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Showing content from https://en.cppreference.com/w/cpp/language/../types/../utility/program/../program/getenv.html below:

std::getenv - cppreference.com

char* getenv( const char* env_var );

Searches the environment list provided by the host environment (the OS), for a string that matches the C string pointed to by env_var and returns a pointer to the C string that is associated with the matched environment list member.

This function is not required to be thread-safe. Another call to getenv, as well as a call to the POSIX functions setenv(), unsetenv(), and putenv() may invalidate the pointer returned by a previous call or modify the string obtained from a previous call.

(until C++11)

This function is thread-safe (calling it from multiple threads does not introduce a data race) as long as no other function modifies the host environment. In particular, the POSIX functions setenv(), unsetenv(), and putenv() would introduce a data race if called without synchronization.

(since C++11)

Modifying the string returned by getenv invokes undefined behavior.

[edit] Parameters env_var - null-terminated character string identifying the name of the environmental variable to look for [edit] Return value

Character string identifying the value of the environmental variable or null pointer if such variable is not found.

[edit] Notes

On POSIX systems, the environment variables are also accessible through the global variable environ, declared as extern char** environ; in <unistd.h>, and through the optional third argument, envp, of the main function.

[edit] Example
#include <cstdlib>
#include <iostream>
 
int main()
{
    if (const char* env_p = std::getenv("PATH"))
        std::cout << "Your PATH is: " << env_p << '\n';
}

Possible output:

Your PATH is: /usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games
[edit] See also

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