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Showing content from https://en.wikiversity.org/wiki/Topic:Computational_geometry below:

Computational geometry - Wikiversity

In computer science, computational geometry is the study of algorithms to solve problems stated in terms of geometry. Some purely geometrical problems arise out of the study of computational geometric algorithms, and the study of such problems is also considered to be part of computational geometry.

The main impetus for the development of computational geometry as a discipline was progressing in computer graphics, computer-aided design, and manufacturing (CAD/CAM), but many problems in computational geometry are classical in nature.

Other important applications of computational geometry include robotics (motion planning and visibility problems), geographic information systems (GIS) (geometrical location and search, route planning), integrated circuit design (IC geometry design and verification), computer-aided engineering (CAE) (programming of numerically controlled (NC) machines).

The three main branches of computational geometry are:


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