You can access the full docs at docs.gaming.chainsafe.io.
Our codebase is quite easy to use. To immediately start with reading from the blockchain, once you've installed our core package,you can simply drag and drop our Web3Unity prefab to the scene and do the following
async void Awake() { await Web3Unity.Instance.Initialize(false); var balance = await Web3Unity.Web3.Erc20.GetBalanceOf(contractAddress, accountAddress); }
Additional prefab scripts can be found here docs.gaming.chainsafe.io/current/sample-scripts.
setup
script.src/UnitySampleProject
in Unity and start hacking!src/ChainSafe.Gaming.Unity/publish-to-unity-package
script from within the folder it is in. This will build and publish the libraries to the UPM package's folder, thus making any new code accessible inside Unity.We take all security issues seriously, if you believe you have found a security issue within a ChainSafe project please notify us immediately. If an issue is confirmed, we will take all necessary precautions to ensure a statement and patch release is made in a timely manner.
Please email us a description of the flaw and any related information (e.g. reproduction steps, version) to security at chainsafe dot io.
RetroSearch is an open source project built by @garambo | Open a GitHub Issue
Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo
HTML:
3.2
| Encoding:
UTF-8
| Version:
0.7.4