class random_device;
(since C++11)std::random_device
is a uniformly-distributed integer random number generator that produces non-deterministic random numbers.
std::random_device
may be implemented in terms of an implementation-defined pseudo-random number engine if a non-deterministic source (e.g. a hardware device) is not available to the implementation. In this case each std::random_device
object may generate the same number sequence.
result_type
(C++11) unsigned int [edit] Member functions Construction constructs the engine
operator=
(deleted) (C++11)
the assignment operator is deletedA notable implementation where std::random_device
is deterministic in old versions of MinGW-w64 (bug 338, fixed since GCC 9.2). The latest MinGW-w64 versions can be downloaded from GCC with the MCF thread model.
#include <iostream> #include <map> #include <random> #include <string> int main() { std::random_device rd; std::map<int, int> hist; std::uniform_int_distribution<int> dist(0, 9); for (int n = 0; n != 20000; ++n) ++hist[dist(rd)]; // note: demo only: the performance of many // implementations of random_device degrades sharply // once the entropy pool is exhausted. For practical use // random_device is generally only used to seed // a PRNG such as mt19937 for (auto [x, y] : hist) std::cout << x << " : " << std::string(y / 100, '*') << '\n'; }
Possible output:
0 : ******************** 1 : ******************* 2 : ******************** 3 : ******************** 4 : ******************** 5 : ******************* 6 : ******************** 7 : ******************** 8 : ******************* 9 : ********************
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