On Tue, 9 Jan 2007, Luca Barbato wrote: > Joerg Anders wrote: > > > > Yes and no! The OpenGL animation can supply frames in simple 24 bit RGB > > format. I should write a codec which codes RGB to ... what ? Or is > > RGB already the destination format ? > > In that case you may pipe the raw data directly to ffmpeg and have it > converted in something more compact and understandable or you may just > do something like libavformat/dv1394.c > > I was thinking that you wanted to feed ffmpeg/ffserver with some sort of > vector data that the client would have to render later. Such thing exists: chromium.sf.net it works on the OpenGL layer. instead of having a big render system. You have a system per display. Stefan
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