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Showing content from https://github.com/Genesis-Embodied-AI/Genesis below:

Genesis-Embodied-AI/Genesis: A generative world for general-purpose robotics & embodied AI learning.

  1. What is Genesis?
  2. Key Features
  3. Quick Installation
  4. Docker
  5. Documentation
  6. Contributing to Genesis
  7. Support
  8. License and Acknowledgments
  9. Associated Papers
  10. Citation

Genesis is a physics platform designed for general-purpose Robotics/Embodied AI/Physical AI applications. It is simultaneously multiple things:

  1. A universal physics engine re-built from the ground up, capable of simulating a wide range of materials and physical phenomena.
  2. A lightweight, ultra-fast, pythonic, and user-friendly robotics simulation platform.
  3. A powerful and fast photo-realistic rendering system.
  4. A generative data engine that transforms user-prompted natural language description into various modalities of data.

Powered by a universal physics engine re-designed and re-built from the ground up, Genesis integrates various physics solvers and their coupling into a unified framework. This core physics engine is further enhanced by a generative agent framework that operates at an upper level, aiming towards fully automated data generation for robotics and beyond.

Note: Currently, we are open-sourcing the underlying physics engine and the simulation platform. Our generative framework is a modular system that incorporates many different generative modules, each handling a certain range of data modalities, routed by a high level agent. Some of the modules integrated existing papers and some are still under submission. Access to our generative feature will be gradually rolled out in the near future. If you are interested, feel free to explore more in the paper list below.

Genesis aims to:

Project Page: https://genesis-embodied-ai.github.io/

Install PyTorch first following the official instructions.

Then, install Genesis via PyPI:

pip install genesis-world  # Requires Python>=3.10,<3.13;

For the latest version to date, make sure that pip is up-to-date via pip install --upgrade pip, then run command:

pip install git+https://github.com/Genesis-Embodied-AI/Genesis.git

Note that the package must still be updated manually to sync with main branch.

Users seeking to edit the source code of Genesis are encourage to install Genesis in editable mode. First, make sure that genesis-world has been uninstalled, then clone the repository and install locally:

git clone https://github.com/Genesis-Embodied-AI/Genesis.git
cd Genesis
pip install -e ".[dev]"

If you want to use Genesis from Docker, you can first build the Docker image as:

docker build -t genesis -f docker/Dockerfile docker

Then you can run the examples inside the docker image (mounted to /workspace/examples):

xhost +local:root # Allow the container to access the display

docker run --gpus all --rm -it \
-e DISPLAY=$DISPLAY \
-v /dev/dri:/dev/dri \
-v /tmp/.X11-unix/:/tmp/.X11-unix \
-v $PWD:/workspace \
genesis

AMD users can use Genesis using the docker/Dockerfile.amdgpu file, which is built by running:

docker build -t genesis-amd -f docker/Dockerfile.amdgpu docker

and can then be used by running:

docker run -it --network=host \
 --device=/dev/kfd \
 --device=/dev/dri \
 --group-add=video \
 --ipc=host \
 --cap-add=SYS_PTRACE \
 --security-opt seccomp=unconfined \
 --shm-size 8G \
 -v $PWD:/workspace \
 -e DISPLAY=$DISPLAY \
 genesis-amd

The examples will be accessible from /workspace/examples. Note: AMD users should use the vulkan backend. This means you will need to call gs.init(vulkan) to initialise Genesis.

Comprehensive documentation is available in English, Chinese, and Japanese. This includes detailed installation steps, tutorials, and API references.

The Genesis project is an open and collaborative effort. We welcome all forms of contributions from the community, including:

Refer to our contribution guide for more details.

License and Acknowledgments

The Genesis source code is licensed under Apache 2.0.

Genesis's development has been made possible thanks to these open-source projects:

Genesis is a large scale effort that integrates state-of-the-art technologies of various existing and on-going research work into a single system. Here we include a non-exhaustive list of all the papers that contributed to the Genesis project in one way or another:

... and many more on-going work.

If you use Genesis in your research, please consider citing:

@misc{Genesis,
  author = {Genesis Authors},
  title = {Genesis: A Generative and Universal Physics Engine for Robotics and Beyond},
  month = {December},
  year = {2024},
  url = {https://github.com/Genesis-Embodied-AI/Genesis}
}

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