https://github.com/CloudBreadProject/CloudBread-Unity-SDK
Import CloudBread-Unity-SDK-master – Asset – CloudBread floder )
) As you can see, CloudBread menu is appeared
.json.postman_collection
) in your Unity Project )Search APIs, you want to use, and Generate Client File button Click
5. Change CloudBread Address demo server into your ServerCloudBread – Resources – CB.Settings Click
)
Here, you can change settings about server address and encrypt keys
6. Call APIs when you want to usefill data needed when you request Post, Like Next.
var postData = new CloudBread.CloudBread.PostCBSelGameEvents { memberID = "aaa" }; CloudBread.CloudBread.RequestCBSelGameEvents (postData, callback);
You can receive Response data as Callback.
public void callback(CloudBread.CloudBread.ReceiveCBSelGameEvents[] callbackData) { print (callbackData.ToString ()); }
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