A RetroSearch Logo

Home - News ( United States | United Kingdom | Italy | Germany ) - Football scores

Search Query:

Showing content from https://ghostarchive.org/varchive/youtube/20211212/96nFJIxW-34 below:

ADG Filler #48 - Is the Doom Engine a Raycaster?

Uploader: Pixelmusement

Original upload date: Fri, 19 Jun 2015 00:00:00 GMT

Archive date: Mon, 29 Nov 2021 09:51:45 GMT

So there's a bit of a debate out there as to whether or not the Doom Engine, used in a variety of games, not just the original Doom, is a raycaster like Wolfenstein 3D or not. Well, after doing a bit

...

of research, here's the definitive answer! For more information on how the Doom Engine works, here's a very good run-down of what the source code is doing behind the scenes: http://fabiensanglard.net/doomIphone/doomClassicRenderer.php ------------------------------------------ Additional Information and Corrections: * I couldn't think of a good way to demonstrate most of what I was talking about, as it can be difficult to intentionally create some of the potential issues the engine can run into. Fortunately, I stumbled across one just looking through random Doom levels with Doom Builder 2. Easy to see how it was missed too given all the textures in that area were primarily red. :B ------------------------------------------ Pixelmusement Website: http://www.pixelships.com ADG on Pixelmusement: http://www.pixelships.com/adg Alphabetical Index of ADG Episodes: http://www.pixelships.com/adg/index2.html

Show more

RetroSearch is an open source project built by @garambo | Open a GitHub Issue

Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo

HTML: 3.2 | Encoding: UTF-8 | Version: 0.7.4