std::optional
.std::u16string
).¹ Versions of the RapidYaml base library less than v0.7.1 may be unstable on ARM architecture.
Let's get started with a traditional "Hello world!" example that demonstrates BitSerializer's serialization features, such as validation (e.g., email and phone number formats), handling optional fields, and converting between different data formats (JSON to CSV). The example highlights the flexibility of the library in handling different data types, including std::chrono
and Unicode strings, and ensures data integrity through required and optional field constraints.
#include <iostream> #include "bitserializer/bit_serializer.h" #include "bitserializer/rapidjson_archive.h" #include "bitserializer/csv_archive.h" #include "bitserializer/types/std/vector.h" #include "bitserializer/types/std/chrono.h" using namespace BitSerializer; using JsonArchive = BitSerializer::Json::RapidJson::JsonArchive; using CsvArchive = BitSerializer::Csv::CsvArchive; struct CUser { // Mandatory fields uint64_t Id = 0; std::u16string Name; std::chrono::system_clock::time_point Birthday; std::string Email; // Optional fields (maybe absent or `null` in the source JSON) std::string PhoneNumber; std::u32string NickName; template <class TArchive> void Serialize(TArchive& archive) { archive << KeyValue("Id", Id, Required()); // Using the `Required()` validator with a custom error message (can be ID of localization string) archive << KeyValue("Birthday", Birthday, Required("Birthday is required")); archive << KeyValue("Name", Name, Required(), Validate::MaxSize(32)); archive << KeyValue("Email", Email, Required(), Validate::Email()); // Optional field (should be empty or contain a valid phone number) archive << KeyValue("PhoneNumber", PhoneNumber, Validate::PhoneNumber()); archive << KeyValue("NickName", NickName); } }; int main() // NOLINT(bugprone-exception-escape) { const char* sourceJson = R"([ { "Id": 1, "Birthday": "1998-05-15T00:00:00Z", "Name": "John Doe", "Email": "john.doe@example.com", "PhoneNumber": "+(123) 4567890", "NickName": "JD" }, { "Id": 2, "Birthday": "1993-08-20T00:00:00Z", "Name": "Alice Smith", "Email": "alice.smith@example.com", "PhoneNumber": "+(098) 765-43-21", "NickName": "Ali" }, { "Id": 3, "Birthday": "2001-03-10T00:00:00Z", "Name": "Bob Johnson", "Email": "bob.johnson@example.com", "PhoneNumber": null } ])"; // Load list of users from JSON std::vector<CUser> users; BitSerializer::LoadObject<JsonArchive>(users, sourceJson); // Save to CSV std::string csv; BitSerializer::SaveObject<CsvArchive>(users, csv); std::cout << csv << std::endl; return EXIT_SUCCESS; }
Example output:
Id,Birthday,Name,Email,PhoneNumber,NickName
1,1998-05-15T00:00:00.0000000Z,John Doe,john.doe@example.com,+(123) 4567890,JD
2,1993-08-20T00:00:00.0000000Z,Alice Smith,alice.smith@example.com,+(098) 765-43-21,Ali
3,2001-03-10T00:00:00.0000000Z,Bob Johnson,bob.johnson@example.com,,
BitSerializer treats missing fields as optional by default, but you can enforce mandatory fields using the Required()
validator. This approach eliminates the need for workarounds like using std::optional
, simplifying your business logic by avoiding repetitive checks for value existence. The library's robust validation system collects all invalid fields during deserialization, enabling comprehensive error reporting (with localization support if needed). Additionally, BitSerializer ensures type safety by throwing exceptions for type mismatches or overflow errors, such as when deserializing values that exceed the capacity of the target type.
BitSerializer prioritizes reliability and usability, but we understand that performance remains a critical factor for serialization libraries. This chapter provides an overview of the performance characteristics of BitSerializer across various serialization formats, as well as comparative tests with the used third-party libraries.
It is important to note that comparing "Serialization" classes (like BitSerializer) with "Parser" classes (such as RapidJSON, NlohmannJson, PugiXML, or RapidYAML) may not always be entirely fair. These two categories of libraries differ fundamentally in their design and purpose:
In this performance analysis, we have benchmarked BitSerializer against the base libraries it relies on (e.g., RapidJSON, PugiXML, and RapidYAML). These libraries are primarily "Parser" classes, and the performance differences observed reflect the inherent trade-offs between DOM-based parsing and streaming serialization.
We understand that comparing "Serialization" classes with "Parser" classes might not always be equitable due to the fundamental differences in their nature (e.g., DOM vs. streaming serialization). However, this comparison provides valuable insights into how BitSerializer performs relative to the libraries it builds upon. In the future, we plan to include benchmarks against other libraries from the "Serializers" class to offer a more direct comparison.
Comparison of serialized data sizeIn addition to performance metrics, the size of the serialized output is another important factor to consider when choosing a serialization format. Below is a comparison of the serialized output sizes (in bytes) for the same test model using different formats and libraries:
Binary formats like MsgPack produce significantly smaller outputs compared to text-based formats like JSON, XML, or YAML. The CSV format is the most compact among all tested formats, making it an excellent choice for storage and transmission of tabular data.
Performance test methodologyfields/ms
) during serialization and deserialization. This metric allows us to objectively compare the efficiency of different formats and libraries.For most applications, BitSerializer provides the optimal combination of reliability, feature completeness, and performance. Developers working with MsgPack/CSV will see best-in-class speeds, while users needing JSON/XML/YAML benefit from consistent performance with minimal overhead compared to format-specific libraries.
Some archives (JSON, XML and YAML) require third-party libraries, but you can install only the ones which you need. The easiest way is to use one of supported package managers, in this case, third-party libraries will be installed automatically. Please follow instructions for specific archives.
Just add BitSerializer to manifest file (vcpkg.json
) in your project:
{ "dependencies": [ { "name": "bitserializer", "features": [ "rapidjson-archive", "pugixml-archive", "rapidyaml-archive", "csv-archive", "msgpack-archive" ] } ] }
Enumerate features which you need, by default all are disabled. Use like as usual in the Cmake.
Alternatively, you can install the library via the command line:
> vcpkg install bitserializer[rapidjson-archive,pugixml-archive,rapidyaml-archive,csv-archive,msgpack-archive]
In the square brackets enumerated all available formats, install only which you need.
The recipe of BitSerializer is available on Conan-center, just add BitSerializer to conanfile.txt
in your project and enable archives which you need via options (by default all are disabled):
[requires]
bitserializer/x.xx
[options]
bitserializer/*:with_rapidjson=True
bitserializer/*:with_pugixml=True
bitserializer/*:with_rapidyaml=True
bitserializer/*:with_csv=True
bitserializer/*:with_msgpack=True
Replace x.xx
with the latest available version:
$ git clone https://github.com/PavelKisliak/BitSerializer.git $ # Enable only archives which you need (by default all are disabled) $ cmake bitserializer -B bitserializer/build -DBUILD_RAPIDJSON_ARCHIVE=ON -DBUILD_PUGIXML_ARCHIVE=ON -DBUILD_RAPIDYAML_ARCHIVE=ON -DBUILD_CSV_ARCHIVE=ON -DBUILD_MSGPACK_ARCHIVE=ON $ sudo cmake --build bitserializer/build --config Debug --target install $ sudo cmake --build bitserializer/build --config Release --target install
By default, will be built a static library, add the CMake parameter -DBUILD_SHARED_LIBS=ON
to build shared. Make sure your application and library are compiled with the same options (C++ standard, optimization flags, runtime type, etc.) to avoid binary incompatibility issues. You will also need to install dev-packages of base libraries (CSV and MsgPack archives do not require any dependencies), currently available only rapidjson-dev
and libpugixml-dev
, the RapidYaml library needs to be compiled manually.
Important
Make sure your application and library are compiled with the same options (C++ standard, optimization flags, runtime type, etc.) to avoid binary incompatibility issues.
find_package(bitserializer CONFIG REQUIRED) # Link only archives which you need target_link_libraries(${PROJECT_NAME} PRIVATE BitSerializer::rapidjson-archive BitSerializer::pugixml-archive BitSerializer::rapidyaml-archive BitSerializer::csv-archive BitSerializer::msgpack-archive )
BitSerializer provides comprehensive Unicode support by enabling serialization of any std::basic_string
type (e.g., std::u8string
, std::u16string
, std::u32string
) while automatically handling transcoding to the target output format. You can also use any string type as keys, but keep in mind that transcoding incurs additional processing overhead. For optimal performance, prefer UTF-8 strings, as they are natively supported by all archives and minimize transcoding costs.
The example below demonstrates how BitSerializer seamlessly handles different string types and encodings:
class TestUnicodeClass { public: template <class TArchive> void Serialize(TArchive& archive) { // Serialize a UTF-8 string with key in UTF-16 archive << KeyValue(u"Utf16Key", mUtf8StringValue); // Serialize a UTF-16 string with key in UTF-32 archive << KeyValue(U"Utf32Key", mUtf16StringValue); // Serialize a UTF-32 string with key in UTF-8 archive << KeyValue(u8"Utf8Key", mUtf32StringValue); }; private: std::string mUtf8StringValue; // UTF-8 encoded string std::u16string mUtf16StringValue; // UTF-16 encoded string std::u32string mUtf32StringValue; // UTF-32 encoded string };
This flexibility allows you to work with various Unicode encodings without worrying about manual transcoding. However, for best results, use UTF-8 consistently unless your application specifically requires other encodings.
There are two ways to serialize a class:
Serialize()
- good way for your own classes.SerializeObject()
- used for third party class (no access to sources).Below example demonstrates how to implement internal serialization method:
#include "bitserializer/bit_serializer.h" #include "bitserializer/rapidjson_archive.h" using JsonArchive = BitSerializer::Json::RapidJson::JsonArchive; class TestSimpleClass { public: TestSimpleClass() : testBool(true) , testString(L"Hello world!") { for (size_t i = 0; i < 3; i++) { for (size_t k = 0; k < 2; k++) { testTwoDimensionArray[i][k] = i * 10 + k; } } } template <class TArchive> void Serialize(TArchive& archive) { using namespace BitSerializer; archive << KeyValue("TestBool", testBool); archive << KeyValue("TestString", testString); archive << KeyValue("TestTwoDimensionArray", testTwoDimensionArray); }; private: bool testBool; std::wstring testString; size_t testTwoDimensionArray[3][2]; }; int main() { auto simpleObj = TestSimpleClass(); auto result = BitSerializer::SaveObject<JsonArchive>(simpleObj); return 0; }
Returns result
{ "TestBool": true, "TestString": "Hello world!", "TestTwoDimensionArray": [ [0, 1], [10, 11], [20, 21] ] }
For serializing a named object please use helper class KeyValue
which takes key
and value
as constructor arguments. Usually the type of key is UTF-8 string, but you are free to use any other convertible type (std::u16string
, std::u32string
or any numeric types). For example, MsgPack archive has native support for numbers as keys, they will be converted to string when use with another archives. For get maximum performance, better to avoid any conversions.
To serialize the base class, use the helper method BaseObject()
, like as in the next example.
template <class TArchive> void Serialize(TArchive& archive) { archive << BaseObject<MyBaseClass>(*this); archive << KeyValue("TestInt", TestInt); };
Note
Version 0.75 and earlier support serialization of the base class only via the internal Serialize()
method.
As alternative for internal Serialize()
method also exists approach with defining global functions, it will be useful in next cases:
std::vector
), see next chapter.Note
Internal Serialize()
method has higher priority than global one (in v0.75 was a priority for the global function).
You need to implement SerializeObject()
in the same namespace as the serializing class, or in BitSerializer
:
class TestThirdPartyClass { public: TestThirdPartyClass(int x, int y) noexcept : x(x), y(y) { } // Example of public property int x; // Example of property that is only accessible via a getter/setter [[nodiscard]] int GetY() const noexcept { return y; } void SetY(const int inY) noexcept { this->y = inY; } private: int y; }; // Serializes TestThirdPartyClass. template<typename TArchive> void SerializeObject(TArchive& archive, TestThirdPartyClass& testThirdPartyClass) { // Serialize public property archive << KeyValue("x", testThirdPartyClass.x); // Serialize private property if constexpr (TArchive::IsLoading()) { int y = 0; archive << KeyValue("y", y); testThirdPartyClass.SetY(y); } else { const int y = testThirdPartyClass.GetY(); archive << KeyValue("y", y); } }Serializing a class that represents an array
In this chapter described how to serialize your own class that represent a list of values (similar to std::vector
). For this purpose, need to implement a global function SerializeArray()
in the same namespace as the serializing class, or in BitSerializer
.
Additionally, BitSerializer wants to know the number of elements in the list. This is optional for a text archives like JSON, but mandatory for a binary archive like MsgPack since it stores the size prior the array elements. The size of list can be obtained via one of the following ways:
size(const CMyArray&)
in the same namespace as the serializing class (highest priority).size()
.std::forward_list
).So, in case if your class has a different signature for the size getter than size()
, then you need to implement it as a global function.
Warning
In the previous version of BitSerializer v0.75, was incorrect detecting internal size()
method (if it's not in the std
namespace).
Please take a look at the following example:
// Some custom array type template <typename T> class CMyArray { public: CMyArray() = default; CMyArray(std::initializer_list<T> initList) : mArray(initList) { } [[nodiscard]] size_t GetSize() const noexcept { return mArray.size(); } void Resize(size_t newSize) { mArray.resize(newSize); } [[nodiscard]] const T& At(size_t index) const { return mArray.at(index); } [[nodiscard]] T& At(size_t index) { return mArray.at(index); } T& PushBack(T&& value) { return mArray.emplace_back(std::forward<T>(value)); } private: std::vector<T> mArray; }; // Returns the size of the CMyArray. template <class T> size_t size(const CMyArray<T>& cont) noexcept { return cont.GetSize(); } // Serializes CMyArray. template <class TArchive, class TValue> void SerializeArray(TArchive& arrayScope, CMyArray<TValue>& cont) { if constexpr (TArchive::IsLoading()) { // Resize container when approximate size is known if (const auto estimatedSize = arrayScope.GetEstimatedSize(); estimatedSize != 0 && cont.GetSize() < estimatedSize) { cont.Resize(estimatedSize); } // Load size_t loadedItems = 0; for (; !arrayScope.IsEnd(); ++loadedItems) { TValue& value = (loadedItems < cont.GetSize()) ? cont.At(loadedItems) : cont.PushBack({}); Serialize(arrayScope, value); } // Resize container for case when loaded items less than there are or were estimated cont.Resize(loadedItems); } else { for (size_t i = 0; i < cont.GetSize(); ++i) { Serialize(arrayScope, cont.At(i)); } } }
Additional recommendations:
Most frameworks/engines have their own implementation of the string type, and most likely you will want to add support for serializing these types. BitSerializer allows you to do this in a simple and efficient way by using std::basic_string_view<>
as an intermediate type (supported any char type).
Let's imagine that you would like to implement serialization of your own std::string
alternative, which is called CMyString
. For this purpose you would need two global functions in the same namespace as the serializing class, or in BitSerializer
:
template <class TArchive, typename TKey> bool Serialize(TArchive& archive, TKey&& key, CMyString& value); template <class TArchive> bool Serialize(TArchive& archive, CMyString& value);
These two functions are necessary for serialization any type with and without key into the output archive. For example, object in the JSON format, has named properties, but JSON-array can contain only values.
Additionally, you will need to implement string conversion methods (internal or global), please read more about (convert sub-module). They will add support for using string types as keys, for example it will allow serialization of std::map<CMyString, int>
where CMyString
is used as a key.
This all looks a bit more complicated than serializing an object, but the code is pretty simple, please have a look at the example below:
// Some custom string type class CMyString { public: CMyString() = default; CMyString(const char* str) : mString(str) { } bool operator<(const CMyString& rhs) const { return this->mString < rhs.mString; } const char* data() const noexcept { return mString.data(); } size_t size() const noexcept { return mString.size(); } // Required methods for conversion from/to std::string (can be implemented as external functions) std::string ToString() const { return mString; } void FromString(std::string_view str) { mString = str; } private: std::string mString; }; // Serializes CMyString with key template <class TArchive, typename TKey> bool Serialize(TArchive& archive, TKey&& key, CMyString& value) { if constexpr (TArchive::IsLoading()) { std::string_view stringView; if (Detail::SerializeString(archive, std::forward<TKey>(key), stringView)) { value.FromString(stringView); return true; } } else { std::string_view stringView(value.data(), value.size()); return Detail::SerializeString(archive, std::forward<TKey>(key), stringView); } return false; } // Serializes CMyString without key template <class TArchive> bool Serialize(TArchive& archive, CMyString& value) { if constexpr (TArchive::IsLoading()) { std::string_view stringView; if (Detail::SerializeString(archive, stringView)) { value.FromString(stringView); return true; } return false; } else { std::string_view stringView(value.data(), value.size()); return Detail::SerializeString(archive, stringView); } } int main() { // Save list of custom strings to JSON std::vector<CMyString> srcStrList = { "Red", "Green", "Blue" }; std::string jsonResult; SerializationOptions serializationOptions; serializationOptions.formatOptions.enableFormat = true; BitSerializer::SaveObject<JsonArchive>(srcStrList, jsonResult, serializationOptions); std::cout << "Saved JSON: " << jsonResult << std::endl; // Load JSON-object to std::map based on custom strings std::map<CMyString, CMyString> mapResult; const std::string srcJson = R"({ "Background": "Blue", "PenColor": "White", "PenSize": "3", "PenOpacity": "50" })"; BitSerializer::LoadObject<JsonArchive>(mapResult, srcJson); std::cout << std::endl << "Loaded map: " << std::endl; for (const auto& val : mapResult) { std::cout << "\t" << val.first.ToString() << ": " << val.second.ToString() << std::endl; } return 0; }
Enum types can be serialized as integers or as strings, as you prefer. By default, they serializing as strings, to serialize as integers, use the EnumAsBin
wrapper:
archive << KeyValue("EnumValue", EnumAsBin(enumValue));
To be able to serialize enum
types as string, you need to register a map with string equivalents in the your HEADER file.
// file HttpMethods.h #pragma once #include "bitserializer\string_conversion.h" enum class HttpMethod { Delete = 1, Get = 2, Head = 3 }; REGISTER_ENUM(HttpMethod, { { HttpMethod::Delete, "delete" }, { HttpMethod::Get, "get" }, { HttpMethod::Head, "head" } })Serializing to multiple formats
One of the advantages of BitSerializer is the ability to serialize into multiple formats through a single interface. The following example shows how to save an object to JSON and XML:
class CPoint { public: CPoint(int x, int y) : x(x), y(y) { } template <class TArchive> void Serialize(TArchive& archive) { archive << KeyValue("x", x); archive << KeyValue("y", y); } int x, y; }; int main() { auto testObj = CPoint(100, 200); const auto jsonResult = BitSerializer::SaveObject<JsonArchive>(testObj); std::cout << "JSON: " << jsonResult << std::endl; const auto xmlResult = BitSerializer::SaveObject<XmlArchive>(testObj); std::cout << "XML: " << xmlResult << std::endl; return 0; }
The output result of this code:
JSON: {"x":100,"y":200}
XML: <?xml version="1.0"?><root><x>100</x><y>200</y></root>
The serialization code differs only in the template parameter - JsonArchive and XmlArchive. But here are some moments which need comments. As you can see in the XML was created node with name "root". This is auto generated name when it was not specified explicitly for root node. The library does this just to smooth out differences in the structure of formats. But you are free to set name of root node if needed:
const auto xmlResult = BitSerializer::SaveObject<XmlArchive>(KeyValue("Point", testObj));
The second thing which you would like to customize is default structure of output XML. In this example it does not looks good from XML perspective, as it has specific element for this purpose which known as "attribute". The BitSerializer also allow to customize the serialization behavior for different formats:
template <class TArchive> void Serialize(TArchive& archive) { // Serialize as attributes when archive type is XML if constexpr (TArchive::archive_type == ArchiveType::Xml) { archive << MakeAutoAttributeValue("x", x); archive << MakeAutoAttributeValue("y", y); } else { archive << KeyValue("x", x); archive << KeyValue("y", y); } }
With these changes, the result of this code will look like this:
JSON: {"x":100,"y":200}
XML: <?xml version="1.0"?><Point x="100" y="200"/>
BitSerializer has built-in serialization for all STD containers and most other commonly used types. For add support of required STD type just need to include related header file.
Types Header std::basic_string<>, std::pmr::basic_string<> Part of the basic package std::byte Part of the basic package std::atomic #include "bitserializer/types/std/atomic.h" std::array #include "bitserializer/types/std/array.h" std::vector, std::pmr::vector #include "bitserializer/types/std/vector.h" std::deque, std::pmr::deque #include "bitserializer/types/std/deque.h" std::bitset #include "bitserializer/types/std/bitset.h" std::list, std::pmr::list #include "bitserializer/types/std/list.h" std::forward_list, std::pmr::forward_list #include "bitserializer/types/std/forward_list.h" std::queue, std::priority_queue #include "bitserializer/types/std/queue.h" std::stack #include "bitserializer/types/std/stack.h" std::set, std::multiset, std::pmr::set, std::pmr::multiset #include "bitserializer/types/std/set.h" std::unordered_set, std::unordered_multiset,Few words about serialization smart pointers. There is no any system footprints in output archive, for example empty smart pointer will be serialized as NULL
type in JSON or in any other suitable way for other archive types. When an object is loading into an empty smart pointer, it will be created, and vice versa, when the loaded object is NULL
or does not exist, the smart pointer will be reset. Polymorphism are not supported you should take care about such types by yourself.
BitSerializer does not add any system information when saving the map, for example serialization to JSON would look like this:
std::map<std::string, int> testMap = { { "One", 1 }, { "Two", 2 }, { "Three", 3 }, { "Four", 4 }, { "Five", 5 } }; auto jsonResult = BitSerializer::SaveObject<JsonArchive>(testMap);
Returns result
{ "Five": 5, "Four": 4, "One": 1, "Three": 3, "Two": 2 }
Below is a more complex example, where loading a vector of maps from JSON.
[{ "One": 1, "Three": 3, "Two": 2 }, { "Five": 5, "Four": 4 }]
Code:
std::vector<std::map<std::string, int>> testVectorOfMaps; const std::string inputJson = R"([{"One":1,"Three":3,"Two":2},{"Five":5,"Four":4}])"; BitSerializer::LoadObject<JsonArchive>(testVectorOfMaps, inputJson);
Since all of the most well-known text formats (such as JSON) allow only text keys, BitSerializer attempts to convert the map key to a string (except binary formats like MsgPack). Out of the box, the library supports all the fundamental types (e.g. bool
, int
, float
) as well as some of the std
ones (filesystem::path
, chrono::timepoint
, etc), but if you want to use your own type as the key, you need to implement the conversion to a string. There are several options with internal and external functions, see details here. For example, you can implement two internal methods in your type:
class YourCustomKey { std::string ToString() const { } void FromString(std::string_view str) }Serialization date and time
The ISO 8601 standard was chosen as the representation for the date, time and duration for text type of archives (JSON, XML, YAML, CSV). The MsgPack archive has its own compact time format. For enable serialization of the std::chrono
and time_t
, just include these headers:
#include "bitserializer/types/std/chrono.h" #include "bitserializer/types/std/ctime.h"
The following table contains all supported types with examples of string representations:
Type Format Examples Referencesstd::time_t
YYYY-MM-DDThh:mm:ssZ 1677-09-21T00:12:44Z
chrono::time_point
[±]YYYY-MM-DDThh:mm:ss[.SSS]Z 1872-01-01T04:55:32.021Z
chrono::duration
[±]PnWnDTnHnMnS P125DT55M41S
Time point notes:
std::chrono::duration
type, for example implementation of system_clock
on Linux has range 1678...2262 years.std::chrono::system_clock
has time point with different duration on Windows and Linux, prefer to store time in custom time_point
if you need predictable range (e.g. time_point<system_clock, milliseconds>
).system_clock
types is considered as 1970-01-01 00:00:00 UTC excluding leap seconds.OverflowNumberPolicy
).Duration notes:
OverflowNumberPolicy
).Since std::time_t
is equal to int64_t
, need to use special wrapper CTimeRef
, otherwise time will be serialized as number.
template <class TArchive> void Serialize(TArchive& archive) { archive << KeyValue("Time", CTimeRef(timeValue)); }Conditional loading and versioning
The functional style of serialization used in BitSerializer has one advantage over the declarative one - you can write branches depending on the data. To check the current serialization mode, use two static methods - IsLoading()
and IsSaving()
. As they are «constexpr», you will not have any overhead.
class Foo { public: template <class TArchive> void Serialize(TArchive& archive) { if constexpr (TArchive::IsLoading()) { // Code which executes in loading mode } else { // Code which executes in saving mode } } }
This can be most useful when you need to support multiple versions of a model. By default, library does not add any system fields (like as a version of object), but it's not difficult to add version when you will need:
// Old version of test object (no needs to keep old models, just as example) struct TestUserV1 { std::string name; // Deprecated, need to split to first and last name uint8_t age{}; uint32_t lastOrderId{}; // Deprecated, need to remove template <class TArchive> void Serialize(TArchive& archive) { archive << KeyValue("name", name, Required()); archive << KeyValue("age", age); archive << KeyValue("lastOrderId", lastOrderId); } }; // Actual model struct TestUser { // Introduce version field static constexpr int16_t CurrentVersion = 1; std::string firstName; std::string lastName; uint8_t age{}; std::string country; template <class TArchive> void Serialize(TArchive& archive) { // Load 'version' field if exists int16_t version = TArchive::IsSaving() ? CurrentVersion : 0; archive << KeyValue("version", version); if constexpr (TArchive::IsLoading()) { if (version == 0) { // Import name from old format std::string name; archive << KeyValue("name", name, Required()); const auto spacePos = name.find(' '); firstName = name.substr(0, spacePos); lastName = spacePos != std::string::npos ? name.substr(spacePos + 1) : ""; } else { archive << KeyValue("firstName", firstName, Required()); archive << KeyValue("lastName", lastName, Required()); } } archive << KeyValue("age", age); archive << KeyValue("country", country); } }; int main() { // Save old version std::vector<TestUserV1> oldUsers { { "John Smith", 35, 1254 }, { "Emily Roberts", 27, 4546 }, { "James Murphy", 32, 10653 } }; const auto archive = BitSerializer::SaveObject<MsgPackArchive>(oldUsers); // Loading with import to new version std::vector<TestUser> newUsers; BitSerializer::LoadObject<MsgPackArchive>(newUsers, archive); return 0; }Serialization to streams and files
All archives in the BitSerializer support streams as well as serialization to files. In comparison to serialization to std::string
, streams/files also supports UTF encodings. BitSerializer can detect encoding of input stream by BOM (Byte order mark) and via data analysis, but last is only supported by RapidJson, PugiXml and CSV archives. The output encoding and BOM is configurable via SerializationOptions
. The following example shows how to save/load to std::stream
:
class CPoint { public: CPoint() = default; CPoint(int x, int y) : x(x), y(y) { } template <class TArchive> void Serialize(TArchive& archive) { archive << KeyValue("x", x); archive << KeyValue("y", y); } int x = 0, y = 0; }; int main() { auto testObj = CPoint(100, 200); SerializationOptions serializationOptions; serializationOptions.streamOptions.encoding = Convert::Utf::UtfType::Utf8; serializationOptions.streamOptions.writeBom = false; // Save to string stream std::stringstream outputStream; BitSerializer::SaveObject<JsonArchive>(testObj, outputStream, serializationOptions); std::cout << outputStream.str() << std::endl; // Load from string stream CPoint loadedObj; BitSerializer::LoadObject<JsonArchive>(loadedObj, outputStream); assert(loadedObj.x == testObj.x && loadedObj.y == testObj.y); return 0; }
For save/load to files, BitSerializer provides the following functions (which are just wrappers of serialization methods to streams):
template <typename TArchive, typename T, typename TString> BitSerializer::SaveObjectToFile<TArchive>(T&& object, TString&& path, const SerializationOptions& serializationOptions = DefaultOptions, bool overwrite = false); template <typename TArchive, typename T, typename TString> BitSerializer::LoadObjectFromFile<TArchive>(T&& object, TString&& path, const SerializationOptions& serializationOptions = DefaultOptions);
Note
Note that the stream implementation must support the seekg()
operation to load fields non-linearly.
First, let's list what are considered as errors and will throw exception:
MismatchedTypesPolicy
)OverflowNumberPolicy
)SerializationOptions
UtfEncodingErrorPolicy
)By default, any missed field in the input format (e.g. JSON) is not treated as an error, but you can add Required()
validator if needed. You can handle std::exception
just for log errors, but if you need to provide more detailed information to the user, you may need to handle the following exceptions:
SerializationException
- base BitSerializer exception, contains SerializationErrorCode
ParsingException
- contains information about line number or offset (depending on format type)ValidationException
- contains map of fields with validation errorstry { int testInt; BitSerializer::LoadObject<JsonArchive>(testInt, L"10 ?"); } catch (const BitSerializer::ParsingException& ex) { // Parsing error: Malformed token std::string message = ex.what(); size_t line = ex.Line; size_t offset = ex.Offset; } catch (const BitSerializer::ValidationException& ex) { // Handle validation errors const auto& validationErrors = ex.GetValidationErrors(); } catch (const std::exception& ex) { // Handle any other errors std::string message = ex.what(); }Validation of deserialized values
BitSerializer allows to add an arbitrary number of validation rules to the named values, the syntax is quite simple:
archive << KeyValue("testFloat", testFloat, Required(), Validate::Range(-1.0f, 1.0f));
For handle validation errors, need to catch special exception ValidationException
, it is thrown at the end of deserialization (when all errors have been collected). By default, the number of errors is unlimited, but it can be set using maxValidationErrors
in SerializationOptions
. The map of validation errors can be get by calling method GetValidationErrors()
from the exception object, it contains paths to fields with errors lists. The default error message can be overridden (you can also pass string ID for further localization):
archive << KeyValue("Age", mAge, Required("Age is required"), Validate::Range(0, 150, "Age should be in the range 0...150"));
The list of validators "out of the box" is not so rich, but it will expand in the future.
Signature DescriptionRequired(errorMessage = nullptr)
Validates that field is deserialized Range(min, max, errorMessage = nullptr)
Validates range of value, can be applied for any type that has operators '<' and '>' (e.g. std::chrono
types) MinSize(minSize, errorMessage = nullptr)
Validates that the container or string size is not less than the specified minimum MaxSize(maxSize, errorMessage = nullptr)
Validates that the size of a container or string does not exceed the specified maximum Email(errorMessage = nullptr)
The email validator, generally complies with the RFC standard with the exception of: quoted parts, comments, SMTPUTF8 and IP address as domain part PhoneNumber(minDigits = 7, maxDigits = 15, isPlusRequired = true, errorMessage = nullptr)
The phone number validator, examples:
All validators are declared in the BitSerializer::Validate
namespace, except Required
which also has alias in the BitSerializer
.
Note
In the previously released v0.75, all validators were declared in the BitSerializer namespace.
Usage example:
using namespace BitSerializer; using JsonArchive = BitSerializer::Json::RapidJson::JsonArchive; class UserModel { public: template <class TArchive> void Serialize(TArchive& archive) { archive << KeyValue("Id", mId, Required()); archive << KeyValue("Age", mAge, Required("Age is required"), Validate::Range(0, 150, "Age should be in the range 0...150")); archive << KeyValue("FirstName", mFirstName, Required(), Validate::MaxSize(16)); archive << KeyValue("LastName", mLastName, Required(), Validate::MaxSize(16)); archive << KeyValue("Email", mEmail, Required(), Validate::Email()); // Custom validation with lambda archive << KeyValue("NickName", mNickName, [](const std::string& value, bool isLoaded) -> std::optional<std::string> { // Loaded string should has text without spaces or should be NULL if (!isLoaded || value.find_first_of(' ') == std::string::npos) { return std::nullopt; } return "The field must not contain spaces"; }); } private: uint64_t mId = 0; uint16_t mAge = 0; std::string mFirstName; std::string mLastName; std::string mEmail; std::string mNickName; }; int main() { UserModel user; const char* json = R"({ "Id": 12420, "Age": 500, "FirstName": "John Smith-Cotatonovich", "NickName": "Smith 2000", "Email": "smith 2000@mail.com" })"; try { BitSerializer::LoadObject<JsonArchive>(user, json); } catch (BitSerializer::ValidationException& ex) { const auto& validationErrors = ex.GetValidationErrors(); std::cout << "Validation errors: " << std::endl; for (const auto& keyErrors : validationErrors) { std::cout << "Path: " << keyErrors.first << std::endl; for (const auto& err : keyErrors.second) { std::cout << "\t" << err << std::endl; } } } catch (std::exception& ex) { std::cout << ex.what(); } return EXIT_SUCCESS; }
The result of execution this code:
Validation errors:
Path: /Age
Age should be in the range 0...150
Path: /Email
Invalid email address
Path: /FirstName
The maximum size of this field should not exceed 16
Path: /LastName
This field is required
Path: /NickName
The field must not contain spaces
Returned paths for invalid values is dependent to archive type, in this sample it's JSON Pointer (RFC 6901).
The new C++ 17 ability «if constexpr» helps to generate clear error messages. If you try to serialize an object that is not supported at the current level of the archive, you will receive a simple error message.
template <class TArchive> inline void Serialize(TArchive& archive) { // Error C2338 BitSerializer. The archive doesn't support serialize fundamental type without key on this level. archive << testBool; // Proper use archive << KeyValue("testString", testString); };
Each of the supported archives has its own page with details (installation, features, samples, etc.):
Additionally, you may want to use the string conversion submodule.
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