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Showing content from https://en.cppreference.com/w/cpp/language/../named_req/RandomNumberEngineAdaptor.html below:

C++ named requirements: RandomNumberEngineAdaptor (since C++11)

A RandomNumberEngineAdaptor is a RandomNumberEngine that transforms the output of another RandomNumberEngine, the latter of which is termed a base engine.

[edit] Requirements

Given

function semantics A::A(); The base engine is initialized as if by its default constructor. bool operator==(const A& lhs, const A& rhs); Returns whether lhs's base engine is equal to rhs's base engine or not. A::A(result_type s); The base engine is initialized with s. template<class Sseq> A::A(Sseq& q); The base engine is initialized with q. void seed(); Invokes b.seed(). void seed(result_type s); Invokes b.seed(s). template<class Sseq> void seed(Sseq& q); Invokes b.seed(q).

Furthermore

[edit] Standard library

The following standard library facilities satisfy RandomNumberEngineAdaptor:


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