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Older mainframe load module file format
The OS/360 Object File Format is the standard object module file format for the IBM DOS/360, OS/360 and VM/370,[1] Univac VS/9,[2] and Fujitsu BS2000[3] mainframe operating systems. In the 1990s, the format was given an extension with the XSD-type record for the MVS Operating System to support longer module names in the C Programming Language.[4] This format is still in use by the z/VSE operating system (the follow-on to the DOS/360 Operating System). In contrast, it has been superseded by the GOFF file format on the MVS Operating System (the follow-on to the OS/360 Operating System) and on the z/VM Operating System (the follow-on to the VM/370 Operating System). Since the MVS and z/VM loaders will still handle this older format, some compilers have chosen to continue to produce this format instead of the newer GOFF format.[5]
This format provides for the description of a compiled application's object code, which can be fed to a linkage editor to be made into an executable program, or run directly through an object module loader. It is created by the Assembler or by a programming language compiler. For the rest of this article, unless a reason for being explicit in the difference between a language compiler and an assembler is required, the term "compile" includes "assemble" and "compiler" includes "assembler."
This format was considered adequate for the time it was originally developed, around 1964. Over time, it had a number of weaknesses, among which is that
These and other weaknesses caused this format to be superseded by the GOFF module file format. But, it was a good choice as it was satisfactory for the needs of programming languages being used at the time, it did work and was simple to implement (especially where machines at the time may have had as little as 8K of memory, many operating multiple concurrent or consecutive jobs with as little as 64K, and actually performing useful work), simple to use and for simple programs (object orientation and concepts like virtual methods would be decades in the future from when it was originally developed), can still be adequate. Also, the format is still satisfactory to continue to be used for older programs that either were never changed, or where the source code is unavailable and the object files are the only part of the program remaining.
Note that the GOFF file format merely superseded this format (and provided more information for a language compiler or the assembler), the format is still valid, may still continue to be used, and was not deprecated. This format has the advantage that it is easy and simple to create, and a compiler for a language that can live with its restrictions, which are maximum 8-character upper-case only module names, applications no larger than 2^24 in size (16 megabytes) for code and data, means that any programming language that can write 80-byte fixed-format binary files (basically anything including COBOL and FORTRAN, not just Assembler), can be used to create a compiler for this object format. In fact, the Australian Atomic Energy Commission's Pascal 8000 Compiler for the IBM 360/370, itself written in Pascal as a self-hosting compiler back in 1978–1980, directly created its own object files without using the Assembler as an intermediate step.
There are 6 different record types:
All records are exactly 80 bytes long; unused fields should be blank-filled. The first byte of every record is always the binary value 02. The next 3 bytes are always the record type. Character values are in EBCDIC. The remainder of each record's fields are dependent on the record type. By convention, if the module was named in the TITLE statement of an assembly language program (or the language compiler decides to give the module a name), its name appears left-justified in positions 73–80 of each record; if the name is shorter than 8 characters or no name was given, a sequence number (in characters, right justified with zero fill) appears for the remainder of each record. In actual practice, the sequence number field may be blank or contain anything the language translator wants to put there, and is essentially a comment field.
The assembler, (or compiler, in the case of a high-level language such as C, COBOL, Fortran, Pascal, PL/I or RPG III), would create an ESD record for each subroutine, function, or program, and for Common Blocks in the case of Fortran programs. Additional ESD entries in ESD records would be created for ENTRY statements (an alias for a module or an alternative entry point for a module), for additional subroutines, functions or Fortran named or blank COMMON blocks included as part of a compiled or assembled modules, and for names of external subroutines and functions called by a module.
Note that there are two kinds of public symbol types, ESDID entries and LDID entries. ESDID entries are CSECTS and DSECTS (Programs, Procedures and Functions, and possibly Record or Structure declarations) and LDID entries are ENTRY statements (alternative or alias entry points to a CSECT or DSECT). The ESDID numbering space is separate from the LDID numbering space, and thus two different named symbols, one an ESDID and one an LDID can both have the binary value of 0001.
The program's executable object code and data would be stored in TXT records. Calls to other subroutines, functions or COMMON blocks are resolved through RLD records, which modify the address as stored in a TXT record to determine the complete address of the subroutine or function. Optionally, a language can provide symbolic reference information such as object names and data type information or debugging symbols through SYM records, and then the END statement indicates the end of an Object module file and the optional start address for the subroutine, function or program that this file should be started at, if the starting address for the routine is not the first byte of the first routine (some routines may have non-executable data preceding their actual code or the first routine assembled or compiled is not the "main" program or "primary" module.) As has been reported, some people discovered because of the way older assemblers worked (circa 1968–1975), a program compiled faster if you put data "above" a program before the code for the program, once the assembler started to notice instructions, it was much slower, so, programmers would write routines where they put the data and constants first, then included code for the program. When assembling a program could take 30 minutes to an hour instead of a few seconds as now, this was a big difference.
Note that while not required, it is a convention that module and symbolic names are in all upper case, that the first character of a name field is a letter or the symbols @,# or $, and that subsequent characters of a name consist of those characters plus the character digits 0 through 9, although older software may or may not correctly process object module files which used lower-case identifiers. Most programming languages other than Assembly cannot call modules that have names containing @ or # (notably Fortran, which is why its run-time library has a name with a # in it so it would not conflict with any name chosen by a programmer), so most programs, subroutines, or functions were written to use only a letter for the first character, and if the name was longer than 1 character, to use only letters and digits for the 2nd through (up to) 8th character. While most non-assembler languages can't handle $ in the name, an exception is Fortran which can recognize subroutine names with $ in them. (Note that this choice not to use # @ or $ does not apply to a "main" program written in Assembler or any language that can use these identifiers, the program loader doesn't care what the name of the module is.) Also, modules written to be used as subroutines typically restricted themselves to 6 characters or less as versions of Fortran before about 1978 also can't use subroutines or modules using more than 6 characters in length. The COBOL compiler typically discards the dash character if it appears in a program's PROGRAM-ID or a CALL statement to an external module.
In the 1990s, a new record type, the XSD record was added to extend the use of this object module format to encompass longer module names than 8 characters and to permit mixed-case names, as required by the C programming language.
Object File format Prefix (Byte 1) Type (Bytes 2–4) Purpose Address (Bytes 6–8) in binary if used Size of info in bytes 17+ (Bytes 11–12) Flag bits (XSD record) or blanks (Bytes 13–14) Binary ESDID (Bytes 15–16) Data Ident (Bytes 73–80) (Bytes 17–64) (Bytes 65–72) 02 ESD Module Type Blanks Size used in bytes 17-64 Blanks Binary ESDID of first Non-LD module symbol in bytes 17–64 or blank if all symbols on this record are LD 1 to 3 16-byte Module Symbols (see below) Blanks Deck ID,To make this simple, presume for example a C program named basura calls the exit() function.
RLD Record Variable Relocation Entry (4 or 8 bytes) Field Size Notes Relocation 2 Binary ESDID of the symbol to be relocated; this is the foreign symbol (exit) Position 2 Binary ESDID where the relocation is to be made; this is the module referencing the relocation symbol above (basura) Flag 1 Bits Meaning 0 Reserved 1 If 1, add 4 to address constant length value in bits 4–5 2-3 Value Address Constant type 0 A - External address, can be a data table or could be an external module 1 V 2 Q 3 CXD 4-5 Address Constant Length - 1 6 Direction of relocation (0 to add; 1 to subtract) Subtraction is usually only used for A-type address constants 7 if 1, the Position and Relocation value fields of the entry following this one on this RLD record are the same as this one, and that entry is only 4 bytes in length. The last entry of an RLD record must clear this bit. This feature fits for one specific case, and probably the most common one: when a program is making relocations to itself. The ESIDs of address to be located and the place where the address is stored are the same, so it is used to mark address references to other parts of that module. Address 3 Absolute address in module of Position entry to be relocated. Note that for the symbol information, entries are packed one after another; only the first two fields are always present. Name field is omitted if bit 4 of Organization is 1; any later fields are also omitted for non-data items (bit 0 of Organization is 0). In the case of a Data Item (bit 0 of Organization is 1) only the Data Type and Length Fields will always be present, and the length field may be 1 or 2 bytes depending on data type. SYM Record Symbol Information Field Byte No. Size Notes Organization 1 1 Bits Value Meaning 0 0 Non-Data Type 1 Data Type (For non-datatype) 1-3 000 Space 001 Control Section 010 Dummy Control Section 011 Common 100 Machine Instruction 101 CCW (For datatype) 1 0 No Multiplicity 1 Multiplicity (Indicates presence of M field) 2 0 Independent (not a packed or zoned decimal constant) 1 Cluster (packed or zoned decimal constant) 3 0 No Scaling 1 Scaling (indicates presence of S field) Both datatype and non-datatype 4 0 Has Name 1 No Name Provided 5-7 Length of name - 1 Address 2 3 Offset from start of Csect Name 0-8 If Bit 4 of byte 1 is 1, this field is not present, otherwise 1-8 bytes The following fields are present only for data items (Bit 0 of byte 1 is 1) Data Type 1 Value in Hexadecimal 00 Character (C - Type; 2 byte length) 04 Hexadecimal (X - Type; 2 byte length) 08 Binary (B - Type; 2 byte length) 10 F-type, 32-bit integer (1 byte length, typically 4) 14 H-type, 16-bit integer (1 byte length, typically 2) 18 E-type, 32-bit (single precision) floating point (1 byte length, typically 4) 1C D-type, 64-bit (double precision) floating point (1 byte length, typically 8) 20 A-type or Q-type 32-bit address or value (1 byte length, typically 4) 24 Y-type, 16-bit address or value (1 byte length, typically 2) 28 S-type (1 byte length) 2C V-type, 32-bit external symbol (1 byte length, typically 4) 30 P-type, variable length packed decimal (1 byte length) 34 Z-type, variable length zoned decimal (1 byte length) 38 L-type (1 byte length) Length 1 or 2 Length - 1; 2 bytes for Character, Hexadecimal or Binary type (i.e. size from 1 to 32,768 bytes); 1 byte for all other types (size from 1 to 256 bytes) Multiplicity 0 or 3 M field;3 byte repeat count or presumed value of 1 (not repeated) if this field is not present (bit 1 of Organization is 0) Scale 0 or 2 S field; 2 byte scale value (present only for F, H, E, D, L, P and Z type data) or scale is presumed to be 0 if this field is not present (bit 3 of Organization is 0) XSD Record data The XSD record type was added in the 1990s to allow MVS to support longer module names for the C compiler. Field Byte No. Size Notes Flag Byte 1 13 1 Bits 1-6 are used for XPLINK; Bit 7 is used for AMODE 64; neither of these are used by the binder; Bit 8 is always 0. Flag Byte 2 14 1 Bit Meaning 1 Name may have multiple definitions 2 Name is mangled 3 Internal Linkage 4 Template 5 Concat 6 Name eligible for import or export 7 1 if name is a function 8 1 if name was mapped (e.g. #pragma map) Length 17-20 4 Length of the name Offset 21-24 4 Offset of first byte of name or substring of name (origin of 1) Type 25 1 ValueRetroSearch is an open source project built by @garambo | Open a GitHub Issue
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