Michael Niedermayer wrote: > Hi > > > > if your filter has 2 inputs and you receive a push from input #1 theres > nothing ill defined, you simply are then in a state of having one input frame > and waiting for the second push, when that comes in you can output your frame > as push to the next filter > Hello, That + filter that consumes M frames and produces N frames + filter that needs several frames (temporal denoisers) means there might be some internal buffers at each filter level. One thing i don't get thought, is in the case mentionned above, how do you handle input1 bursting several frames while input2 is not ready ? These frames are buffered between input1 and current filter ? How do you setup the buffer size if any ? Dynamically ? Do you run each filter each time a frame is pushed to another filter ? Thanks
RetroSearch is an open source project built by @garambo | Open a GitHub Issue
Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo
HTML:
3.2
| Encoding:
UTF-8
| Version:
0.7.4