Destroys the objects in the range
[
first,
last)
, as if by
The function-like entities described on this page are algorithm function objects (informally known as niebloids), that is:
range
to destroy [edit] Return value
An iterator compares equal to last.
[edit] ComplexityLinear in the distance between first and last.
[edit] Possible implementation [edit] ExampleThe following example demonstrates how to use ranges::destroy
to destroy a contiguous sequence of elements.
#include <iostream> #include <memory> #include <new> struct Tracer { int value; ~Tracer() { std::cout << value << " destructed\n"; } }; int main() { alignas(Tracer) unsigned char buffer[sizeof(Tracer) * 8]; for (int i = 0; i != 8; ++i) new(buffer + sizeof(Tracer) * i) Tracer{i}; // manually construct objects auto ptr = std::launder(reinterpret_cast<Tracer*>(buffer)); std::ranges::destroy(ptr, ptr + 8); }
Output:
0 destructed 1 destructed 2 destructed 3 destructed 4 destructed 5 destructed 6 destructed 7 destructed[edit] See also
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