Joerg Anders wrote: > > Yes and no! The OpenGL animation can supply frames in simple 24 bit RGB > format. I should write a codec which codes RGB to ... what ? Or is > RGB already the destination format ? In that case you may pipe the raw data directly to ffmpeg and have it converted in something more compact and understandable or you may just do something like libavformat/dv1394.c I was thinking that you wanted to feed ffmpeg/ffserver with some sort of vector data that the client would have to render later. lu -- Luca Barbato Gentoo/linux Gentoo/PPC http://dev.gentoo.org/~lu_zero
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