Mozilla code only uses a subset of C++. Runtime type information (RTTI) is disabled, as it tends to cause a very large increase in codesize. This means that dynamic_cast
, typeid()
and <typeinfo>
cannot be used in Mozilla code. Also disabled are exceptions; do not use try
/catch
or throw any exceptions. Libraries that throw exceptions may be used if you are willing to have the throw instead be treated as an abort.
On the side of extending C++, we compile with -fno-strict-aliasing
. This means that when reinterpreting a pointer as a differently-typed pointer, you don’t need to adhere to the “effective type” (of the pointee) rule from the standard (aka. “the strict aliasing rule”) when dereferencing the reinterpreted pointer. You still need make sure that you don’t violate alignment requirements and need to make sure that the data at the memory location pointed to forms a valid value when interpreted according to the type of the pointer when dereferencing the pointer for reading. Likewise, if you write by dereferencing the reinterpreted pointer and the originally-typed pointer might still be dereferenced for reading, you need to make sure that the values you write are valid according to the original type. This value validity issue is moot for e.g. primitive integers for which all bit patterns of their size are valid values.
As of Mozilla 59, C++14 mode is required to build Mozilla.
As of Mozilla 67, MSVC can no longer be used to build Mozilla.
As of Mozilla 73, C++17 mode is required to build Mozilla.
This means that C++17 can be used where supported on all platforms. The list of acceptable features is given below:
GCC
Clang
Current minimal requirement
8.1
8.0
Feature
GCC
Clang
Can be used in code
type_t &&
4.3
2.9
Yes (see notes)
ref qualifiers on methods
4.8.1
2.9
Yes
default member-initializers (except for bit-fields)
4.7
3.0
Yes
default member-initializers (for bit-fields)
8
6
No
variadic templates
4.3
2.9
Yes
Initializer lists
4.4
3.1
Yes
static_assert
4.3
2.9
Yes
auto
4.4
2.9
Yes
lambdas
4.5
3.1
Yes
decltype
4.3
2.9
Yes
Foo<Bar<T>>
4.3
2.9
Yes
auto func() -> int
4.4
3.1
Yes
Templated aliasing
4.7
3.0
Yes
nullptr
4.6
3.0
Yes
enum foo : int16_t
{};
4.4
2.9
Yes
enum class foo {}
;
4.4
2.9
Yes
enum foo;
4.6
3.1
Yes
[[attributes]]
4.8
3.3
No (see notes)
constexpr
4.6
3.1
Yes
alignas
4.8
3.3
Yes
alignof
4.8
3.3
Yes, but see notes ; only clang 3.6 claims as_feature(cxx_alignof)
Delegated constructors
4.7
3.0
Yes
Inherited constructors
4.8
3.3
Yes
explicit operator bool()
4.5
3.0
Yes
char16_t/u"string"
4.4
3.0
Yes
R"(string)"
4.5
3.0
Yes
operator""()
4.7
3.1
Yes
=delete
4.4
2.9
Yes
=default
4.4
3.0
Yes
unrestricted unions
4.6
3.1
Yes
for (auto x : vec)
(be careful about the type of the iterator)
4.6
3.0
Yes
override
/final
4.7
3.0
Yes
thread_local
4.8
3.3
No (see notes)
function template default arguments
4.3
2.9
Yes
local structs as template parameters
4.5
2.9
Yes
extended friend declarations
4.7
2.9
Yes
0b100
(C++14)
4.9
2.9
Yes
Tweaks to some C++ contextual conversions (C++14)
4.9
3.4
Yes
Return type deduction (C++14)
4.9
3.4
Yes (but only in template code when you would have used decltype (complex-expression)
)
Generic lambdas (C++14)
4.9
3.4
Yes
Initialized lambda captures (C++14)
4.9
3.4
Yes
Digit separator (C++14)
4.9
3.4
Yes
Variable templates (C++14)
5.0
3.4
Yes
Relaxed constexpr (C++14)
5.0
3.4
Yes
Aggregate member initialization (C++14)
5.0
3.3
Yes
Clarifying memory allocation (C++14)
5.0
3.4
Yes
[[deprecated]] attribute (C++14)
4.9
3.4
No (see notes)
Sized deallocation (C++14)
5.0
3.4
No (see notes)
Concepts (Concepts TS)
6.0
—
No
Inline variables (C++17)
7.0
3.9
Yes
constexpr_if (C++17)
7.0
3.9
Yes
constexpr lambdas (C++17)
—
—
No
Structured bindings (C++17)
7.0
4.0
Yes
Separated declaration and condition in if
, switch
(C++17)
7.0
3.9
Yes
Fold expressions (C++17)
6.0
3.9
Yes
[[fallthrough]], [[maybe_unused]], [[nodiscard]] (C++17)
7.0
3.9
Yes
Aligned allocation/deallocation (C++17)
7.0
4.0
No (see notes)
Designated initializers (C++20)
8.0 (4.7)
10.0 (3.0)
Yes [sic] (see notes)
#pragma once
3.4
Yes
Not until we normalize headers
Source code information capture
8.0
—
No
Sources NotesImplicit move method generation cannot be used.
Several common attributes are defined in mozilla/Attributes.h or nscore.h.
Some alignment utilities are defined in mozilla/Alignment.h.
Caution
MOZ_ALIGNOF
and alignof
don’t have the same semantics. Be careful of what you expect from them.
[[deprecated]]
If we have deprecated code, we should be removing it rather than marking it as such. Marking things as [[deprecated]]
also means the compiler will warn if you use the deprecated API, which turns into a fatal error in our automation builds, which is not helpful.
Our compilers all support this (custom flags are required for GCC and Clang), but turning it on breaks some classes’ operator new
methods, and some work would need to be done to make it an efficiency win with our custom memory allocator.
Our custom memory allocator doesn’t have support for these functions.
thread_local
is not supported on Android.
Despite their late addition to C++ (and lack of official support by compilers until relatively recently), C++20’s designated initializers are merely a subset of a feature originally introduced in C99 – and this subset has been accepted without comment in C++ code since at least GCC 4.7 and Clang 3.0.
The Mozilla codebase contains within it several subprojects which follow different rules for which libraries can and can’t be used it. The rules listed here apply to normal platform code, and assume unrestricted usability of MFBT or XPCOM APIs.
Warning
The rest of this section is a draft for expository and exploratory purposes. Do not trust the information listed here.
What follows is a list of standard library components provided by Mozilla or the C++ standard. If an API is not listed here, then it is not permissible to use it in Mozilla code. Deprecated APIs are not listed here. In general, prefer Mozilla variants of data structures to standard C++ ones, even when permitted to use the latter, since Mozilla variants tend to have features not found in the standard library (e.g., memory size tracking) or have more controllable performance characteristics.
A list of approved standard library headers is maintained in config/stl-headers.mozbuild.
Data structuresName
Header
STL equivalent
Notes
AutoTArray
nsTArray.h
Like nsTArray
, but will store a small amount as stack storage
nsAutoTObserverArray
nsTObserverArray.h
Like nsTObserverArray
, but will store a small amount as stack storage
mozilla::BloomFilter
mozilla/BloomFilter.h
Probabilistic set membership (see Wikipedia)
nsClassHashtable
nsClassHashtable.h
Adaptation of nsTHashtable, see XPCOM Hashtable Guide
nsCOMArray
nsCOMArray.h
Like nsTArray<nsCOMPtr<T>>
nsTHashMap
nsTHashMap.h
std::unordered_map
Adaptation of nsTHashtable
, see XPCOM Hashtable Guide
nsTHashSet
nsTHashSet.h
std::unordered_set
Adaptation of nsTHashtable
, see XPCOM Hashtable Guide
nsDeque
nsDeque.h
std::deque<T>
mozilla::EnumSet
mozilla/EnumSet.h
Like std::set
, but for enum classes.
mozilla::Hash{Map,Set}
std::unordered_{map,set}
A general purpose hash map and hash set.
nsInterfaceHashtable
nsInterfaceHashtable.h
std::unordered_map
Adaptation of nsTHashtable
, see XPCOM Hashtable Guide
mozilla::LinkedList
mozilla/LinkedList.h
std::list
Doubly-linked list
nsRefPtrHashtable
nsRefPtrHashtable.h
std::unordered_map
Adaptation of nsTHashtable
, see XPCOM Hashtable Guide
mozilla::SegmentedVector
mozilla/SegmentedVector.h
std::deque
w/o O(1) pop_front
Doubly-linked list of vector elements
mozilla::SplayTree
mozilla/SplayTree.h
Quick access to recently-accessed elements (see Wikipedia)
nsTArray
nsTArray.h
std::vector
nsTHashtable
nsTHashtable.h
std::unordered_{map,set}
See XPCOM Hashtable Guide, you probably want a subclass
nsTObserverArray
nsTObserverArray.h
Like nsTArray
, but iteration is stable even through mutation
nsTPriorityQueue
nsTPriorityQueue.h
std::priority_queue
Unlike the STL class, not a container adapter
mozilla::Vector
mozilla/Vector.h
std::vector
mozilla::Buffer
mozilla/Buffer.h
Unlike Array
, has a run-time variable length. Unlike Vector
, does not have capacity and growth mechanism. Unlike Span
, owns its buffer.
Name
Header
STL equivalent
Notes
mozilla::Array
mfbt/Array.h
safe array index
mozilla::AssertedCast
mfbt/Casting.h
casts
mozilla::CheckedInt
mfbt/CheckedInt.h
avoids overflow
nsCOMPtr
xpcom/base/nsCOMPtr.h
std::shared_ptr
mozilla::EnumeratedArray
mfbt/EnumeratedArray.h
mozilla::Array
mozilla::Maybe
mfbt/Maybe.h
std::optional
mozilla::RangedPtr
mfbt/RangedPtr.h
like mozilla::Span
but with two pointers instead of pointer and length
mozilla::RefPtr
mfbt/RefPtr.h
std::shared_ptr
mozilla::Span
mozilla/Span.h
gsl::span
, absl::Span
, std::string_view
, std::u16string_view
Rust’s slice concept for C++ (without borrow checking)
StaticRefPtr
xpcom/base/StaticPtr.h
nsRefPtr
w/o static constructor
mozilla::UniquePtr
mfbt/UniquePtr.h
std::unique_ptr
mozilla::WeakPtr
mfbt/WeakPtr.h
std::weak_ptr
nsWeakPtr
xpcom/base/nsWeakPtr.h
std::weak_ptr
See the Mozilla internal string guide for usage of nsAString
(our copy-on-write replacement for std::u16string
) and nsACString
(our copy-on-write replacement for std::string
).
Be sure not to introduce further uses of std::wstring
, which is not portable! (Some uses exist in the IPC code.)
mozilla::BinarySearch
mfbt/BinarySearch.h
mozilla::BitwiseCast
mfbt/Casting.h
(strict aliasing-safe cast)
mozilla/MathAlgorithms.h
(rotate, ctlz, popcount, gcd, abs, lcm)
mozilla::RollingMean
mfbt/RollingMean.h
()
Name
Header
STL/boost equivalent
Notes
mozilla::Atomic
mfbt/Atomic.h
std::atomic
mozilla::CondVar
xpcom/threads/CondVar.h
std::condition_variable
mozilla::DataMutex
xpcom/threads/DataMutex.h
boost::synchronized_value
mozilla::Monitor
xpcom/threads/Monitor.h
mozilla::Mutex
xpcom/threads/Mutex.h
std::mutex
mozilla::ReentrantMonitor
xpcom/threads/ReentrantMonitor.h
mozilla::StaticMutex
xpcom/base/StaticMutex.h
std::mutex
Mutex that can (and in fact, must) be used as a global/static variable.
MiscellaneousName
Header
STL/boost equivalent
Notes
mozilla::AlignedStorage
mfbt/Alignment.h
std::aligned_storage
mozilla::MaybeOneOf
mfbt/MaybeOneOf.h
std::optional<std::variant<T1, T2>>
~ mozilla::Maybe<union {T1, T2}>
mozilla::CompactPair
mfbt/CompactPair.h
std::tuple<T1, T2>
minimal space!
mozilla::TimeStamp
xpcom/ds/TimeStamp.h
std::chrono::time_point
mozilla/PodOperations.h
C++ versions of memset
, memcpy
, etc.
mozilla/ArrayUtils.h
mozilla/Compression.h
mozilla/Endian.h
mozilla/FloatingPoint.h
mozilla/HashFunctions.h
std::hash
mozilla/Move.h
std::move
, std::swap
, std::forward
Some Mozilla-defined data structures provide STL-style iterators and are usable in range-based for loops as well as STL algorithms.
Currently, these include:
Name
Header
Bug(s)
Iterator category
Notes
nsTArray
xpcom/ds/n sTArray.h
Random-access
Also reverse-iterable. Also supports remove-erase pattern via RemoveElementsAt method. Also supports back-inserting output iterators via MakeBackInserter
function.
nsBaseHashtable
and subclasses: nsTHashMap
nsTHashSet
nsClassHashtable
nsInterfaceHashtable
nsRefPtrHashtable
xpcom/ds/nsBaseHashtable.h
xpcom/ds/nsTHashMap.h
xpcom/ds/nsTHashSet.h
xpcom/ds/nsClassHashtable.h
xpcom/ds/nsInterfaceHashtable.h
xpcom/ds/nsRefPtrHashtable.h
Forward
nsCOMArray
xpcom/ds/nsCOMArray.h
Random-access
Also reverse-iterable.
Array
EnumerationArray
RangedArray
mfbt/Array.h
mfbt/EnumerationArray.h
mfbt/RangedArray.h
Random-access
Also reverse-iterable.
Buffer
mfbt/Buffer.h
Random-access
Also reverse-iterable.
DoublyLinkedList
mfbt/DoublyLinkedList.h
Forward
EnumeratedRange
mfbt/EnumeratedRange.h
Missing
Also reverse-iterable.
IntegerRange
mfbt/IntegerRange.h
Missing
Also reverse-iterable.
SmallPointerArray
mfbt/SmallPointerArray.h
Random-access
Span
mfbt/Span.h
Random-access
Also reverse-iterable.
Note that if the iterator category is stated as “missing”, the type is probably only usable in range-based for. This is most likely just an omission, which could be easily fixed.
Useful in this context are also the class template IteratorRange
(which can be used to construct a range from any pair of iterators) and function template Reversed
(which can be used to reverse any range), both defined in mfbt/ReverseIterator.h
(You probably shouldn’t be using global variables to begin with. Quite apart from the weighty software-engineering arguments against them, globals affect startup time! But sometimes we have to do ugly things.)
Non-portable example:
FooBarClass static_object(87, 92); void bar() { if (static_object.count > 15) { ... } }
Once upon a time, there were compiler bugs that could result in constructors not being called for global objects. Those bugs are probably long gone by now, but even with the feature working correctly, there are so many problems with correctly ordering C++ constructors that it’s easier to just have an init function:
static FooBarClass* static_object; FooBarClass* getStaticObject() { if (!static_object) static_object = new FooBarClass(87, 92); return static_object; } void bar() { if (getStaticObject()->count > 15) { ... } }Don’t use exceptions
See the introduction to the “C++ language features” section at the start of this document.
Don’t use Run-time Type InformationSee the introduction to the “C++ language features” section at the start of this document.
If you need runtime typing, you can achieve a similar result by adding a classOf()
virtual member function to the base class of your hierarchy and overriding that member function in each subclass. If classOf()
returns a unique value for each class in the hierarchy, you’ll be able to do type comparisons at runtime.
See the section “C++ and Mozilla standard libraries”.
Use C++ lambdas, but with careC++ lambdas are supported across all our compilers now. Rejoice! We recommend explicitly listing out the variables that you capture in the lambda, both for documentation purposes, and to double-check that you’re only capturing what you expect to capture.
Use namespacesNamespaces may be used according to the style guidelines in C++ Coding style.
Don’t mix varargs and inlinesWhat? Why are you using varargs to begin with?! Stop that at once!
Make header files compatible with C and C++Non-portable example:
/*oldCheader.h*/ int existingCfunction(char*); int anotherExistingCfunction(char*); /* oldCfile.c */ #include "oldCheader.h" ... // new file.cpp extern "C" { #include "oldCheader.h" }; ...
If you make new header files with exposed C interfaces, make the header files work correctly when they are included by both C and C++ files.
(If you need to include a C header in new C++ files, that should just work. If not, it’s the C header maintainer’s fault, so fix the header if you can, and if not, whatever hack you come up with will probably be fine.)
Portable example:
/* oldCheader.h*/ PR_BEGIN_EXTERN_C int existingCfunction(char*); int anotherExistingCfunction(char*); PR_END_EXTERN_C /* oldCfile.c */ #include "oldCheader.h" ... // new file.cpp #include "oldCheader.h" ...
There are number of reasons for doing this, other than just good style. For one thing, you are making life easier for everyone else, doing the work in one common place (the header file) instead of all the C++ files that include it. Also, by making the C header safe for C++, you document that “hey, this file is now being included in C++”. That’s a good thing. You also avoid a big portability nightmare that is nasty to fix…
Use override on subclass virtual member functionsThe override
keyword is supported in C++11 and in all our supported compilers, and it catches bugs.
Many classes shouldn’t be copied or assigned. If you’re writing one of these, the way to enforce your policy is to declare a deleted copy constructor as private and not supply a definition. While you’re at it, do the same for the assignment operator used for assignment of objects of the same class. Example:
class Foo { ... private: Foo(const Foo& x) = delete; Foo& operator=(const Foo& x) = delete; };
Any code that implicitly calls the copy constructor will hit a compile-time error. That way nothing happens in the dark. When a user’s code won’t compile, they’ll see that they were passing by value, when they meant to pass by reference (oops).
Be careful of overloaded methods with like signaturesIt’s best to avoid overloading methods when the type signature of the methods differs only by one “abstract” type (e.g. PR_Int32
or int32
). What you will find as you move that code to different platforms, is suddenly on the Foo2000 compiler your overloaded methods will have the same type-signature.
Non-portable code:
class FooClass { // having such similar signatures // is a bad idea in the first place. void doit(long); void doit(short); }; void B::foo(FooClass* xyz) { xyz->doit(45); }
Be sure to type your scalar constants, e.g., uint32_t(10)
or 10L
. Otherwise, you can produce ambiguous function calls which potentially could resolve to multiple methods, particularly if you haven’t followed (2) above. Not all of the compilers will flag ambiguous method calls.
Portable code:
class FooClass { // having such similar signatures // is a bad idea in the first place. void doit(long); void doit(short); }; void B::foo(FooClass* xyz) { xyz->doit(45L); }Use nsCOMPtr in XPCOM code
See the nsCOMPtr
User Manual for usage details.
This rule occasionally surprises people who’ve been hacking C++ for decades. But it comes directly from the C++ standard!
According to the C++ Standard, 17.4.3.1.2 Global Names [lib.global.names], paragraph 1:
Certain sets of names and function signatures are always reserved to the implementation:
Each name that contains a double underscore (__) or begins with an underscore followed by an uppercase letter (2.11) is reserved to the implementation for any use.
Each name that begins with an underscore is reserved to the implementation for use as a name in the global namespace.
Don’t write an #include
inside an #ifdef
if you could instead put it outside. Unconditional includes are better because they make the compilation more similar across all platforms and configurations, so you’re less likely to cause stupid compiler errors on someone else’s favorite platform that you never use.
Bad code example:
#ifdef MOZ_ENABLE_JPEG_FOUR_BILLION #include <stdlib.h> // <--- don't do this #include "jpeg4e9.h" // <--- only do this if the header really might not be there #endif
Of course when you’re including different system files for different machines, you don’t have much choice. That’s different.
Every .cpp source file should have a unique nameEvery object file linked into libxul needs to have a unique name. Avoid generic names like nsModule.cpp and instead use nsPlacesModule.cpp.
Turn on warnings for your compiler, and then write warning free codeWhat generates a warning on one platform will generate errors on another. Turn warnings on. Write warning-free code. It’s good for you. Treat warnings as errors by adding ac_add_options --enable-warnings-as-errors
to your mozconfig file.
struct
or class
Some compilers do not pack the bits when different bitfields are given different types. For example, the following struct might have a size of 8 bytes, even though it would fit in 1:
struct { char ch: 1; int i: 1; };Don’t use an enum type for a bitfield
The classic example of this is using PRBool
for a boolean bitfield. Don’t do that. PRBool
is a signed integer type, so the bitfield’s value when set will be -1
instead of +1
, which—I know, crazy, right? The things C++ hackers used to have to put up with…
You shouldn’t be using PRBool
anyway. Use bool
. Bitfields of type bool
are fine.
Enums are signed on some platforms (in some configurations) and unsigned on others and therefore unsuitable for writing portable code when every bit counts, even if they happen to work on your system.
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