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Showing content from https://en.wikipedia.org/wiki/Ray_(optics) below:

Ray (optics) - Wikipedia

From Wikipedia, the free encyclopedia

Idealized model of light

Rays and wavefronts

In optics, a ray is an idealized geometrical model of light or other electromagnetic radiation, obtained by choosing a curve that is perpendicular to the wavefronts of the actual light, and that points in the direction of energy flow.[1][2] Rays are used to model the propagation of light through an optical system, by dividing the real light field up into discrete rays that can be computationally propagated through the system by the techniques of ray tracing. This allows even very complex optical systems to be analyzed mathematically or simulated by computer. Ray tracing uses approximate solutions to Maxwell's equations that are valid as long as the light waves propagate through and around objects whose dimensions are much greater than the light's wavelength. Ray optics or geometrical optics does not describe phenomena such as diffraction, which require wave optics theory. Some wave phenomena such as interference can be modeled in limited circumstances by adding phase to the ray model.

A light ray is a line (straight or curved) that is perpendicular to the light's wavefronts; its tangent is collinear with the wave vector. Light rays in homogeneous media are straight. They bend at the interface between two dissimilar media and may be curved in a medium in which the refractive index changes. Geometric optics describes how rays propagate through an optical system. Objects to be imaged are treated as collections of independent point sources, each producing spherical wavefronts and corresponding outward rays. Rays from each object point can be mathematically propagated to locate the corresponding point on the image.

A slightly more rigorous definition of a light ray follows from Fermat's principle, which states that the path taken between two points by a ray of light is the path that can be traversed in the least time.[3]

There are many special rays that are used in optical modelling to analyze an optical system. These are defined and described below, grouped by the type of system they are used to model.

Interaction with surfaces[edit] Diagram of rays at a surface, where θ i {\displaystyle \theta _{\mathrm {i} }} is the angle of incidence, θ r {\displaystyle \theta _{\mathrm {r} }} is the angle of reflection, and θ R {\displaystyle \theta _{\mathrm {R} }} is the angle of refraction Single lens imaging with the aperture stop. The entrance pupil is an image of the aperture stop formed by the optics in the front of it, and the location and size of the pupil are determined by chief rays and marginal rays, respectively. Geometrical optics[edit]

Geometrical optics, or ray optics, is a model of optics that describes light propagation in terms of rays. The ray in geometrical optics is an abstraction useful for approximating the paths along which light propagates under certain circumstances.

The simplifying assumptions of geometrical optics include that light rays:

Geometrical optics does not account for certain optical effects such as

diffraction

and

interference

, which are considered in

physical optics

. This simplification is useful in practice; it is an excellent approximation when the wavelength is small compared to the size of structures with which the light interacts. The techniques are particularly useful in describing geometrical aspects of

imaging

, including

optical aberrations

.

In physics, ray tracing is a method for calculating the path of waves or particles through a system with regions of varying propagation velocity, absorption characteristics, and reflecting surfaces. Under these circumstances, wavefronts may bend, change direction, or reflect off surfaces, complicating analysis.

Historically, ray tracing involved analytic solutions to the ray's trajectories. In modern applied physics and engineering physics, the term also encompasses numerical solutions to the Eikonal equation. For example, ray-marching involves repeatedly advancing idealized narrow beams called rays through the medium by discrete amounts. Simple problems can be analyzed by propagating a few rays using simple mathematics. More detailed analysis can be performed by using a computer to propagate many rays.

When applied to problems of electromagnetic radiation, ray tracing often relies on approximate solutions to Maxwell's equations such as geometric optics, that are valid as long as the light waves propagate through and around objects whose dimensions are much greater than the light's wavelength. Ray theory can describe interference by accumulating the phase during ray tracing (e.g., complex-valued Fresnel coefficients and Jones calculus). It can also be extended to describe edge diffraction, with modifications such as the geometric theory of diffraction, which enables tracing diffracted rays.

More complicated phenomena require methods such as

physical optics

or

wave theory

.

  1. ^ Moore, Ken (25 July 2005). "What is a ray?". ZEMAX Users' Knowledge Base. Retrieved 30 May 2008.
  2. ^ Greivenkamp, John E. (2004). Field Guide to Geometric Optics. SPIE Field Guides. p. 2. ISBN 0819452947.
  3. ^ Arthur Schuster, An Introduction to the Theory of Optics, London: Edward Arnold, 1904 online.
  4. ^ a b c d Stewart, James E. (1996). Optical Principles and Technology for Engineers. CRC. p. 57. ISBN 978-0-8247-9705-8.
  5. ^ a b Greivenkamp, John E. (2004). Field Guide to Geometrical Optics. SPIE Field Guides vol. FG01. SPIE. ISBN 0-8194-5294-7., p. 25 [1].
  6. ^ a b Riedl, Max J. (2001). Optical Design Fundamentals for Infrared Systems. Tutorial texts in optical engineering. Vol. 48. SPIE. p. 1. ISBN 978-0-8194-4051-8.
  7. ^ a b Hecht, Eugene (2017). "5.3.2 Entrance and Exit Pupils". Optics (5th ed.). Pearson. p. 184. ISBN 978-1-292-09693-3.
  8. ^ Malacara, Daniel and Zacarias (2003). Handbook of Optical Design (2nd ed.). CRC. p. 25. ISBN 978-0-8247-4613-1.
  9. ^ Greivenkamp (2004), p. 28 [2].
  10. ^ Greivenkamp (2004), pp. 19–20 [3].
  11. ^ Nicholson, Mark (21 July 2005). "Understanding Paraxial Ray-Tracing". ZEMAX Users' Knowledge Base. Retrieved 17 August 2009.
  12. ^ a b Atchison, David A.; Smith, George (2000). "A1: Paraxial optics". Optics of the Human Eye. Elsevier Health Sciences. p. 237. ISBN 978-0-7506-3775-6.
  13. ^ Welford, W. T. (1986). "4: Finite Raytracing". Aberrations of Optical Systems. Adam Hilger series on optics and optoelectronics. CRC Press. p. 50. ISBN 978-0-85274-564-9.
  14. ^ Buchdahl, H. A. (1993). An Introduction to Hamiltonian Optics. Dover. p. 26. ISBN 978-0-486-67597-8.
  15. ^ Nicholson, Mark (21 July 2005). "Understanding Paraxial Ray-Tracing". ZEMAX Users' Knowledge Base. p. 2. Retrieved 17 August 2009.

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