It is fairly easy to create a simple game with Unicorn Console.
You could create directly a UNI empty file with at least the section code ("__python__" or "__lua__" or "__javascript__"), with the 3 functions that will be called by the engine.
With Python:
unicorn / python cartridge version 1 __python__ def _init(): pass def _update(): pass def _draw(): cls() unicorn_print("Hello World", 40, 64, 1)
With Lua:
function _init() end function _update() end function _draw() cls() print("Hello World", 40, 64, 1) end
With javascript:
function _init() {
}
function _update() {
}
function _draw() {
}
You can test it with with the devkit:
./target/release/uc-devkit -s helloworld.uni
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