A RetroSearch Logo

Home - News ( United States | United Kingdom | Italy | Germany ) - Football scores

Search Query:

Showing content from https://ffmpeg.org/pipermail/ffmpeg-devel/2007-January/027384.html below:

[Ffmpeg-devel] LucasArts SANM (Smush v2) decoder

[Ffmpeg-devel] LucasArts SANM (Smush v2) decoder [Ffmpeg-devel] LucasArts SANM (Smush v2) decoderCyril Zorin cyril.zorin
Sun Jan 14 22:45:11 CET 2007
Hi all,

I have two decoders (one audio, one video) and a demuxer for the  
LucasArts Smush v2 (aka SANM) video format/codec.

It turns out that the max audio frame size for SANM is 294000, but I  
recall that some people were against increasing the current value of  
192000 in avcodec.h.

In this case, is it alright if I stick a TODO in my demuxer that  
ignores audio frames until there's API support for such large ones,  
this way we'll at least have video?

Thanks.


More information about the ffmpeg-devel mailing list

RetroSearch is an open source project built by @garambo | Open a GitHub Issue

Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo

HTML: 3.2 | Encoding: UTF-8 | Version: 0.7.4