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Unity-Technologies/a11y-public-sample: Sample project using the Unity Accessibility APIs

LetterSpell: Example of an Accessible Unity Application

LetterSpell is a sample mobile application made with Unity that supports screen readers and responds to system accessibility settings. It is intended to provide an example of using Unity's Accessibility APIs to convert UI made with Unity (using uGUI) into data compatible with screen readers. Additionally, the application reads some system accessibility settings and adapts its UI accordingly.

Thank you for checking out this sample!

You can run this sample project in the Unity Editor:

You can build this sample project for the following platforms:

In the Unity Editor:

On mobile devices, without the screen reader:

On mobile devices, with the screen reader:

Some UI elements in the Options screen are there only to demonstrate how they can be converted into data compatible with screen readers and are not actually functional. These are:

Check out the documentation of the Accessibility module APIs.

Come talk to us on Unity Discussions!

LetterSpell is inspired by the iOS game Letter Rooms.

Our intention is for you to be able to use everything in this project as a starting point or as bits and pieces in your own Unity games. For the legal words, see LICENSE.md.


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