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Knowledge Engineering Environment (KEE) is a frame-based development tool for expert systems.[1] It was developed and sold by IntelliCorp, and was first released in 1983. It ran on Lisp machines, and was later ported to Lucid Common Lisp with the CLX library, an X Window System (X11) interface for Common Lisp. This version was available on several different UNIX workstations.
On KEE, several extensions were offered:
In KEE, frames are called units. Units are used for both individual instances and classes. Frames have slots and slots have facets. Facets can describe, for example, a slot's expected values, its working value, or its inheritance rule. Slots can have multiple values. Behavior can be implemented using a message passing model.
KEE provides an extensive graphical user interface (GUI) to create, browse, and manipulate frames.
KEE also includes a frame-based rule system. In the KEE knowledge base, rules are frames. Both forward chaining and backward chaining inference are available.
KEE supports non-monotonic reasoning through the concepts of worlds. Worlds allow providing alternative slot-values of frames. Through an assumption-based truth or reason maintenance system, inconsistencies can be detected and analyzed.[5]
ActiveImages allows graphical displays to be attached to slots of Units. Typical examples are buttons, dials, graphs, and histograms. The graphics are also implemented as Units via KEEPictures, a frame-based graphics library.
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