch is for pscpp, the purescript-to-C++ transpiler. For the source code of the psgo purescript-to-Go transpiler / build tool, please see the golang branch.

Requirements for building pscpp and psgo Requirements for using PureScript + purescript-native For more information and a Getting Started guide, please see

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